Ars Technica's Scores
- Games
For 0 reviews, this publication has graded:
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0% higher than the average critic
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0% same as the average critic
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0% lower than the average critic
On average, this publication grades 0 points higher than other critics.
(0-100 point scale)
Average Game review score: 0
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- Critic Score
A beautiful, difficult, and masterful swan song for 2D platforming on the Xbox One. Buy it if you have any interest in the genre.- Ars Technica
- Posted Mar 12, 2020
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TSP:UD is better equipped than its predecessor to offer a substantial comedic reward when messing with players' apparent choices (or lack thereof). Between novel camera cuts and out-of-nowhere environment transformations, the game constantly shows how development studio Crows Crows Crows has only gotten better at this stuff after both the original game and the madcap nonsense of Accounting. [Ars Technica Approved]- Ars Technica
- Posted Apr 27, 2022
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Into the Breach is just as charming for boiling down similar thrills found in FTL and making them work for pretty much any experience level of computer gamer. [ARS Approved]- Ars Technica
- Posted Feb 27, 2018
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The modern-aesthetic upgrade more than makes up for the game's lowest lows. Horror fans should immediately buy.- Ars Technica
- Posted Jan 22, 2019
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It's 50 hours of arduous combat trials speckled with some of the best boss design this series has ever had. And just like so many times before, it's a battle of attrition I came to love.- Ars Technica
- Posted Apr 5, 2016
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As to whether or not the game is worth your money, for the F1 fan, I have few qualms recommending it. The game will keep such gamers busy for weeks with both Career and Championship modes. In fact, just the addition of the classic cars to the game is probably reason enough for someone to pick up a copy. For the gamer who's not quite as passionate about Formula 1 or racing in general, it might be worth trying out before coughing up your hard-earned cash. But even then, I think you'll find it engaging.- Ars Technica
- Posted Aug 30, 2017
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Bowser’s Fury is a decent diversion for the four hours or so it'll take an experienced platform player to beat (with maybe four more hours of diversion for completionists). Overall, though, it feels like a half-baked proving ground for some new gameplay ideas that aren’t fully fleshed out as they would be in a standalone Mario release. But Bowser’s Fury works just fine as an added bonus packaged with an under-appreciated platforming gem from the Wii U era. If you’ve never played 3D World before, this is a great chance to catch up on a fresh take on 3D Mario design. If you’re mainly interested in Bowser’s Fury, though, maybe wait until the strong ideas get expanded into a full, standalone game.- Ars Technica
- Posted Feb 10, 2021
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I know how silly this might sound, typing it outside the soothing VR cocoon that is Tetris Effect, but I stand by it. I have never felt so connected to a greater human truth, a cheesy feeling like the one in that quoted song, than in the act of clearing line, after line, after line within this beautiful video game. [Ars Technica Approved]- Ars Technica
- Posted Nov 9, 2018
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A must-buy for existing Cuphead owners. It's short, but Last Course is definitely a fair value at $8. Anyone on the fence should give this a shot if you're starved for quality 2D gaming. [Ars Technica Approved]- Ars Technica
- Posted Jun 30, 2022
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Let's be clear: this is nowhere near the rushed mess that we got from 2018's Radical Heights. There's plenty of fun to be had here for the low, low price of free (or at least "free"). But it's also a really strange release from Respawn—as in, this is the first playable product they've released since Titanfall 2 in late 2016. (And it's apparently the only thing we'll see for a while, as the team has confirmed in interviews that there's no Titanfall 3 in the wings.) Just one map? Barely any new combat ideas? More originality and spark in its microtransaction store than its "TF2 but slower" gameplay? [Impressions]- Ars Technica
- Posted Feb 5, 2019
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The classic game runs efficiently on lower-specced machines, owing to its low-poly aesthetic, while the game's newer "Area X" zone will run fine at 1080p with some settings turned down on weaker systems. Should you have CPU and GPU overhead to work with, you can turn on updated 4K-friendly textures (yes, this game has some), full-blast anti-aliasing, and some serious super-sampling. As in, up to 250 percent. In the original game, I cranked this all the way up to a 9,600 x 5,400 resolution without a single stutter on my 1080 Ti rig!- Ars Technica
- Posted Aug 9, 2017
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Horizon is huge in every way that counts, and it should be celebrated for doing what too many games don't these days: telling an enthralling, time-consuming journey that's already complete on the disc—and one we'll remember for years to come.- Ars Technica
- Posted Feb 20, 2017
