ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 74 Metascore
    • 72 Critic Score
    They've managed to make a consistent game world and suck the player into it. The fact remains, however, that including more mundane and frustrating elements of real world warfare is a double-edged blade, especially when some of the other technical elements of your game are not up to snuff - like the AI, or clunky engine.
    • 74 Metascore
    • 80 Critic Score
    The art work is expressive, full of life and it does wonders for the in-game atmosphere, and the music is just as good.
    • 74 Metascore
    • 77 Critic Score
    Many will find the game dynamics too slow, the missions too tedious, and the combat dull. All this wrapped up in mediocre graphics and sound. So, in a sense what we have is an MMORPG that is made for fans of MMORPG's, and not for many others.
    • 74 Metascore
    • 71 Critic Score
    It feels fun for a while, but it never gets exciting or particularly rewarding.
    • 74 Metascore
    • 82 Critic Score
    Experiencing Blitzkrieg was a challenge and it was fun in almost every aspect. Skirmishes, single missions, and the campaigns are all well-balanced and lengthy, so you can be sure they will take up a lot of your time.
    • 74 Metascore
    • 78 Critic Score
    We were happy to see so many delightfully crafted boss fights, even though the actual clashes and brawls weren’t as challenging as we hoped. They are still very entertaining and were excellently incorporated into the main tale.
    • 74 Metascore
    • 72 Critic Score
    Small innovations and enhancements are sure to attract people who were thrilled with the original game, but are highly unlikely to attract anyone else.
    • 74 Metascore
    • 85 Critic Score
    A great arcade platformer, which is still a rarity on PC, excellent atmosphere, low frustration level, humor, and did I mention the game has reasonable price tag of $19.99...
    • 74 Metascore
    • 78 Critic Score
    There is one thing, typical for most parties, missing - there is no spirits. I never saw any of the Sims getting drunk and imbarising themselves however hard I tried to make them do so.
    • 74 Metascore
    • 79 Critic Score
    Certainly the best representative of its series and genre. Its charm will surely attract even the players, which are not too keen on strategies.
    • 74 Metascore
    • 84 Critic Score
    After playing Evil Islands and getting a bitch of a migraine because I stayed up in front of the PC for 48 long hours, I can safely conclude that Nival Interactive has developed one seriously addictive PC game. It can even be hazardous to your health, and it might have serious effects on your social life.
    • 74 Metascore
    • 82 Critic Score
    Once you get used to the level of detail and the specific German interface, (right mouse button, right!) and really get into the beautiful surroundings and music and the fantastic feeling of conquering a new world, there is no end to fun.
    • 74 Metascore
    • 89 Critic Score
    The humor, charming visuals, brain teasing puzzles, and deep spin on religion and zealots are simply fantastic and not to be missed. As you can tell, I personally cannot recommend it enough.
    • 74 Metascore
    • 72 Critic Score
    Adventures of Pip is a good platformer in every sense of the phrase. It has a nostalgic, yet beautiful art style, fun concept, and gameplay that even seasoned platforming fans will absolutely adore. However, Pip has not much else beneath the surface.
    • 74 Metascore
    • 82 Critic Score
    The colors look relatively poor, and the camera still cannot be moved in 3D; this is one of the worst flaws of the game as it actually affects gameplay.
    • 74 Metascore
    • 81 Critic Score
    Some will like the increased complexity and find all they need in this game, while others might get lost in the multitude of stats, units and options and simply give the whole thing a miss.
    • 74 Metascore
    • 79 Critic Score
    All of the abovementioned discrepancies are outshined by the excellent in-game physics, solid damage model, excellent particle effects, good sounds, and beautifully designed racing tracks.
    • 74 Metascore
    • 84 Critic Score
    There are no breakthroughs in terms of general design involved, but the open-ended gameplay and an admirably lengthy single-player campaign is enough to the fancy of any gamer. If we disregard the relatively weak plotline, this is really an enjoyable RPG experience with enough content and replayability to keep you occupied for days.
    • 74 Metascore
    • 75 Critic Score
    What baffles me is that there's nothing really wrong with Mafia 2. It's a well-balanced, technically sound action game. However, the content is relatively poor and the game itself is deprived of any distinguishing features that could've reeled in a larger audience.
    • 74 Metascore
    • 82 Critic Score
    With Episode 3 it seems like each location involves a more comedy goodness than before, allowing you to have even more fun with the dialogue and some of the scenes.
    • 74 Metascore
    • 76 Critic Score
    The game is ultimately very linear and shallow, and it doesn't do the comic book characters justice, but it's still enjoyable and addictive if viewed as a pure arcade action / beat-em-up experience.
    • 74 Metascore
    • 68 Critic Score
    The co-op is actually very fun and leaves more room for tactics and combat variation, unlike the single-player segment. This may be enough to warrant a purchase or a rent for gamers who appreciate that type of entertainment. Those seeking a deeper experience with a richer story and generally more content will be sorely disappointed.
    • 74 Metascore
    • 87 Critic Score
    Unless you suffer from extreme ADD and you simply cannot spend more then 15 minutes learning a new game without being immediately rewarded, then I strongly suggest you check this game out. You won't find anything like on any other game system.
    • 74 Metascore
    • 69 Critic Score
    If this game was a Roman and it was giving a speech in the Senate, I'm afraid it would likely get stabbed 18 times in the back by a bunch of conspirators just because it was boring all the Senators to death.
    • 74 Metascore
    • 73 Critic Score
    Aside from a few solid challenges where you're bound to spend some extra time, there's nothing to guarantee longevity or indeed any reply value.
    • 74 Metascore
    • 48 Critic Score
    The original is not without its faults but still excellently done, while Spearhead resembles a Space Invaders MOHAA mod with occasionally well-directed semi-interactive action scenes.
    • 74 Metascore
    • 59 Critic Score
    If five enemies stand on one spot, you kill four of them and the fifth one was incidentally looking somewhere else at the time, he won't have a clue what happened, and better still, he won't realize anything happened.
    • 74 Metascore
    • 69 Critic Score
    It features some nicely executed gameplay concepts, but all this is too shallow and repetitive to warrant a higher score.
    • 73 Metascore
    • 86 Critic Score
    The single-player story (with a few caveats), the co-op mode Extinction and the multiplayer that will have you staying up late into the morning hours for months to come all balance well with each other and act as a testament that Infinity Ward has truly delivered a title worthy of the Call of Duty games of old.
    • 73 Metascore
    • 85 Critic Score
    At least Sherlock Holmes: Crimes & Punishments can be broken up into manageable chunks in between your other gaming sessions. If you’re a fan of Sherlock Holmes or mysteries in general, I can’t recommend this one enough.

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