P.A.M.E.L.A. Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 2 Critic Reviews Awaiting 2 more reviews What's this?

User Score
3.5

Generally unfavorable reviews- based on 4 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Explore, fight, and survive as an awakened sleeper, in a fallen utopian city savaged by a horrific disease. With an array of hi-tech weapons, highly immersive UI, full-body awareness, and much more, P.A.M.E.L.A. delivers an intense and unforgiving survival experience.

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
P.A.M.E.L.A. - Launch Trailer
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Jun 29, 2020
    65
    With its excellent world-building and intriguing story, P.A.M.E.L.A could have been a great survival game, but it sadly fails to reach the must-have status due to a variety of issues. The game can still be an enjoyable experience, but how much really depends on the player's tolerance for mediocre combat, bad enemy AI and the many technical issues.
  2. CD-Action
    Oct 15, 2020
    50
    I really wanted to like P.A.M.E.L.A, so I was willing to overlook its minor flaws. The voice acting is awful, the combat bored me, but I did enjoy crafting, hacking, and exploring beautiful Eden. What I couldn’t ignore though, was the game’s performance. Not only did P.A.M.E.L.A. run frustratingly poorly, but its engine also clogged up every ca. 40 minutes (regardless of PC specs) and the only thing I could do to make the game playable again was restart it. [10/2020, p.49]
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Jul 2, 2018
    The upside of P.A.M.E.L.A. is that it is aesthetically pleasing to navigate. The world is a run-down futuristic utopia and each area is unique and adds character to the city. You can really feel the emptiness of what once was a bustling, thriving city. I look forward to seeing how P.A.M.E.L.A. turns out when it’s all said and done, but in its current state, I don’t think I would recommend it.
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 2 out of 3
  1. Dec 15, 2020
    5
    Stuck at the beginning after killing first enemy, there is just no way further. And it's not like you really want return to the game after youStuck at the beginning after killing first enemy, there is just no way further. And it's not like you really want return to the game after you closed it first time. Not the last game I would play though. Expand
  2. May 1, 2021
    4
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  3. Jun 10, 2021
    0
    Half-baked, third-rate, grade-Z vapid survival horror byproduct made on the everlasting Unity Engine with the most trivial effort a plainHalf-baked, third-rate, grade-Z vapid survival horror byproduct made on the everlasting Unity Engine with the most trivial effort a plain unimaginative developer can dedicate in a "finished" game that still plays and feels like Early Access after 4 years in a playable state. .

    P.A.M.E.L.A. features overly basic physics, a trifling plot with zero storytelling values and a sluggish combat system where enemies are made of cardboard and chase you endlessly with no fatigue penalty, plus thirst and energy indicators that deplete in mere minutes, with the subsequent chore of looting every paper bin and container you exhaust to find in every copy-and-paste scenario of the game.
    Expand

Trailers