Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 61 Metascore
    • 60 Critic Score
    The World After is a beautiful FMV adventure set in the French countryside with a fresh sci-fi take on a global pandemic, though it falls short in too many areas to make the most of its own concept.
    • 61 Metascore
    • 40 Critic Score
    Fans of the show will enjoy it as a quick diversion; hardcore adventure fans will definitely not get their money's worth.
    • 61 Metascore
    • 40 Critic Score
    Play this game if you enjoy feeling hopeless and frustrated or are just plain curious as to how a game would specifically seek to bring about such a feeling. Otherwise, you'd be wise not to bother.
    • 61 Metascore
    • 40 Critic Score
    What Happened is an abstract first-person acid trip through a troubled teenaged mind that is impressive both visually and aurally, but it has very little gameplay and fumbles the delivery of its narrative with barely anything new to say through the entire second half.
    • 61 Metascore
    • 80 Critic Score
    The Perils of Man is a well-constructed, compelling adventure full of mechanical contraptions, scientific hubris, impending disaster, and singular courage.
    • 61 Metascore
    • 50 Critic Score
    So if you’re feeling nostalgic for the bygone days of Shadowgate, or simply like your content dark and deep and don’t mind slogging through a world of hurt to get to it, Theresia may just warrant a look.
    • 61 Metascore
    • 60 Critic Score
    Most necessary elements of a winning formula are in place, but Violett desperately needs a story to bind the disparate parts together into a classic experience.
    • 61 Metascore
    • 50 Critic Score
    Whilst its exciting plot twists are sure to have you dizzy with surprise, Vertigo ultimately fails to stand up against the weight of expectation brought about by its own name.
    • 61 Metascore
    • 70 Critic Score
    A short game. A very short game. It wouldn’t be at all difficult to complete it within one sitting, and experienced adventure gamers may zip through within an hour or two. As a comparison, it gives Full Throttle a run for its money for World’s Shortest Adventure Game.
    • 61 Metascore
    • 50 Critic Score
    This game is a quick snack, clocking in for me at about 15 hours. Though rough in a few spots, it has some very interesting puzzles and challenges that I really enjoyed.
    • 61 Metascore
    • 50 Critic Score
    Despite the polished presentation, The Descendant is by-the-numbers sci-fi that rarely ventures out of its modest comfort zone. It won’t win an Emmy, but it does manage to entertain throughout its five brief episodes.
    • 60 Metascore
    • 50 Critic Score
    The voice work and graphic design are both well done, if a bit utilitarian, but the dialogue and story need polishing to create a strong immersive atmosphere that a game like this really requires.
    • 60 Metascore
    • 60 Critic Score
    Worth playing through for the story, but questionable design issues prevent it from being nearly the classic that comes bundled with it.
    • 60 Metascore
    • 50 Critic Score
    A brief reboot of the cult classic series, Black Mirror does well to pile more richly atmospheric doom and gloom on the Gordon family, but is hobbled by creaking mechanics and poor design decisions.
    • 60 Metascore
    • 50 Critic Score
    There isn't much glitz or glamour in James Noir's Hollywood Crimes, a puzzle-adventure with low production values and repetitive puzzles that even an interesting murder mystery can't overcome.
    • 60 Metascore
    • Critic Score
    Although Freakpocalypse – Part 1: Hall Pass to Hell ends a little prematurely, this pun-packed and polished traditional point-and-click series debut should appeal both to fans of the Cyanide & Happiness web comic and genre aficionados looking for a fun cartoon-styled adventure.
    • 60 Metascore
    • 60 Critic Score
    Packed with puns but short on plot or perplexing puzzles, Her Majesty’s SPIFFING‘s intense Britishness will either amuse or confuse, but either way it’s more of a teatime crumpet than a regal banquet.
    • 60 Metascore
    • 40 Critic Score
    The puzzles make an effort to redeem Last Labyrinth, but with its already unsatisfying narrative stretched even thinner by tedious pacing and unnecessary repetition, it’s best to avoid the trap of playing this one.
    • 60 Metascore
    • 60 Critic Score
    It will tide you over until "Phoenix Wright 2" comes out, but it's nothing special.
    • 60 Metascore
    • 60 Critic Score
    Twilight Path offers a wonderful but far too brief VR experience of being the magical savior of a kingdom in ruins, solving lots of puzzles along the way. Unfortunately, we will need to wait for the next chapter to (hopefully) see how things turn out.
