- Publisher: DreamCatcher Interactive
- Release Date: Oct 29, 2002
- Summary: An Ancient Evil Awakes... and the Pharaoh no longer slumbers. Investigate the disappearance of the Pharaoh. An ancient ritual revisited awakens a Pharaoh long dead and entombed. You must piece together the clues to discover the real reason why the mummy is missing. [Dreamcatcher]
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- Developer: Galilea Multimedia
- Genre(s): Adventure, 3D, Modern, Third-Person, Modern
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 9
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Mixed: 7 out of 9
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Negative: 1 out of 9
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Upon completing The Cameron Files Pharaohs Curse I realized that I wanted more.
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The controls are easy to use, the interface is informative, and the overall presentation is very good for this genre.
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While not supplying any complex game play design or innovation, one thing I appreciated about PC is its polish.
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There's too little here that's original and engrossing, there's not enough variety in the obstacles and environments, and the linearity is extremely confining.
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The story is weak, the puzzles are weak, and while the graphics are nice, they pale in comparison to some other adventures on the market, like "Schizm" and "Syberia."
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A paint-by-numbers adventure game, lifting its premise--and even some of its puzzles--from countless similar games that have preceded it.
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To put it bluntly, I needed to force myself to play this piece of unpolished drivel. First, the control has the most atrocious interface I have ever had the displeasure to witness.
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of