ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 70 Metascore
    • 70 Critic Score
    It’s amazing how sometimes the simplest of puzzle ideas can turn chaotically complex.
    • 70 Metascore
    • 73 Critic Score
    Yes, it's weird. It also may seem like a ridiculous waste time, but given the chance, it can also be ridiculously fun.
    • 70 Metascore
    • 71 Critic Score
    The control mechanism and its efficient usage present the thin line between victory and failure. In this respect, Z: Steel Soldiers is both very well conceived, and extremely demanding in hardware.
    • 70 Metascore
    • 69 Critic Score
    The gameplay has vastly improved for this new genre, the game mechanics and puzzle solving are unique and fun, the voice acting was incredible, and it is visually stunning. It’s very unfortunate that the story has continuity difficulties, unnecessary padding, too many boring stretches, and repeated plot devices, as the story is what’s supposed to keep you going in an interactive drama.
    • 70 Metascore
    • 69 Critic Score
    Hard-core fans will love the story and eventually, if they're persistent and patient enough they'll get over the horrendous controls and camera and other gameplay drawbacks.
    • 70 Metascore
    • 70 Critic Score
    Citizens of Earth has a good balance of humor, old-school RPG, and solid turn-based mechanics.
    • 70 Metascore
    • 84 Critic Score
    I, personally liked the game, and I wasn't that bothered by not being able to save games (He's a lying bastard! He was bitching and moaning all the time - AT Ed).
    • 70 Metascore
    • 60 Critic Score
    This isn't necessarily a downright disaster of a game, but you sure as hell have played it before.
    • 70 Metascore
    • 70 Critic Score
    It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options (LAN or Internet, but you'll have to set the IP addresses manually).
    • 70 Metascore
    • 85 Critic Score
    Fortunately, all of the visual problems I personally experienced, which included severe texture popping and drops in frame rate, disappeared after Ubisoft’s large patch. It’s upsetting that the game was released in such an incomplete and unpolished state, but at the very least, it is fixed at this point.
    • 70 Metascore
    • 78 Critic Score
    I can definitely recommend this game to all patient adventure players who wish to take part in an engaging story, talk to some intriguing characters and use their intelligence for solving different puzzles.
    • 70 Metascore
    • 50 Critic Score
    As far as intuitive interfaces go, this one is about as user-friendly as the Russian "Lada" service booklet.
    • 70 Metascore
    • 68 Critic Score
    When it works, it works really well and it's a better game than the original. Unfortunately, the expansion doesn't work well all the time. In addition to that, its single-player facet is not particularly lengthy even if it is a bit harder and has lengthier missions than the original.
    • 69 Metascore
    • 71 Critic Score
    The large number of missions, the three campaigns, authentic ships and weapons and historical battles are bound to thrill any fan of naval RTS games.
    • 69 Metascore
    • 81 Critic Score
    Chrome's strong points make it a shooter worth playing. I highly recommend it for anyone looking for a good, albeit rough around the edges shooter experience.
    • 69 Metascore
    • 87 Critic Score
    Atmosphere and dynamics of Sudden Strike are a reason why computer games remain more interesting than adventure novels.
    • 69 Metascore
    • 77 Critic Score
    Can be a satisfying experience, and the added features may increase the replay value, but the game still has some rather annoying gameplay problems, which shouldn't be there in the sequel.
    • 69 Metascore
    • 57 Critic Score
    We've tried to have fun with this game and it ended up biting us in the ass... several times. Even with its truly gorgeous graphics and highly detailed tracks, in addition to a kick-ass soundtrack, the game won't keep you occupied for long. Moments of sheer entertainment are all-too-brief and are quickly overshadowed by frustration.
    • 69 Metascore
    • 61 Critic Score
    Wet
    WET's distinct over-the-top action is ironically its primary weakness.
    • 69 Metascore
    • 81 Critic Score
    You might find Iron Storm too hard at times this will probably get you more addicted to its gloomy, hopeless and war-torn game world than anything else. Make no mistake about it; this is a tough shooter to beat.
    • 69 Metascore
    • 80 Critic Score
    If you're a fan of puzzle games, you can go and buy Q.U.B.E. now. If, on the other hand, Portal is the closest you ever came to the genre and if you can live without Portal's charm and are willing to take on a more challenging series of brain teasers, then, by all means, go for it.
    • 69 Metascore
    • 62 Critic Score
    Even though I cannot say it hadn't been fun plying Leadfoot, Ratbag games could really have introduced something new in its gaming cliché.
    • 69 Metascore
    • 70 Critic Score
    Even with all its peculiarities, I have to be honest, I did have fun along the way. Plenty of fun. The quest structure is solid and rarely feels repetitive or bored.