    • 60 Metascore
    • 60 Critic Score
    Decay: The Mare may fall foul of overused horror tropes, but its occasional impressive flourishes and ability to build atmosphere help raise it above its clichéd premise.
    • 59 Metascore
    • 60 Critic Score
    Despite a few glaring deficiencies, The Watchmaker is a solid game. It offers firm value at its retail price and for the length of gameplay, approximately 20-30 hours, as well as for the degree of difficulty in its puzzles.
    • 59 Metascore
    • 60 Critic Score
    While there are plenty of familiar puzzles to keep players occupied, Subject 13‘s mediocre plot and characterization can’t elevate the experience to the well-rounded adventure it had the potential to be.
    • 59 Metascore
    • 50 Critic Score
    A solid, unexceptional adventure and a potentially engaging diversion. Unfortunately the plot, for all its intricacies, fails in what should have been a primary objective; holding the gamer’s interest.
    • 59 Metascore
    • 70 Critic Score
    Face Noir is a genuinely entertaining adventure for fans of private eye mysteries, and a solid debut for a promising developer, even if it’s only half of a story.
    • 59 Metascore
    • 40 Critic Score
    With minimal storytelling, characterization or interaction, little direction and even less feedback, TARTARUS will only appeal to a small subset of players who would appreciate a DOS-like command line experience in their first-person sci-fi adventures.
    • 59 Metascore
    • 70 Critic Score
    Ultimately, although it definitely suffers for its extremely ill-conceived finale, Alter Ego shows significant improvements on some of the problems that plagued Future Games' previous projects, and in fact is probably the best game the developer has produced to date.
    • 59 Metascore
    • 60 Critic Score
    Once the novelty of its promising premise and fun environmental puzzles have worn off, Lifeless Planet’s repetitive scenery and gameplay drag the experience back down to earth.
    • 59 Metascore
    • 30 Critic Score
    The highly unpolished Dream tries to straddle the line between a puzzle-solving and exploration game, but ultimately doesn’t succeed at either.
    • 59 Metascore
    • 60 Critic Score
    An uneven game of kaleidoscopic highs and somber lows, N.E.R.O. rewards patient exploration, connect-the-dots plot analysis, and an appreciation for nature’s surreal beauty.
    • 59 Metascore
    • 60 Critic Score
    The Academy can be frustratingly clunky and limited at times, but at its best it’s energetic, likable and packed with puzzling goodness.
    • 59 Metascore
    • 50 Critic Score
    While Crystal Key II does have its charms, none of them are strong enough to save it from being average and lacklustre.
    • 59 Metascore
    • 30 Critic Score
    The Inpatient sounds amazing on paper, but the terror is watered down so quickly and to such a large degree that it manages to make three hours feel easily twice as long, and not in a good way.
    • 59 Metascore
    • 50 Critic Score
    Murdered: Soul Suspect is the newest addition to the small field of triple AAA adventure titles and offers some pleasant new surprises but an uneven storyline, poorly developed characters and unfocused gameplay keeps this game from rising above mediocrity.
    • 59 Metascore
    • 50 Critic Score
    Sometimes infernally frustrating and plagued with inconsistent design, the deeply morbid Lucius nevertheless contains some diabolical fun for those with loads of patience and a strong stomach.
    • 59 Metascore
    • 70 Critic Score
    If you cherish piecing together clever, dramatic plot fragments and don’t mind lots of backtracking while rummaging through dimly-lit locales, then you owe it to yourself to play Empathy: Path of Whispers.
    • 59 Metascore
    • 30 Critic Score
    While the offbeat humor will likely hold a certain charm for select audiences, Ferris Mueller’s Day Off lacks a substantial gameplay experience to go with it.
    • 59 Metascore
    • 70 Critic Score
    A unique mix of genre blends, Master Reboot doesn’t always come together cohesively, but there’s plenty of heart in its Soul Cloud.
    • 58 Metascore
    • 70 Critic Score
    If you've got the machine to run it, and the patience to endure some of its quirks, then this is definitely a game to check out.
    • 58 Metascore
    • 50 Critic Score
    The Starship Damrey is a short but enjoyable space mystery that could have been so much better if it allowed you to puzzle through the enigma yourself.
    • 58 Metascore
    • 50 Critic Score
    1954: Alcatraz has a great premise, but the execution falls flat.
