Brash Games' Scores
- Games
For 1,220 reviews, this publication has graded:
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50% higher than the average critic
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15% same as the average critic
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35% lower than the average critic
On average, this publication grades 5.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Stephen's Sausage Roll | |
|---|---|---|
| Lowest review score: | Professional Farmer 2017 |
Score distribution:
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Positive: 469 out of 1220
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Mixed: 658 out of 1220
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Negative: 93 out of 1220
1220
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s just not the best game from that era or even that series.- Brash Games
- Posted Mar 26, 2016
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- Brash Games
- Posted Jan 9, 2016
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- Critic Score
Drift Streets Japan is a game brimming over with disappointment. From its PS2-era visuals and its inconsistent physics, to the complete lack of direction and/or rewards system, it offers nothing but unfulfilled potential.- Brash Games
- Posted Jan 9, 2016
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- Brash Games
- Posted Apr 5, 2016
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- Critic Score
When I take in to consideration this was developed by one man, I want to like this game. Sometimes I do. But most of the time, I do not. This game is the video game equivalent of marmite, with people both loving and hating it. Nonetheless, I think the price of the game is too high considering what you are being given, so if you are to play it yourself, I recommend catching it on sale.- Brash Games
- Posted Feb 8, 2016
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- Critic Score
The biggest problem is that Orbit restricts itself far too much. By focusing on local multiplayer, the game offers no online alternative whatsoever. Worse still, there’s absolutely zero opportunity to play solo in the game either.- Brash Games
- Posted Nov 9, 2015
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- Critic Score
Longevity is the main issue however with only 14 levels and the lack of variety. The challenge of later levels just become frustrating while the boss levels are particularly disappointing, the first tank boss level was so poor I actually laughed out loud.- Brash Games
- Posted Aug 21, 2016
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- Critic Score
Overall, Castles fails to deliver on the key mechanic to that makes us all play video games, gameplay. As charming as the game’s visuals are, the gameplay is just not on point and in a puzzle environment.- Brash Games
- Posted Aug 21, 2016
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- Critic Score
Dragon Fin Soup isn’t very good. If time was left to polish and optimize the game for each platform then it would have been actually decent, although more than a polish will be needed to fix the interface.- Brash Games
- Posted Dec 3, 2015
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- Critic Score
TRIZEAL Remix is up your alley if you love old school arcade games. For everyone else I am not too sure. I think it would be an acquired taste for everyone else.- Brash Games
- Posted Aug 7, 2016
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- Critic Score
It reminds me a lot of those choose you path Goosebumps books I used to read when I was a kid except for those books didn’t suck.- Brash Games
- Posted Sep 13, 2016
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- Critic Score
I want Phantasmal to be amazing, the idea behind it is wonderful. However, the game simply fails and does not live up to the promise.- Brash Games
- Posted Jul 31, 2016
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- Critic Score
It is hard to justify paying money for this when there are far better free options on the mobile market.- Brash Games
- Posted Apr 5, 2016
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- Critic Score
Pixel Hunter seems to hedge its bets by taking various aspects from other games in order to entice players from all generations of gaming into it’s blocky 2.5D world. Simple to play, there’s some initial fun to be had with the title before poor level design, frustrating controls and annoying enemies start to chip away at your patience.- Brash Games
- Posted Jan 11, 2016
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Unless you have a deathly allergy to ASCII interfaces, modding, and money, it is very difficult to recommend Gnomoria, even though it is perfectly functional and enjoyable in the short-term.- Brash Games
- Posted Mar 21, 2016
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Arcade Archives: TwinBee is fun. It’s good old classic shooting with no drama, in true arcade style. Probably one of the better Arcade Archives titles I’ve played so far, but by no means the best one. Great for collectors but I say hold out for a price drop before grabbing this one.- Brash Games
- Posted Apr 22, 2016
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- Critic Score
It’s simply impossible to recommend to anyone but the staunchest of shmup fans and even then I’d suggest that you dial back your expectations. Vita fans and shmup fans deserve better.- Brash Games
- Posted Apr 1, 2016
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- Critic Score
The gameplay is sluggish on heavily populated arena’s, the music and voice overs feel like they are harassing you towards the end and the maps and ships just feel really repetitive.- Brash Games
- Posted Mar 16, 2016
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Space Hulk has a good story, great graphics, sound, narration, and missions. What ruins all of that it is overly difficult then what it needs to be, and gameplay.- Brash Games
- Posted Feb 10, 2016
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The gameplay mechanics alone were refreshing, but I honestly can’t recommend the game if you’re looking for something substantial. Calendula feels like a game that on the outside is full of ideas, but the story lacks the detail to be impactful.- Brash Games
- Posted Sep 16, 2016
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- Critic Score
After 8 hours, over 650 deaths and having to physically leave my computer, I finally finished. With it’s linear story, that only included a total of 2 puzzles, there isn’t any replay ability. Although there are a few albeit weak points that could redeem itself, I wouldn’t recommend this game.- Brash Games
- Posted Sep 10, 2016
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Arcade Archives: Shanghai III is just as hard as I remember it being as a kid, but it hasn’t aged well overall.- Brash Games
- Posted Jan 15, 2016
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Arcade Archives: Kid’s Horehore Daisakusen is not a bad game but it’s also not really a memorable one. It’s a game that I think only the most dedicated of collectors need to own. It’s not very long and while challenging, the gameplay has very little variety in all reality. It’s a well-made piece of software, but for $8 you can get something much better even within the same collection of games. I say pass unless it’s on sale for considerably less money.- Brash Games
- Posted May 20, 2016
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- Critic Score
With a premise such as the one we have here, Lost Sea could have been a fun hack n slash survival game. Sadly it’s neither, and apart from the nice looks, solid controls and great soundtrack it deserves to be left where its name implies.- Brash Games
- Posted Jun 29, 2016
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- Critic Score
To sum it up, Mr. Spook has all the fun in this game. It is so unbalanced, playing as Charla is a chore. Playing as Mr. Spook is great, but it is not scary. Playing as Charla is scary, but not great. There is not much replay value in the game, once you have played it about five times, it is enough. If they made a Sanatory Hallway 2, and tweaked these controls, making them game more fun for Charla, this game could be something great. But until then, do not bother.- Brash Games
- Posted Apr 2, 2016
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Between the weak combat, poor visuals, awkward controls and the generally poor gameplay, Cube Life: Island Survival is every bit the awful clone that you might expect to see on iOS or the Xbox 360’s Indie Game library.- Brash Games
- Posted Aug 30, 2015
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- Critic Score
This game was a valiant effort in trying something new. I think fundamentally there was a good idea behind this game, it just wasn’t put into practice well.- Brash Games
- Posted Aug 30, 2015
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Justice Chronicles managed to impress me in some aspects and really let me down in others. In terms of a role playing game, I do feel a lot of features were missing and the overall quality of gameplay was lacking. I’m glad I had the opportunity to give this new comer a shot, but personally, it just didn’t satisfy.- Brash Games
- Posted May 11, 2016
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Overall, there may be a surprising amount of content to unlock, but the gameplay just isn’t diverse enough to really hold a player’s attention for long. It’s a game that would perhaps be enjoyed more thoroughly by younger players, but for the rest of the gaming community, Catlateral Damage is one that’s probably better off played in short bursts.- Brash Games
- Posted Jul 21, 2016
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- Critic Score
Enemy Unknown Plus feels like a game behind schedule, rushed to the finish line after the success of the sequel to take and garner the positivity coming from it. It is a poor excuse for an XCOM game, pulling down the pedigree while hiding its best features.- Brash Games
- Posted Apr 4, 2016
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