    • 69 Metascore
    • 80 Critic Score
    Fans of these simulations will fully enjoy this game, but the rest of the gamers will probably do best if they stick to games with a couple of dozens commands less.
    • 69 Metascore
    • 60 Critic Score
    The level design is very poor. All the environments look uninspiring in addition to being loaded with invisible walls and being very, very small. You totally feel like you're on rails throughout the game.
    • 69 Metascore
    • 78 Critic Score
    Mad Max is a fun ride, even without a deep, rich storyline. It won’t change the minds of anyone who doesn’t love these kinds of open world games, but for those who do, Mad Max will hit that addictive spot to clear all of the map blips.
    • 69 Metascore
    • 70 Critic Score
    The beautiful vehicles made me feel good even with all that tumbling. They might seem to lack details both in textures and mashes, but after some driving you realize that is all compensated by their in-game behavior.
    • 69 Metascore
    • 79 Critic Score
    It is also the best CTF add-on pack out there, which means cash-spending time if you're a consumer looking to play the best games for a specific type of online gameplay that money can buy.
    • 69 Metascore
    • 74 Critic Score
    Turok is a fun FPS game, but one that lacks depth in many aspects. In the end, odds are players will fail to immerse themselves in a setting as bland and superficial as this.
    • 69 Metascore
    • 78 Critic Score
    It's a shame 'I Am Alive' didn't end up being a triple-A game, because there are some pretty cool and unique concepts here that actually work and are quite entertaining. Granted, the controls may need some tweaking and the AI isn't as smart as it could've been.
    • 69 Metascore
    • 90 Critic Score
    This $10 standalone game is far longer than most $60 games, and I still have the New Game Plus mode to try and unlock the rest of Shao Jun’s abilities.
    • 69 Metascore
    • 57 Critic Score
    If I had to describe this game in one word, I'd say it's... decent. Then I'd add that it's at times illogical, unnerving, dull, and painfully slow-paced.
    • 69 Metascore
    • 59 Critic Score
    Anything that was good about Armies of Exigo is irreparably ruined by the woefully cliché story, simplicity, repetitive mission objectives and often dimwitted AI. I would have forgiven it all that, if only it hadn't been so boring.
    • 69 Metascore
    • 70 Critic Score
    We miss games with more flare, better characterization, cool missions, an interesting story, interesting new worlds and so on. It takes a lot of creativity to come up with such qualities, especially in a video game. Still folks, it is possible.
    • 69 Metascore
    • 60 Critic Score
    The base idea has plenty of potential, although for some reason the developer built only the bare minimum around it. At least the game is cheap. If you're looking for something unusual, and temporarily weird but in semi-satisfying way, I recommend giving it a chance.
    • 68 Metascore
    • 72 Critic Score
    JTF was an experience bordering on mediocre that only managed to rise sporadically above my overall impression of it.
    • 68 Metascore
    • 68 Critic Score
    The game is also rather short, which is both good and bad; it's bad because… well, because *I* say it's bad; and good, because you'll get sick of that linear hack-and-slash action.
    • 68 Metascore
    • 87 Critic Score
    With its catchy graphics and refreshing gameplay ideas, it turned my skepticism into a full-fledged, addictive gaming experience.
    • 68 Metascore
    • 70 Critic Score
    There are precious little true innovations in O.R.B.. This is altogether an interesting game, in spite of the cliché story and occasionally slow-paced missions.
    • 68 Metascore
    • 76 Critic Score
    It's quite possible to enjoy the game's story, characters and eerie ambience. But just how long are you prepared to endure through an experience riddled with problems, from clumsy combat mechanics, serious freezing and screen tearing, as well as other glitches.
    • 68 Metascore
    • 75 Critic Score
    The large number of different tracks, some of the greatest names in racing and the smell of petrol you "feel" after being in the cockpit for some time are reason enough to play this game.
    • 68 Metascore
    • 68 Critic Score
    When the game is firing on all cylinders, it is one of the most refreshing new IPs this generation. The problem is that the charm begins to wear off with age and the mediocre loot system doesn’t do enough to incentivize excessive replay.
    • 68 Metascore
    • 58 Critic Score
    If you like Enemy Territory enough that you're willing to play another somewhat flawed version of it, you may enjoy Brink.
    • 68 Metascore
    • 53 Critic Score
    Diving into the game's competitive multiplayer modes is practically all there is to enjoy. Even that sentiment won't last long. To be completely honest, I can't recommend much beyond that.
    • 68 Metascore
    • 73 Critic Score
    The Guest does drive that mansion-horror vibe quite well, but by the end, you can’t help but feel like you missed something crucial, like Leonov’s past perhaps.
