CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 74 Metascore
    • 75 Critic Score
    It blends Zelda with roguelikes, but manages to add some elements of its own. If you enjoyed Enter the Gungeon or Crypt of the Necrodancer, you should definitely check The Swords of Ditto out. [07/2018, p.83]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    The game spent last two years in Early Access and a few months more would not be a steep price to pay for more polish. Still, its AI and physics do successfully infect the players with the ‘one more turn syndrome’. [06/2020, p.60]
    • CD-Action
    • 74 Metascore
    • 80 Critic Score
    Phantom Doctrine is an addictive mix of improved combat mechanics from Hard West and XCOM’s strategic layer (but you also manage particular soldiers, not just your base). I recommend it if you revel in silent executions and infiltrating enemy facilities without leaving any traces, especially if you enjoyed Invisible, Inc. and don’t mind a game being somewhat rough around the edges. [10/2018, p.48]
    • CD-Action
    • 74 Metascore
    • 65 Critic Score
    The gameplay is still great, but Amplitude’s content is scarce and electronic soundtrack (half of which was composed in-house) is simply boring. [03/2016, p.61]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    From the start The Secret World absorbed me like the best of Stephen King's novels – it proves that an MMO can set up a great mood and tell intriguing stories. It needs some polish in many respects but it's definitely worth a try as a surprisingly good and fresh blend of an MMORPG and an adventure game. [September 2012, p.48]
    • CD-Action
    • 74 Metascore
    • 85 Critic Score
    Wuchang: Fallen Feathers is a worthy representative of the soulslike genre. For fans of digital suffering – probably the most interesting premiere of this year next to The First Berserker: Khazan. For the rest – a worthwhile title.
    • 74 Metascore
    • 65 Critic Score
    Some quite clever puzzles, a couple of collaborating characters and constant changes of scenery are enough to elevate Yesterday Origins above mediocrity. It’s a shame that its story is subpar and characters are rather shallow. [02/2017, p.42]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    Warhammer 40,000: Darktide makes a great first impression. Unfortunately, over time, some flaws come to light, like an awful main story or scant content. It’s still a good game that WH40K fans should play, but it could’ve been much better.
    • 74 Metascore
    • 70 Critic Score
    2014 was not a very good year for Assassin’s Creed but if I had to choose the better game out of two released, I would point at Rogue. [05/2015, p.75]
    • CD-Action
    • 74 Metascore
    • 80 Critic Score
    A charming, addictive game that’s easy to learn but hard to master and therefore appeals both to those who seek some simple fun and those who play games to set records and climb the leaderboards. [08/2015, p.58]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    The DLC does exactly what it should be doing – it pulls Warren out of homogenous industrial interiors and transports him into a new, completely different environment (which actually shows how much the game could have gained from more varied levels in the first place). It also loosens up the atmosphere but I felt it does not go far enough with crazy. I was disappointed with its length (ca. 3 hours in my case) and the fact that it does not scale well to New Game+, as my level 90. Warren felt much too powerful for the most part. [02/2018, p.54]
    • CD-Action
    • 74 Metascore
    • 50 Critic Score
    Distance’s biggest strength is its editor which let fans create tracks much more thrilling than those designed by the developers. Chaining showy stunts can be exciting but that does not matter much if the game itself gets boring after two, maybe three hours. [12/2018, p.70]
    • CD-Action
    • 74 Metascore
    • 80 Critic Score
    Darwin Project seems mediocre at first glance but after just a few matches it becomes apparent that it is a surprisingly fresh shooter that offers experiences unheard of by its competitors. [03/2020, p.52]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    Still Wakes the Deep’s interesting setting and successful mix of a cosmic horror and a drama are enticing. Although it’s set at sea, the game manages to avoid Lovecraftian tentacled clichés. The great foundation for a survival horror was there, but sadly the final result turned out to be a walking sim that completely lacks any sense of threat and fails to pose a challenge.