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Stardew Valley is a sweet, well-made, and forward-thinking meditation on country life that borrows intelligently from games like Harvest Moon, Animal Crossing, and Zelda, without simply being a tired copy.- Ars Technica
- Posted Mar 9, 2016
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If you have the bandwidth to play this emotionally brutal adventure one more time, or if it's new to you, TLOU Pt 1 is the best version yet. If you need more than upgraded combat to put you over the top, wait for a sale.- Ars Technica
- Posted Aug 31, 2022
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A quick, satisfying tale that should appeal to anyone interested in effective video game storytelling.- Ars Technica
- Posted Apr 26, 2017
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War of the Chosen is the definitive way to play XCOM 2. Even if you weren't impressed with the original package, this feels like a whole new game.- Ars Technica
- Posted Sep 6, 2017
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If you have any fond memories of 2D Mario games, you owe it to yourself to examine their construction first-hand; and you'll have a great time doing so, too. Buy it.- Ars Technica
- Posted Dec 9, 2015
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Rift Apart is a welcome and well-polished return to the Ratchet & Clank formula that has served Insomniac well for nearly two decades now. As long as you go in expecting that—and not yearning for some thrilling gameplay revolution driven by new hardware and technology—you’ll come out feeling satisfied.- Ars Technica
- Posted Jun 8, 2021
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There is a story, told mostly through notes left strewn around the environments, but I’d be lying if I said I paid any attention to it. The draw here is the gameplay loop, and if what I’ve described above sounds tedious to you, the game is absolutely not for you. Rogue Legacy 2 is a game about repeated failure, and only slow, incremental progress will lead to your success.- Ars Technica
- Posted May 6, 2022
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A near-perfect sequel and a great strategy game. XCOM 2 has the style to match its systems’ substance, and it rightfully stakes a new claim to be the king of tactics games.- Ars Technica
- Posted Feb 2, 2016
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Celeste does so many amazing things. It organically teaches players while cleverly inserting new game-changing powers into its worlds. It gives players breathing room so that they can play however they want, all while choreographing some of the most memorable platforming sequences I've ever played. It pays homage to classic, tough-as-nails platformers while climbing its own unique path...The first must-own single-player game of 2018.- Ars Technica
- Posted Jan 25, 2018
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But if you forced me to pick only one February game to recommend, I'd point to H:FW as the month's best testament to how beautiful, thrilling, and emotional video games can be. It also gets bonus points on the recommendation matrix for its healthy accessibility sliders, which, among other things, let anyone downgrade the combat to either "simple" or "cakewalk" difficulty levels. I still think H:FW is more fun with difficulty cranked up, so that players can't stupidly melee their way through some of gaming's most thrilling herd combat. But that's your choice to make, not mine. [ARS Technica Approved]- Ars Technica
- Posted Feb 14, 2022
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If "classic 2D adventure on Switch" puts the same tingle in your spine as it does mine, Mercury Steam will not lead you astray with this impressive sequel. Buy.- Ars Technica
- Posted Oct 6, 2021
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Even in my limited pre-release testing period, with only a few creators' levels to pick through, Super Mario Maker 2 has already proven itself a wonderful package. Course creators can look forward to an amazing game-making tool set whose depth is matched by its accessibility, while players have a functionally endless set of Mario courses to dig through over the course of years. What’s not to like? [Ars Technica Approved]- Ars Technica
- Posted Jun 26, 2019
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Transformative controls, mostly steady 30 fps combat make this a must-own on Switch.- Ars Technica
- Posted Mar 23, 2021
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Civilization VI isn’t the complete package, but it has the makings of one. Buy it now to get acclimated to the new mechanics before the inevitable expansions.- Ars Technica
- Posted Oct 22, 2016
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If you have a decent gaming PC, this is a must-buy. If you love online shooters, this is a must-buy.- Ars Technica
- Posted Oct 21, 2016
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As the conclusion to a more than 17-year-old saga, Legacy of the Void isn’t a great place for newcomers to jump in. For those who want to wrap up the story or see the pinnacle of the series’ multiplayer, this is probably your last best chance to jump on for a good, long time. Try it.- Ars Technica
- Posted Dec 9, 2015
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Legion succeeds at making you feel important, even if Azeroth itself sometimes feels bland by comparison. Buy it.- Ars Technica
- Posted Sep 14, 2016
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Pillars of Eternity 2: Deadfire is a broad, deep, and excellent RPG in the tradition of Baldur’s Gate. And it has pirates. Buy it.- Ars Technica
- Posted Jun 4, 2018
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