    • 68 Metascore
    • 56 Critic Score
    In its effort to provide a mix of simulation style flying challenges and an arcade-based aerial combat game, the developers failed on both fronts.
    • 68 Metascore
    • 70 Critic Score
    The whole thing pretty much boils down to a lot of rinse and repeat, but I still played the damn game because I like Vikings so much.
    • 68 Metascore
    • 77 Critic Score
    Graphics are really high quality...Sound is probably the worst aspect in the entire game.
    • 68 Metascore
    • 74 Critic Score
    The Cave is a reasonably entertaining product, giving you a sufficient amount of content for its price tag. While all the adventure and platform elements were fused well together, you'll always somehow find yourself expecting more. It almost seems like the devs were playing it safe, never going that extra mile, never pushing the limit in any way.
    • 68 Metascore
    • 68 Critic Score
    In the end, the bad camera and the glitchy nature of Trine 3 just get in the way of a game that otherwise screams ‘huge potential’.
    • 68 Metascore
    • 55 Critic Score
    PC players will somehow have to cope with the pathetic controls and camera in this obsolete game.
    • 68 Metascore
    • 60 Critic Score
    The fact remains that it has nothing new to bring, neither in gameplay nor in graphics.
    • 68 Metascore
    • 53 Critic Score
    I’ve played a lot of decent horror games and out of all of the classics like Resident Evil, Silent Hill and the more recent ones like Amnesia: The Dark Descent and Outlast, I just cannot seem to find a place in my heart or in my brain for The Evil Within. It’s not worthy to tackle any of the aforesaid games. Not on any level.
    • 68 Metascore
    • 71 Critic Score
    Despite the fact that Vietnam's overall presentation, its price ($19.99 USD), and especially the marketing campaign (or the lack of thereof) surrounding the game may've indicated that this is just another value title by Infogrames, the quality of the gameplay, and Vietnam's intense in-game atmosphere painted a different picture.
    • 68 Metascore
    • 57 Critic Score
    Zoo Tycoon is somewhere on the verge of turning from nice fun for long winter nights into arduous work that would make your eyes, hand and brain hurt.
    • 68 Metascore
    • 84 Critic Score
    Instead of investing time and energy into making demanding 3D graphics, the crew at FireGlow has concentrated on improving the gameplay by increasing the number of missions, units, and tactical possibilities.
    • 68 Metascore
    • 77 Critic Score
    The whole system works pretty well and thanks to the vehicles, the awesome physics engine, and the variety of modes and missions, Mobile Forces can keep you hooked for some time.
    • 68 Metascore
    • 67 Critic Score
    Due to several such flaws, the short main story and lack of more engaging side missions, the good stuff about this game, like its relatively open-ended nature and decent plot, good AI and fun combat, don't get a chance to truly shine.
    • 67 Metascore
    • 84 Critic Score
    The gameplay is intense and the visuals are impressive, which means that all the shooter basics are in place.
    • 67 Metascore
    • 77 Critic Score
    A decent rehash of the X-COM oldies. Its gameplay is complex, fun, and engaging... Unfortunately, weak sounds, sub par story presentation and certain aspects like crashes and occasional flops in the AI might put off some gamers looking for a more immersive cinematic experience.
    • 67 Metascore
    • 78 Critic Score
    Despite some of its major flaws - the many-times mentioned control system, unnerving camera angle (which can be adjusted, but with poor result), the fairly idiotic combat system and the lack of more challenging puzzles - I still enjoyed the game for what it was, and that is a freaking scary horror adventure.
    • 67 Metascore
    • 75 Critic Score
    I enjoyed my time with Rubble Without a Cause, but it was still disappointing that this episode didn’t have the grander scale presented in A Knight to Remember.
    • 67 Metascore
    • 70 Critic Score
    There are many issues conflicting with the actual story and we were rather disappointed that the game fails to convey the epic scope of Tolkien's mythology...Conversely, if you are a casual gamer looking to enjoy an RTS classic like "Battle Realms" and "Warcraft 3," this one should be right up your alley.
    • 67 Metascore
    • 43 Critic Score
    The environments are practically lifeless, with poor textures and hardly any additional detail in the background, the characters are uninteresting, the narrative has been oversimplified and, finally, the hack'n'slash combat isn't different from the average generic console game we often see today.
    • 67 Metascore
    • 59 Critic Score
    All in all, Area 51 is a pretty standard first-person shooter with little if any original content, an unintelligible storyline, and game options typical for the genre, packed with some intense combat and an occasional feel you're actually onto something, while in fact you will only be browsing levels in search for bigger, badder, and meaner opponents.