    • 74 Metascore
    • 75 Critic Score
    You need to look at Devastation as a sandbox that lets you choose your toys and fight battles you dreamed of. [13/2015, p.60]
    • CD-Action
    • 74 Metascore
    • 80 Critic Score
    While WRC 10 will not become a timeless classic due to some flaws, it has everything rally fans need, including a satisfying driving model and stellar design of special stages. [12/2021, p.72]
    • CD-Action
    • 74 Metascore
    • 80 Critic Score
    If H. P. Lovecraft’s fiction is close to your heart and you enjoy retro shooters, you will be delighted by Forgive Me Father. Despite its shallow narrative the game puts a lot of effort into making you feel like a protagonist in one of the works by Master from Providence.
    • 74 Metascore
    • 75 Critic Score
    An attempt to blend Fire Emblem with Dynasty Warriors might seem an odd idea. Where’s the common ground between a tactical RPG and an over-the-top slasher, right? It actually worked out pretty well, as the game managed to retain Fire Emblem’s atmosphere. If you’re a fan of the series and not allergic to Dynasty Warriors’ formula, give it a try. [13/2017, p.36]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    Even if it’s not Daedalic’s greatest work, Anna’s Quest is still a strong entry in their catalogue. [09/2015, p.67]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    Despite obvious financial limitations the developers bent over backwards to provide us with the best game possible. Revelations 2 does not reach the level of the last three main Resident Evils, but I keep my fingers crossed for it to succeed deservedly, because it seems all these guys need to create a top-notch game is more money. [04/2015, p.48]
    • CD-Action
    • 74 Metascore
    • 85 Critic Score
    If you love Portal, The Witness, or The Talos Principle, you’re gonna enjoy Relicta. Its puzzles might get a little tedious in the long run (they are all based on magnetic gloves), but I really enjoyed them throughout most of the campaign. What’s important (to me at least), the story is not just a quick, half-baked addition to the puzzles, but a valuable element of the game. [10/2020, p.90]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    A good idea that could have been implemented better. [07/2015, p.57]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    It's worth to take a look at this title and its unique art direction. Unfortunately it quickly becomes clear that Rock of Ages' rules are too simple to provide a deep enough gameplay. [October, p.59]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    You can point out various Battlefield’s shortcomings, but DICE is excellent when it comes to designing maps and Naval Strike once again proves that fact. [06/2014, p.71]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    It could really use some improvements introduced in more recent instalments of the series and it does not look good, but if you get hooked on its addictive character development, you can spend hundreds (!) of hours with Disgaea PC. [05/2016, p.70]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    The janky animations of John Wick’s acrobatics spoil the whole movie-to-game experience. And to think that motion capture could have made it one of the most interesting games of this fall. [13/2019, p.65]
    • CD-Action
    • 74 Metascore
    • 60 Critic Score
    A disappointing, lazy remaster of a very good platformer. The developers took the path of least resistance by stretching textures and trying to conceal their blurriness with aggressive lighting, which made things worse. The only advantages I see here are the quality of the original game and the fact that the Ultimate edition brought it to new platforms. [12/2021, p.59]
    • CD-Action
    • 74 Metascore
    • 50 Critic Score
    Retrofuturistic environments are alive, they burst with vivid colors and details, but the game itself is painfully repetitive. [10/2016, p.64]
    • CD-Action
    • 74 Metascore
    • 75 Critic Score
    Samurai Warriors 5, another Musou game developed by Omega Force in recent times, is perfectly executed, but seems too conservative compared to Persona 5 Strikers or Hyrule Warriors: Age of Calamity. The gameplay is very enjoyable and animations are polished, but I wish the missions were staged in a more interesting and creative way. However, after many years and countless Warriors installments the core of the game still works fine. [10/2021, p.66]
    • CD-Action
    • 74 Metascore
    • 70 Critic Score
    An engaging, intriguing story in which every element seems well thought out and fits in with the rest: from the audiovisual setting, to the authentic characters, dialogue and the plot. It's a pity that the story moves too slowly at first, and when it speeds up, it speeds up too much.

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