BonusStage's Scores

  • Games
For 689 reviews, this publication has graded:
  • 83% higher than the average critic
  • 2% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Resident Evil 4
Lowest review score: 10 Burnout Legends
Score distribution:
  1. Negative: 25 out of 689
689 game reviews
    • 77 Metascore
    • 84 Critic Score
    Branching stories break the monotony of replaying the game.
    • 59 Metascore
    • 65 Critic Score
    The lack of any real strategy or its ultimately repetitive gameplay, leaves me wanting more, a whole lot more.
    • 59 Metascore
    • 65 Critic Score
    The lack of any real strategy or its ultimately repetitive gameplay, leaves me wanting more, a whole lot more.
    • 88 Metascore
    • 90 Critic Score
    What we have here is one of those "high concept", innovative story driven shooters like "The Chronicles of Riddick" or the criminally underrated "Breakdown" that works perfectly as not only a video game, but a thrilling trip to a wonderfully fleshed out visual world that's an absolute knockout to run around and do things in.
    • 61 Metascore
    • 65 Critic Score
    The lack of any real strategy or its ultimately repetitive gameplay, leaves me wanting more, a whole lot more.
    • 55 Metascore
    • 70 Critic Score
    The fighting system and RPG elements give the game some interesting depth, and compared to mature rated games like "NanoBreaker" and "Death By Degrees," Virtua Quest's combat aspects are infinitely more satisfying.
    • 53 Metascore
    • 70 Critic Score
    The fighting system and RPG elements give the game some interesting depth, and compared to mature rated games like "NanoBreaker" and "Death By Degrees," Virtua Quest’s combat aspects are infinitely more satisfying.
    • 67 Metascore
    • 60 Critic Score
    I did like playing the game for the extra modes outside of the normal story mode, since they actually offered up some killer objectives and nice gameplay.
    • 68 Metascore
    • 60 Critic Score
    I did like playing the game for the extra modes outside of the normal story mode, since they actually offered up some killer objectives and nice gameplay.
    • 69 Metascore
    • 60 Critic Score
    I did like playing the game for the extra modes outside of the normal story mode, since they actually offered up some killer objectives and nice gameplay.
    • 57 Metascore
    • 81 Critic Score
    Brutal, and urgently in your face, the game aims and scores often enough to recommend it highly.
    • 96 Metascore
    • 100 Critic Score
    One of the most viscerally intense, emotionally entrapping, and downright gorgeous gaming experiences to ever hit a home console.
    • 84 Metascore
    • 78 Critic Score
    On the other hand the mission variety is pathetic, the GTA-copied elements are poorly implemented and entirely unnecessary, the AI is mostly stupid, there are numerous bugs and glitches, and really the bulk of the game is repetitive to the extreme.
    • 89 Metascore
    • 92 Critic Score
    It's sad that the game isn't longer or at least a bit more challenging, but regardless of those nagging sore spots The Minish Cap is a superb original installment that would be as well worth the money had it been released on the GameCube as it is on the GBA.
    • 86 Metascore
    • 78 Critic Score
    On the other hand the mission variety is pathetic, the GTA-copied elements are poorly implemented and entirely unnecessary, the AI is mostly stupid, there are numerous bugs and glitches, and really the bulk of the game is repetitive to the extreme.
    • 77 Metascore
    • 72 Critic Score
    The game suffers from being way too easy for veteran players, while it does still carry that pick-up-and-play function that was made popular with the old "NFL Blitz" games.
    • 78 Metascore
    • 72 Critic Score
    The game suffers from being way too easy for veteran players, while it does still carry that pick-up-and-play function that was made popular with the old "NFL Blitz" games.
    • 77 Metascore
    • 72 Critic Score
    The game suffers from being way too easy for veteran players, while it does still carry that pick-up-and-play function that was made popular with the old "NFL Blitz" games.
    • 81 Metascore
    • 82 Critic Score
    It’s not the greatest thing since sliced bread, but if you try it out it will likely become one of your newest guilty addictions. Not for everyone, but those who like this sort of thing will absolutely love it.
    • 68 Metascore
    • 90 Critic Score
    This game is thoroughly enjoyable from start to finish, even when you are dying over and over. Like "Prince of Persia," it's that one time you actually make it all happen that has you forgetting how many times you hit retry.
    • 48 Metascore
    • 73 Critic Score
    There’s just a certain feeling that a Gundam game has that’s part wistful romanticism and part kick ass action, and what you get with Battle Assault 3 Featuring Gundam SEED manages to convey both equally.
    • 86 Metascore
    • 92 Critic Score
    I am a little disappointed with the number of glitches though and spending time playing as characters other than the exile is daunting at times, but these are all minor gripes for what is easily one of 2004's best games.
    • 83 Metascore
    • 98 Critic Score
    One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
    • 83 Metascore
    • 98 Critic Score
    One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
    • 83 Metascore
    • 98 Critic Score
    One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
    • 83 Metascore
    • 98 Critic Score
    One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
    • 79 Metascore
    • 85 Critic Score
    If you own a GBA, there really is no reason not to purchase Final Fantasy I & II: Dawn of Souls, unless you just plain hate the Final Fantasy brand or RPGs in general.
    • 78 Metascore
    • 87 Critic Score
    Grabs you by the funny bone and tender parts and body slams your senses right from the start, and if you just don't love that little guy the first time you lay eyes on him, you're just too jaded.
    • 60 Metascore
    • 70 Critic Score
    Unappealing because you are a villain that doesn't seem like a villain. I mean, you are taking orders from Goldfinger like Bond does with M. The villain concept could've been thrown out of the whole picture, and Rogue Agent could've been a bit of a better game.
    • 61 Metascore
    • 70 Critic Score
    Unappealing because you are a villain that doesn't seem like a villain. I mean, you are taking orders from Goldfinger like Bond does with M. The villain concept could've been thrown out of the whole picture, and Rogue Agent could've been a bit of a better game.

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