CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 81 Metascore
    • 80 Critic Score
    How do you spend your last hours alive if you can’t visit your loved ones? How do you talk to someone who’s passing away and nothing can change that? Necrobarista is not really a game (you don’t get to make any decisions), but its simple, powerful story about death touched me to tears. [10/2020, p.70]
    • CD-Action
    • 70 Metascore
    • 80 Critic Score
    Do you know how it feels to experience a sequel to a game you played (and loved!) 26 years ago on your Amiga? Do you know how it feels to realize that it was worth the absurd wait? I do now. Beyond the Steel Sky is not perfect but it reminded me why I used to enjoy adventure games so much back in the day. [10/2020, p.66]
    • CD-Action
    • tbd Metascore
    • 80 Critic Score
    A bizarre, fascinating game that gives you a headache when you try to understand how it works, but repays you with immense satisfaction when you start to grasp what’s going on. [10/2020, p.64]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    DungeonTop completely lacks a distinctive style and comes off as amateurish in terms of visuals, but was built around great gameplay mechanics (traditional does not equal boring!) and offers a lot of content, so it’s capable of sucking you in for dozens of hours. [10/2020, p.62]
    • CD-Action
    • 81 Metascore
    • 80 Critic Score
    Sixty funny characters crammed together on a small area, competing with each other, while avoiding various traps and causing all sorts of unpredictable, amusing situations – what’s not to like here? The rules are simple and the entry threshold is low, so pretty much anyone can pick up Fall Guys and instantly have fun. [10/2020, p.60]
    • CD-Action
    • 84 Metascore
    • 85 Critic Score
    I had tons of fun with the PC version of Horizon Zero Dawn. I appreciated the story, enjoyed exploring the vast, remarkable world crafted masterfully out of extremely diverse elements, and found defeating the largest mechanical beasts to be deeply satisfying every single time. Additionally, the Complete Edition features The Frozen Wilds expansion, which is not only large, but also visually stunning. [10/2020, p.56]
    • CD-Action
    • 75 Metascore
    • 75 Critic Score
    The joy of watching this wild tangle of pixel art tentacles, organs, and flesh (and listening to the sounds of humans being devoured) alone makes this game worthwhile. If, just like me, you always root for the bad guy, Carrion’s gameplay can be immensely satisfying. [10/2020, p.54]
    • CD-Action
    • 71 Metascore
    • 70 Critic Score
    Destroy All Humans! was rebuilt from scratch, but when it comes to the gameplay experience, it is identical to the 15-year-old original game. As a result, the story campaign feels outdated and gets stale after some time even despite the large arsenal of skills and weapons. It still is a fun game though and thanks to new visuals exploring the remade maps is a pleasure. [10/2020, p.52]
    • CD-Action
    • 78 Metascore
    • 80 Critic Score
    With its distinct visual style, interesting, complex gameplay mechanics, and merciless difficulty level, Othercide is a treat for anyone who enjoys challenging turn-based tactical games. [10/2020, p.50]
    • CD-Action
    • tbd Metascore
    • 50 Critic Score
    I really wanted to like P.A.M.E.L.A, so I was willing to overlook its minor flaws. The voice acting is awful, the combat bored me, but I did enjoy crafting, hacking, and exploring beautiful Eden. What I couldn’t ignore though, was the game’s performance. Not only did P.A.M.E.L.A. run frustratingly poorly, but its engine also clogged up every ca. 40 minutes (regardless of PC specs) and the only thing I could do to make the game playable again was restart it. [10/2020, p.49]
    • CD-Action
    • 86 Metascore
    • 70 Critic Score
    I approached Death Stranding twice. I spent a couple of hours with the PS4 edition and was fascinated with it. I kinda wish I stopped at that and let the game remain a mystery to me rather than complete it later on PC and be disappointed. There are moments when Death Stranding eludes the traditional 1-10 rating system. There are moments when it sets new standards and becomes a truly special experience. But those are just moments scattered throughout tedious gameplay. Still, it is in my opinion one of those games you simply need to play. [10/2020, p.44]
    • CD-Action
    • 93 Metascore
    • 100 Critic Score
