CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 76 Metascore
    • 80 Critic Score
    It looks and sounds fantastic but the gameplay revolves mainly around fetching stuff for people who tell you where to look for other stuff. [05/2020, p.70]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    Truly intriguing. So far it’s the best new tactical card game this year. And a true feast for eyes and ears. [05/2020, p.68]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    The Underlords themselves, among with a bunch of different changes in game mechanics and a robust progression system, make Valve’s auto battler a compelling evolution in the genre. [05/2020, p.66]
    • CD-Action
    • 60 Metascore
    • 50 Critic Score
    There’s nothing quite original in the game’s design. Its every feature is just mediocre and I find it hard to imagine the way the developers could infuse more life into the gameplay now. [05/2020, p.64]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    There’s a lot of fun in optimizing our machines’ destructive potential while adhering to laws of physics and then unleashing our creations upon tiny villagers and knights. [05/2020, p.60]
    • CD-Action
    • 79 Metascore
    • 90 Critic Score
    It’s a fantastic game in itself but its best parts are the ones that reiterate the features known from last year’s Resident Evil 2 remake. [05/2020, p.56]
    • CD-Action
    • 73 Metascore
    • 70 Critic Score
    The game features on of the most unique combat system in the tactical RPG genre. The maps are small, the RPG element is rather weak and the interface could use some polishing. In spite all of that Iron Danger still remains original and fun. [05/2020, p.55]
    • CD-Action
    • 93 Metascore
    • 95 Critic Score
    Alyx proves that Valve is still capable of great things; it shows what VR should be and what it will be in the future. A new beginning for virtual reality and gaming in whole. [05/2020, p.52]
    • CD-Action
    • 68 Metascore
    • 60 Critic Score
    Although the story has good moments and is pleasantly surreal, it’s hard to empathise with the protagonist as her actions don’t make much sense. It doesn’t help that the game is rather short. [05/2020, p.51]
    • CD-Action
    • 85 Metascore
    • 90 Critic Score
    It should be called ‘Nioh squared’ because it’s a monstrous game. A simply fantastic time eater. [05/2020, p.48]
    • CD-Action
    • 80 Metascore
    • 90 Critic Score
    It’s a Call of Duty battle royale which uses the franchise’s DNA better than ever before. From the first match onward it just feels like home. [05/2020, p.46]
    • CD-Action
    • 88 Metascore
    • 80 Critic Score
    There’s a lot borrowed or just slightly expanded upon what we saw in The Blind Forest in the game mechanics. Plus, the developers released the sequel with a bit too many glitches and bugs in it. Apart from that, though, it is still an utterly fantastic title. [05/2020, p.42]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    Although the events are usually similar in each playthrough – and the same goes for the consequences of our choices – it’s hard not to fall under the game’s charm. [05/2020, p.41]
    • CD-Action
    • 88 Metascore
    • 95 Critic Score
    With its fast paced action and rapid movement Eternal takes more form the Quake franchise rather than from its own. There’s a bit too much of world traversing puzzles for my taste, the game already engages both brains and reflexes on the highest possible level. [05/2020, p.34]
    • CD-Action
    • 75 Metascore
    • 60 Critic Score
    The gameplay tries to accomplish too many things at once and would use more simplicity in exchange for a more interesting, unique story. [04/2020, p.82]
    • CD-Action
    • 69 Metascore
    • 65 Critic Score
    The game almost plays itself, which is a shame. It’s still made well enough to keep players engrossed in the mystery and scared of the Ripple Man. [04/2020, p.80]
    • CD-Action
    • 57 Metascore
    • 55 Critic Score
    Rather a form of interactive relaxation than a real challenge Tank Mechanic Simulator caters to a niche group of gamers who unfortunately won’t look past its shortcomings in graphics, irritating walks with metal detector or long loading times. [04/2020, p.79]
    • CD-Action
    • 56 Metascore
    • 70 Critic Score
    Speaking Simulator is hilarious and well written. The game’s mechanisms constantly evolve and the whole thing is short enough just not get tedious – except for maybe a bit of the grind at the very end. [04/2020, p.78]
    • CD-Action
    • 56 Metascore
    • 50 Critic Score
    A Shakespearean tragedy. [04/2020, p.76]
    • CD-Action
    • 63 Metascore
    • 65 Critic Score
    It’s just alright choice for a pizza evening with friends in front of a TV and console. [04/2020, p.74]
    • CD-Action
    • 68 Metascore
    • 85 Critic Score
    Despite its dark theme the game gets more fun by the minute and the ‘Hellboy’ and ‘Sin City’ inspired graphics are as pleasant to look at as the soundtrack is to listen to. [04/2020, p.72]
    • CD-Action
    • 77 Metascore
    • 70 Critic Score
    A bold, 10-year old experiment in sliding and shooting in which the sliding part definitely aged better. [04/2020, p.69]
    • CD-Action
    • 81 Metascore
    • 95 Critic Score
    The perfectly designed moves and combos, including iconic Witch Time, seem to have never aged a day. Apart from the somewhat dated color grading, Bayonetta is an action game classic. [04/2020, p.68]
    • CD-Action
    • 81 Metascore
    • 85 Critic Score
    The game’s strength lies in its simplicity. The Pedestrian keeps evolving up until the end and the graphics are both very clear and very pleasant to look at. [04/2020, p.66]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    A positive surprise in the metroidvania genre. Although it’s not overly complex and the game needs some time to find its own tempo. [04/2020, p.64]
    • CD-Action
    • 64 Metascore
    • 70 Critic Score
    It’s more a Mutant Year Zero’s cosplay of XCOM than a truly original game but it still offers somewhere between 10-20 hours of enticing tactical gameplay. [04/2020, p.62]
    • CD-Action
    • 63 Metascore
    • 60 Critic Score
    It seems like the writers had solid ideas for the beginning and the end of – but not quite for the middle of the story. Ultimately it is very straightforward, lacks twists and false leads. [04/2020, p.60]
    • CD-Action
    • 72 Metascore
    • 65 Critic Score
    It’s a pleasant thing for short gaming sessions, and a rather solid game from the technical standpoint. It could use more narrative polish and quest variety though. [04/2020, p.58]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    I dreamt of the next Dark Messiah of Might & Magic and I got Elderborn. It has been a long time since I spent two nights in a row playing a game and there’s only multiplayer mode that’s lacking here. [04/2020, p.56]
    • CD-Action
    • tbd Metascore
    • 55 Critic Score
    It’s quite interesting and challenging the first time you play it but each subsequent playthrough quickly gets repetitive. Well written but not well enough to recommend. [04/2020, p.55]
    • CD-Action

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