    • 58 Metascore
    • 40 Critic Score
    Spirit of the North may look as nice as it sounds, but it’s largely disappointing and unforgivably boring, offering only a superficial story and sorely lacking interesting exploration.
    • 58 Metascore
    • 60 Critic Score
    It’s a murder mystery with a twist everyone will see coming from a mile away, and the puzzles and slowness don’t do it any service. This could have been a classic.
    • 58 Metascore
    • 60 Critic Score
    Jupiter & Mars is the kind of game you need to go into completely aware of what to expect. Its gameplay and narrative are likely a bit too shallow for newcomers to take the plunge, but those in the mood for a chill ocean exploration experience will definitely find some enjoyment here.
    • 58 Metascore
    • 40 Critic Score
    This contributes to the overall feeling that A Stroke of Fate: Operation Valkyrie is exactly what it is: about half of a game. It's got pretty good writing, a decent aptitude for historical authenticity, and entirely okay art design, but it's wrapped up in a very bland package that lacks ambition, depth, length, and a single moment of tolerable voice acting.
    • 58 Metascore
    • 40 Critic Score
    A long-winded Myst-like puzzle game that will likely appeal to the hardcore gamer only.
    • 58 Metascore
    • 50 Critic Score
    Despite embarking with a sound plan for another beautiful globe-trotting adventure, Lost Horizon 2 suffers from weary execution and assorted technical limitations, eventually losing the way to greatness and ending up in the land of the average.
    • 58 Metascore
    • 70 Critic Score
    A pleasant surprise that is both chilling and moving, Dream Revenant is an immersive, surreal narrative experience, although it’s currently marred by its many technical issues.
    • 58 Metascore
    • 40 Critic Score
    Memoranda is visually stunning with an inviting atmosphere, but the lack of both plot and puzzle logic is too great to overcome.
    • 58 Metascore
    • 70 Critic Score
    Dripping with atmosphere, the sights and sounds of a lost end-of-the-world Nazi installation make up for a lack of interaction in Paradise Lost.
    • 58 Metascore
    • 30 Critic Score
    Generally a frustrating and unrewarding game, with the ultimate anti-payoff. I can't even sincerely recommend it to even the most ardent Ripper historian.
    • 58 Metascore
    • 90 Critic Score
    The unique and beautifully designed Haimrik is a fast-paced, text-driven action-puzzler with a fair amount of challenge throughout its fantastical and frequently brutal journey.
    • 57 Metascore
    • 70 Critic Score
    Overall, Undercover: Operation Wintersun is well worth playing for fans of traditional adventures.
    • 57 Metascore
    • 70 Critic Score
    While not supplying any complex game play design or innovation, one thing I appreciated about PC is its polish.
    • 57 Metascore
    • 70 Critic Score
    Don’t be fooled by the glitter and sparkles: Little Misfortune is a surprisingly dark but very engaging grown-up tale about a little girl trying to find beauty in life’s ugliness.
    • 57 Metascore
    • 60 Critic Score
    It's a promising start that offers a few hours of decent entertainment, just one that never unearths much imagination along the way.
    • 57 Metascore
    • 50 Critic Score
    As it is, unfortunately the game can't maintain a proper serious tone long enough to really be engrossing, and ultimately comes off as another substandard adventure with—ironically enough, considering the country of origin—a lack of polish.
    • 57 Metascore
    • 50 Critic Score
    Like most Mondays, Randal’s Monday is too long and tedious; it has its moments but falls way short of being a cheeky entertainer with engaging gameplay.
    • 57 Metascore
    • 70 Critic Score
    Those who appreciate outrageous locales will be thrilled with Armikrog’s out-of-this-world visuals, and puzzle lovers will find plenty to entertain, but anyone looking for a smooth gameplay experience will find themselves sometimes stuck in the mud.
    • 57 Metascore
    • 50 Critic Score
    The highly erratic Soul Axiom is a love-hate kind of game – you’ll love it until you hate it, and vice versa. If only it knew when enough was enough.
    • 57 Metascore
    • 40 Critic Score
    Bloodshore delivers what it advertises: as a true interactive movie, it provides some decent schlock here and there, but ultimately its narrative and characters come up lacking.
    • 57 Metascore
    • 70 Critic Score
    A difficult game, like a classic can be a "difficult book". Its lack of polish and some appalling design choices definitely reduce the enjoyment. Its decision to keep the best of both plot and gameplay for the latter stages demands that the player have some faith in the developers to keep going on.
