Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Fear Factor: Unleashed
Score distribution:
2214 game reviews
    • 76 Metascore
    • 68 Critic Score
    Despite the constant companionship of allies, it still feels like you're the only person in the conflict.
    • 67 Metascore
    • 68 Critic Score
    Only bother with DBZ:B if you are a steadfast, utterly devoted fan of the series, otherwise steer clear of this title and getting your fighting game fix elsewhere.
    • 65 Metascore
    • 68 Critic Score
    The characters are visually and aurally generic (including the crowd), and overall the audio is bad. On the flip side, it’s pretty easy to pick up and play against a buddy with wrestlers built from the ground up.
    • 65 Metascore
    • 68 Critic Score
    While the control can feel "floaty" at times, button mashing is as successful as nuanced control, and the camera can make it hard to keep a bead on your robot, the overall effect of playing 4-player multiplayer is darn fun!
    • 72 Metascore
    • 68 Critic Score
    By and large, GotL just doesn’t bring enough to the table. The new missions are fun, but the fact that this expansion has been divided from it’s evil counterpart and the overall sense of the game actually being Disciples II Gold Edition 0.5 makes the game feel like a jip when you can get so much more out of the original Disciples II for a fraction of the cost.
    • 69 Metascore
    • 68 Critic Score
    RF’s biggest speed bump on its way past Mediocrity Street is the hard-to-figure-out license and Race of Champions mode.
    • 70 Metascore
    • 68 Critic Score
    It doesn’t break any new ground but it is a challenge.
    • 66 Metascore
    • 67 Critic Score
    A stripped down husk of what the other Wolfenstein titles available are. While the level design is nice, and there’s some good audio features, overall the title just fails to engage the gamer nearly as much as many of it’s competitors, or it’s bigger brothers do.
    • 63 Metascore
    • 67 Critic Score
    A good game that could have been much better. As it is, the game brings a lot of great ideas to the table, but its lack of cohesion will distract fans of turn-based strategy, while action gamers are likely to be frustrated by the game's slow pace.
    • 64 Metascore
    • 67 Critic Score
    Poor graphics, limited car selection, and arbitrary track design mar the experience greatly, which is quite frustrating when there are some very nice qualities present in the game as well.
    • 77 Metascore
    • 67 Critic Score
    In short, it's a little on the boring side – it's only the aesthetics that will keep you playing.
    • 68 Metascore
    • 67 Critic Score
    The fisticuffs get tired pretty fast (as will your right thumb) trying to beat up the bad guys, particularly the later stages that feature god-like AI opponents and extremely trying boss battles.
    • 65 Metascore
    • 67 Critic Score
    Frequent adventure gamers who've acquired the sixth sense needed to navigate quickly through item hunts may enjoy Journey to the Center of the Earth for its engaging story and often-beautiful environments.
    • 66 Metascore
    • 67 Critic Score
    The same features, story, and style of the era survive the port, although the graphics, gameplay, and sound are roughed up.
    • 77 Metascore
    • 67 Critic Score
    You’re better off picking up "ESPN NHL 2K5" because for the third year in a row Sega’s hockey series takes the Cup as it’s made the furthest leap forward in improvements.
    • 56 Metascore
    • 67 Critic Score
    In it’s favor it has a solid variety of modes and offers an arcade experience without totally slashing realism but Freestyle mode only goes ¼ of the way and the invisible walls might have you ripping your hair out.
    • 65 Metascore
    • 67 Critic Score
    Gladiator was on its way to becoming the sleeper hit of 2003… then the gameplay threw it into the bargain bin.
    • 59 Metascore
    • 67 Critic Score
    The story isn’t entirely accurate which is a bit of a downer, the source material truly demonstrates a lot more potential then this.
    • 61 Metascore
    • 66 Critic Score
    Defeat twenty muggers and save twenty innocents and make it to the end of the level in four minutes? Tossing down a controller is one thing, flinging a brand new piece of hardware a the nearest hard surface just isn’t possible.
    • 58 Metascore
    • 66 Critic Score
    So much more could have been done with this game, but it’s a move in the right direction. I only wish that there had been more involvement the X-Men characters.
    • 82 Metascore
    • 66 Critic Score
    With superior games like "Disgaea," "Fire Emblem" and "Final Fantasy Tactics" out there, all of which are more interesting on pretty much every level, Gladius remains a merely competent title in a field already full of magnificent experiences.
    • 63 Metascore
    • 66 Critic Score
    The arcade action is a nice diversion (and fun) for half hour stretches but any long-term involvement is not likely – it’s just not deep enough. And the speed issues…
    • 66 Metascore
    • 66 Critic Score
    F.E.A.R. Files plays very similar to the original F.E.A.R. and doesn’t offer much in the way of an upgrade, yet at the same time F.E.A.R. Files does offer quite a bit of content.
    • 68 Metascore
    • 66 Critic Score
    May contain a high replay value (for some), but in the end that was not even enough to keep me playing. The uninspired and flawed game play hurts this title in the long run.
    • 67 Metascore
    • 66 Critic Score
    It's too one dimensional – violence being the answer to all the Revolution missions without a stealth objection or changing environments to consider.
    • 66 Metascore
    • 66 Critic Score
    Worth a look if you are a fan of the "Ridge Racer" games, but everyone else can probably give it a miss.
    • 74 Metascore
    • 65 Critic Score
    This could have been a seriously awesome game. Instead, we get a clone that blows its own legs off with a clichéd storyline that ignores the internal logic of it's own world.
    • 60 Metascore
    • 65 Critic Score
    The PS2 version suffers from some absolutely brutal load times. Every time that you start to talk with a character you can expect a 30 second wait, and every time that you head to a new area, you can expect a 45-60 second wait. Not exactly a great way to keep people in the game.
    • 79 Metascore
    • 65 Critic Score
    In the end, The Masters is, in the purest sense, a golf simulator. It does not require extensive practice, nor does it have enough to entice people who have no interest in the sport. For those that do, however, your devotion will be greatly rewarded.
    • 79 Metascore
    • 65 Critic Score
    The tongue-in-cheek tone of the game almost seems to mock you as much as it mocks the real life despots of the Cold War. If you can shrug that off, you'll find a decent little sim.

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