    Prepare for anger, fear, pain and disappointment. As clichéd as it may sound, Naughty Dog has reached a new, seemingly unreachable level of narrative design. The Last of Us Part II will hurt you in ways that no game has ever done before. This is a story you must experience. [08/2020, p.36]
    • CD-Action
    • 79 Metascore
    • 75 Critic Score
    Dubbed ‘Sail the Spire’ it’s just a clone, but a clone well made. [06/2020, p.70]
    • CD-Action
    • 85 Metascore
    • 90 Critic Score
    It’s not the game that gets a second chance on PC, it’s us, the players, to notice it. If we don’t, that’s on us. The world has no more excuses to not give The Wonderful 101 a shot. [07/2020, p.77]
    • CD-Action
    • 84 Metascore
    • 90 Critic Score
    It’s much more friendly towards newcomers than the arcade classics and yet it doesn’t put off the veterans of the genre. A sequel worth of its predecessors. [07/2020, p.76]
    • CD-Action
    • 75 Metascore
    • 70 Critic Score
    If it weren’t for some game breaking bugs I wouldn’t have imagined a better platform for this survival/tactical candy of a game than the Switch. [07/2020, p.73]
    • CD-Action
    • 70 Metascore
    • 70 Critic Score
    An unusual mix of a lot of playability, some seasoned and some fresh ideas, an interesting world, and a huge dose of clunkiness. [07/2020, p.70]
    • CD-Action
    • 56 Metascore
    • 65 Critic Score
    There are no surprises here. If you are looking for a hail of lead, you will find a drizzle at most. Plus inexplicable performance issues on the console. [07/2020, p.68]
    • CD-Action
    • 79 Metascore
    • 65 Critic Score
    Although the single player mode bored me to death, I found a lot of excitement in co-op. That, unsurprisingly, is what the game was built for. [07/2020, p.66]
    • CD-Action
    • 69 Metascore
    • 70 Critic Score
    The story starts like a million others but it does manage to keep the player engaged until the last minutes. An interesting narrative experiment that tells a simple tale in an unobvious way. [07/2020, p.64]
    • CD-Action
    • 73 Metascore
    • 80 Critic Score
    In Cloudpunk I found ‘Blade Runner’, ‘Drive’, ‘Altered Carbon’ and even ‘Lobo’ vibes scattered around the cyberpunk city. The gameplay itself can be a bit repetitive but if you drive off the beaten path and bother NPCs on the way, you are in for a treat. [07/2020, p.63]
    • CD-Action
    • 66 Metascore
    • 90 Critic Score
    It starts as a somewhat boring, unpolished scary game but soon turns into a fascinating, engrossing equivalent of a TV show. And I couldn’t wait to see the next episodes. [07/2020, p.60]
    • CD-Action
    • 54 Metascore
    • 40 Critic Score
    I have seen every, even the smallest, feature of Follia’s horror somewhere else before. And usually each of these features was executed much better than here. [07/2020, p.58]
    • CD-Action
    • 85 Metascore
    • 80 Critic Score
    A compelling cooperative experience mixing Left 4 Dead, Minecraft and Aliens franchises. [07/2020, p.56]
    • CD-Action
    • tbd Metascore
    • 70 Critic Score
    From the first minutes the game seems strange, alien but in fact it’s a really interesting and soothing experience. [07/2020, p.55]
    • CD-Action
    • 81 Metascore
    • 90 Critic Score
    A true Assassin’s Creed Odyssey of driving games. There’s always something to do, something to discover. A huge game and loads of fun for everyone (that enjoys driving very, very slowly, that is). [07/2020, p.52]
    • CD-Action
    • 67 Metascore
    • 60 Critic Score
    It’s a 4-5-hour long game after finishing which most players will simply move on. It doesn’t enrich the survival genre in any way and the competition is better in almost every aspect. [07/2020, p.50]
    • CD-Action
    • 87 Metascore
    • 90 Critic Score
    There’s a lot of pleasure to be had in watching your favorite champions do similar tricks to those from League of Legends. It’s a bold mix of themes known from Magic: The Gathering and Hearthstone with stuff that’s absolutely unique. [07/2020, p.48]
    • CD-Action
    • 68 Metascore
    • 65 Critic Score
    The quests are painfully repetitive, you wouldn’t also call them creative exactly. But throughout the 15 hours of gameplay the ‘one more mission syndrome’ was more than apparent. [07/2020, p.44]
    • CD-Action
    • 77 Metascore
    • 85 Critic Score
    It’s a fantastic, albeit rushed, XCOM for beginners. And a whole lot of freshness in the franchise. [07/2020, p.43]
    • CD-Action

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