    • 57 Metascore
    • 50 Critic Score
    For Sherlock fans, I’d rank this as more of a Basil Rathbone than a Jeremy Brett on the Holmes-o-meter; somewhat enjoyable but wildly inaccurate. And for DS fans simply looking for a good adventure, I’d largely recommend holding out for better mysteries than this.
    • 56 Metascore
    • 50 Critic Score
    For better and worse, Hunt for the Puppeteer is a simple adventure without any pretensions. It can be relaxing filler easily played with your brain off, but lacks both the quality and character to bother with otherwise.
    • 56 Metascore
    • 40 Critic Score
    Fort Solis is a bland sci-fi adventure that sacrifices interesting gameplay in its attempt to provide a cinematic experience.
    • 56 Metascore
    • 60 Critic Score
    A lightweight fun distraction that aims high with interesting puzzle variety, Da New Guys is somewhat pinned down by its poor visuals, irritating lead characters and underused plot devices.
    • 56 Metascore
    • 60 Critic Score
    The first three-part “season” of Supreme League of Patriots wants to be super-funny but ends up leaving too many opportunities unexplored to maintain interest.
    • 56 Metascore
    • 80 Critic Score
    The X-Files Game will delight fans of the series by placing them wholly inside a world of lies and conspiracy, complete with a torrent of in-jokes and interaction with their favourite series regulars. Even non-fans will enjoy this spooky sci-fi romp, due to its slick interface, gripping plot-line and highly immersive quality.
    • 56 Metascore
    • 50 Critic Score
    If the numerous technical problems are fixed, this is definitely a game that would-be detectives will want to pick up. Until then, most players will want to take a pass.
    • 56 Metascore
    • 40 Critic Score
    Next Life is fairly lengthy, probably 15+ hours of playtime, but it's not quality time because of the abundance of backtracking and slow animations.
    • 56 Metascore
    • 40 Critic Score
    In spite of all the similarities, Miami Law turned out to be a better game than Jake Hunter: Detective Chronicles—but not by much. Miami Law has higher production values and a more ambitious scope, but overall these games share a surprising number of pitfalls, which leaves me wondering who they were designed for.
    • 56 Metascore
    • 70 Critic Score
    Edna & Harvey: The Breakout is very much a mixed bag. Its distinctive art style is marred by a problematic interface. Its massive wealth of interactivity is hindered by a handful of vastly unfair puzzles. Its imaginative setting is dragged down by long, often tedious dialogues. Still, it's a game I'm glad I played, and that's mainly because the underlying story about a girl who's lost her way is so touching.
    • 56 Metascore
    • 80 Critic Score
    It doesn’t last long and its humour certainly won’t be for everyone, but Leisure Suit Larry: Reloaded is an almost perfect remake that is short, sweet and loads of fun.
    • 55 Metascore
    • 40 Critic Score
    There's some real scares to be found, but illogical puzzles and a confusing plot make Anna a different kind of horror to play.
    • 55 Metascore
    • 40 Critic Score
    Although much more playable on standard PCs, Alice is a great idea lost amid mountains of technical issues in VR. If you have endless amounts of patience and like Lewis Carroll a whole heck of a lot, this is your game. Otherwise, you probably won’t find it your cup of tea.
    • 55 Metascore
    • 40 Critic Score
    A potentially interesting exploration of depression let down by poor storytelling and dearth of gameplay, Into A Dream is more likely to put you to sleep than rivet you.
    • 55 Metascore
    • 80 Critic Score
    Although disappointingly short on actual gameplay, the funny yet surprisingly touching STONE is one of the most engaging and enjoyable bite-sized adventures of the year.
    • 54 Metascore
    • 50 Critic Score
    While mildly entertaining at times, Moebius is disappointingly light on the charm, intrigue, and ingenuity that marked Jane Jensen’s earlier work.
    • 54 Metascore
    • 50 Critic Score
    The poorly designed game logic, lackluster characters and frustrating pixel hunts are flaws that can’t be ignored. Only dedicated fans of the Miami-based show might find this title worth the price of admission.
    • 54 Metascore
    • 40 Critic Score
    Despite its few moments of levity, however, the surreal nature of the storyline remains a little too odd throughout, and the repetitive nature of the gameplay makes Flower, Sun and Rain more of a slog to play through than it is enjoyable.
    • 54 Metascore
    • 80 Critic Score
    Old Gods Rising provides a spirited boost to those who prize spectacular scenery, a gripping mystery, and slow-burn horror without mind-bending puzzles to stall the journey.
