ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 56 Metascore
    • 50 Critic Score
    However careful you may be, you simply cannot sneak up to the enemy. And that is only when they are in their normal state. When they get alerted they simply know where you are and shoot at you with deadly accuracy.
    • 56 Metascore
    • 55 Critic Score
    The game is challenging enough to make you play for a few hours, but it seems that some slip-ups in overall design have easily diminished all hopes of undertaking a highly immersive and profound space adventure. If it weren't for the technical mishaps and awkward gameplay mechanics, this game would've been a worthy addition to the Star Trek universe.
    • 56 Metascore
    • 80 Critic Score
    For thirty bucks though, I would advise shooter fans not to miss out on the opportunity to hear some fun dialogue and engage in a very entertaining fast-paced action experience with lots of personality and gallons upon gallons of animated blood.
    • 56 Metascore
    • 42 Critic Score
    If you are willing to go around the many gamepleay weaknesses, however, and after several patches, you just might have a passable RTS experience on your hands. But chances are most of you won't tolerate the frequent technical issues, AI glitches, etc. Even though the game uses a unique setting, its lack of originality and gameplay depth might easily dissuade many gamers from playing.
    • 55 Metascore
    • 80 Critic Score
    It's one of those rare titles that; although lacking more polish and proper funding; manage to captivate you with the sheer creative talent and enthusiasm that their authors bring to the table.
    • 55 Metascore
    • 65 Critic Score
    I imagined many cool innovations in terms of gameplay - and let me tell you, I found only a few. But then, sometimes I have a vivid imagination and it's a shame that this expansion pack cannot fulfill even the slightest portion of it.
    • 55 Metascore
    • 57 Critic Score
    A sloppy console port... To top all the negative aspects, the game is rather short and, quite frankly, hardly worth its current $30 price tag.
    • 55 Metascore
    • 55 Critic Score
    At least this last one carries a message, albeit hidden underneath a layer of stupid and unimaginative game designing concepts, which do not have so much to do with the developers themselves as they have to do with the hot-shot companies looking to cash in on the whole Blair Witch hoopla.
    • 55 Metascore
    • 15 Critic Score
    I lack words to properly describe my disgust with this game. This game looks like somebody made the developers design it at gunpoint.
    • 55 Metascore
    • 60 Critic Score
    Just another mediocre conversion of a summer Hollywood blockbuster.
    • 54 Metascore
    • 55 Critic Score
    Is Homefront: The Revolution the worst thing I have ever played? No, in fact it was far from it. However, the fact still remains that the end product is a mediocre interpretation of what could have been, and by all accounts should have been, something far more enjoyable.
    • 54 Metascore
    • 62 Critic Score
    We understand what Running With Scissors wanted to achieve with this game, but it's fairly obvious they did not quite push themselves to incoporate any features that would make Postal Redux stand out in a highly competitive scene PC indie games.
    • 54 Metascore
    • 46 Critic Score
    There aren't any significant improvements over the original; it's essentially the same old enchilada.
    • 54 Metascore
    • 82 Critic Score
    This is proof enough that a cliché rather than an original idea and a decent instead of excellent code and design can sometimes be sufficient for achieving success.
    • 54 Metascore
    • 40 Critic Score
    You won't find any lasting qualities in Duke Nukem Forever and it doesn't have anything to compete against numerous modern games that have so much more to offer.
    • 54 Metascore
    • 45 Critic Score
    The only thing good about this game is the scenery and the weapon mechanics, but even that isn't going to rescue this game from fading quickly into obscurity and the bargain software bin.
    • 54 Metascore
    • 51 Critic Score
    A rather heartless gesture was made with the fabulous soundtrack, which is, for some strange reason, in MIDI format.
    • 54 Metascore
    • 43 Critic Score
    After all that's said and done, Medal of Honor: Warfighter is nothing more than a broken action game that falls way behind other shooters.
    • 54 Metascore
    • 70 Critic Score
    Either you'll drop the whole thing, because it's too slow, it takes way too much time (even with a radar), and it's just not "Counter-Strike," or you'll decide to suck it in and try to master the craft by arming yourself not only with big guns, but with a whole lot of patience and alertness. Being that I had to review the game, I had no choice, but to go for Door No. 2. Otherwise, I would most likely choose Door No. 1.
    • 54 Metascore
    • 55 Critic Score
    Ugh...these controls are AWFUL. I have no idea what it is that I'm doing.
    • 54 Metascore
    • 48 Critic Score
    A dreary atmosphere, blatantly outdated visuals, AI bugs, and many other issues inherited from the game's predecessor, all contribute to an overall disappointing experience. Also, if you happen to be a fan of Battlecruiser Millennium, chances are you'll be bored with facing similar gameplay and practically the same content (same universe map, same ships, etc.).
    • 54 Metascore
    • 52 Critic Score
    Sadly, it's patently obvious that the programmers focused heavily on the stealth elements, leaving the other aspects like combat, weapon balance, and AI inadequately unattended.
    • 53 Metascore
    • 44 Critic Score
    Nothing more than a total cock-up, an uninventive and technically poor copy of several games, primarily Counter-Strike, which was meant to achieve a lot and actually achieved nothing.
    • 53 Metascore
    • 39 Critic Score
    A feeble attempt to imitate one of the best CRPG games ever. It can, however, in no other way be compared to "Baldur's Gate" thanks to its many gameplay drawbacks and numerous technical flaws including the countless bugs which will soon kill any desire to play this game.
    • 53 Metascore
    • 70 Critic Score
    Most of the game is very well done, but none of it is that innovative or imaginative. It’s fun, but it’s a slightly above average RPG.
    • 53 Metascore
    • 72 Critic Score
    Purge, despite not having the best graphics ever, is chock full 'o' fun... If you have the means, than by all means, pick it up. It might be what TFC junkies need to hold them over until the big one arrives.
    • 53 Metascore
    • 59 Critic Score
    This game could've been far more exciting for hardcore Blade 2 movie fans if it weren't for the game's remarkable shortness.
    • 53 Metascore
    • 30 Critic Score
    Slicing and dicing is all very well, but Blade & Sword simply cries out for more depth. Occasionally enjoyable combat surely won't be enough for the game to compete against similar games on the market.
    • 52 Metascore
    • 70 Critic Score
    Clearly an an unfinished game. We have yet to see whether the patch will remedy some of these problems. Well, quite frankly, there are too many obvious flaws and bugs, so it's going to have to be one helluva patch...
    • 52 Metascore
    • 41 Critic Score
    The real trouble with Resident Evil: ORC is that the underdeveloped gameplay and technical issues keep getting in the way of multiplayer fun, which was the point of the game.

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