    • 54 Metascore
    • 40 Critic Score
    The Great Perhaps has a lot of good ideas yet fails to devote enough attention to them, raising lots of questions but not answering many. While the artwork and music are highlights, they’re not enough to balance out what is otherwise a disappointing experience.
    • 54 Metascore
    • 60 Critic Score
    In the end, this is certainly not a bad game, but it feels cheaper than a Jurassic Park game should, and the gameplay is sure to be divisive among adventure fans.
    • 54 Metascore
    • 40 Critic Score
    No evolution here; just a splicing of new and old, resulting in more frustration than fun.
    • 54 Metascore
    • 20 Critic Score
    There is just too little done right throughout its 5-8 hours of play time (or much longer if you don't save regularly or have to replay minigames excessively) to recommend to anyone.
    • 54 Metascore
    • 70 Critic Score
    Captain Morgane and the Golden Turtle is a beautiful looking game with an adventurous story about growing up and dealing with grief, though a few odd design decisions spoil some of the fun.
    • 54 Metascore
    • 40 Critic Score
    The Preposterous Awesomeness of Everything only half lives up to its name, wrapping a clever bit of satirical absurdity up in a self-confessed underwhelming adventure game experience.
    • 54 Metascore
    • 80 Critic Score
    There are those who will dismiss Gobliiins 4 as a mere puzzle game, but unless you play adventures only for their stories, I can safely say that this game is worth the time of any point-and-click adventurer.
    • 53 Metascore
    • 40 Critic Score
    Series fans may get a mild kick out of the latest case for Lindsay and the gang, but few others will find the point of exploring these Crimes of Passion, as there’s just not enough of significance to seek out here.
    • 53 Metascore
    • 50 Critic Score
    Three episodes in, Legacies offers a highly scaled-back version of the familiar cops-and-lawyers formula that doesn't do the intriguing storylines full justice.
    • 53 Metascore
    • 40 Critic Score
    With decent art and sound design, as well as simple and generally straightforward gameplay, the news certainly isn’t all bad, but Detective Hayseed falls far short of the grand Hollywood standards it espouses. If you’re really in the mood for some crude humor (that’s actually funny), you’d be better off picking up an old copy of Leisure Suit Larry instead.
    • 53 Metascore
    • 60 Critic Score
    While the problems that exist in Alida are unfortunate, the game is still recommendable to die-hard first-person adventure devotees, especially those who don’t mind rolling up their sleeves and getting down and dirty with puzzles.
    • 53 Metascore
    • 70 Critic Score
    Though padded somewhat by a repetitive combination of puzzles, strategy and RPG elements, Doctor Lautrec and the Forgotten Knights finally gives gamers an adventure of substance on the Nintendo 3DS.
    • 53 Metascore
    • 40 Critic Score
    The game has its moments and a few interesting ideas, but the experience as a whole is so irritating, with its constantly grating voices, bad writing and dull gameplay, that you barely register the positive.
    • 53 Metascore
    • 50 Critic Score
    Despite a lovingly crafted 3D reimagining, Colossal Cave recreates the original too closely to appeal to much more than game history buffs and nostalgia seekers – or very patient players who don’t mind repetitive, arduous gameplay.
    • 53 Metascore
    • 40 Critic Score
    Although it is possible to overlook the somewhat pre-dated graphics, poor elements in both plot and puzzle design taint what could otherwise have been an excellent game. With its short length and $20 price point, I simply cannot recommend The Arrangement.
    • 53 Metascore
    • 20 Critic Score
    Agatha Christie was obviously a masterful author, and The A.B.C. Murders could have been an engaging interactive companion to one of her most famous works. It's too bad the gameplay is so atrocious that even a good story couldn't make up for it.
    • 53 Metascore
    • 60 Critic Score
    The Da Vinci Code is a decent modern adventure that gets bogged down by some ill-conceived design choices and technical weaknesses. There's fun to be had here, but you'll have to fight your way through the problems to reach it.
    • 53 Metascore
    • 40 Critic Score
    It's easy to pick up and play in short bursts, which does suit a handheld if you're looking for a budget time-waster, but in the end, this body of evidence should steer most people away from a game that's guilty of sucking all the life out of its own potential.
    • 53 Metascore
    • 70 Critic Score
    The story behind Conspiracies is incredibly well executed, with enough twists and turns to satisfy just about any mystery enthusiast out there.

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