    • 67 Metascore
    • 86 Critic Score
    Mediocre in many ways, with very little in the way of originality or true substance and with far too linear game play.
    • 67 Metascore
    • 70 Critic Score
    If you're a hardcore military buff, I might recommend it to you for the fun firefights. Other than that, I think you're better off getting "SWAT 4." That one flows much better and has a much nicer feel to it.
    • 67 Metascore
    • 81 Critic Score
    Play it patiently, explore, fight and enjoy... It just might do the trick before the heavy hitters like Starlancer and Freelancer arrive.
    • 67 Metascore
    • 70 Critic Score
    While deliciously unpredictable most of the time Bedlam is still brutally difficult, thus sadly obliterating your chances of a potentially great turn-based tactical experience.
    • 67 Metascore
    • 71 Critic Score
    Despite it lacking the “wow factor” and extended runtime of the series’ other iterations, it is still worth sauntering out to pick up.
    • 67 Metascore
    • 80 Critic Score
    In a manner of speaking, CivCity is the exact opposite of "Glory of the Roman Empire" - while the latter may feel initially more impressive, CivCity wipes the floor with it in the long run. It's an involving and challenging city builder that has more under its hood than what the paint job might suggest.
    • 67 Metascore
    • 71 Critic Score
    Familiar elements from Hitman are felt throughout the game. While some gamers may find this a welcomed facet, it's really disappointing that after all these years Io didn't show enough determination and creativity to bring something new to the scene of contemporary shooters.
    • 67 Metascore
    • 79 Critic Score
    It's easy on your hardware (mid-range rigs will run it without a hitch) and it offers a sufficient number of gameplay hours. Providing, however, you play it with the right frame of mind.
    • 67 Metascore
    • 49 Critic Score
    With very little effort Harry Potter the Prisoner of Azkaban can be finished in a single evening which indeed stands out as a serious drawback. Once you complete it, chances are slim that you'll want to try the whole thing again.
    • 67 Metascore
    • 48 Critic Score
    The franchise took a disastrous plummet into the world of broken, mediocre shooters, where it blatantly doesn't belong.
    • 67 Metascore
    • 69 Critic Score
    Earth 2150 trilogy fans will be overwhelmed with this game. The rest of you would be better off with something else.
    • 67 Metascore
    • 75 Critic Score
    If you loved Hard Reset when it first released, give Redux a try, especially if you never played the DLC.
    • 67 Metascore
    • 68 Critic Score
    Runaway: The Dream of the Turtle never really lives up to the likes of long-established adventure franchises from LucasArts. Quite simply, they don't make 'em like they used to.
    • 67 Metascore
    • 65 Critic Score
    It should by no means be considered to be a submarine simulation, but rather a simple arcade shoot-em-up, used only for time wasting when you have nothing the least bit intelligent to play.
    • 67 Metascore
    • 68 Critic Score
    This is a title that falls in an odd position in the spectrum of racing titles. It is far too ambitious to be considered an arcade racer, but too unpolished to be a simulation. Regardless of your level of skill, this may be one experience worth steering clear of.
    • 66 Metascore
    • 73 Critic Score
    What keeps this thing afloat is the story, the characters and the adaptation of Tolkien's compelling lore from his ever-popular fantasy tales.
    • 66 Metascore
    • 70 Critic Score
    I understand that the game had not been developed in an English speaking country, but they could have at least found one male and one female actor with decent pronunciation.
    • 66 Metascore
    • 75 Critic Score
    Even though the game may feel slightly repetitive, and the mouse lag and other minor cases of "consolitis" (performance on some systems) may annoy some gamers, the quality of the action itself and the sheer magnificence of some scenes, should prove a good enough reason to play this one.
    • 66 Metascore
    • 72 Critic Score
    So while the game's atmosphere, its intuitive interface and visual splendor are very commendable, it simply seems to lack more direction in terms of design. It's like the developers had all the tools, but lacked more imagination.
    • 66 Metascore
    • 69 Critic Score
    I must say it's a pity that a game with such a realistic feel and a believable atmosphere suffers from several annoying problems, such as the lack of an in game mini-map or an inventory system and the inability to save your progress or use the health packs at will.
    • 66 Metascore
    • 45 Critic Score
    All I got out of The Bureau was stress on the battlefield and boredom in the base.
    • 66 Metascore
    • 65 Critic Score
    You need a really good idea and revolutionary technology to actually achieve something on the market, and puzzle-adventure games are surely not top-of-the-pops.
    • 66 Metascore
    • 70 Critic Score
    In the end, Star Trek Online is a mixed bag. If you are a Star Trek fan you will get a huge kick out of being able to pilot your own ship into combat and having brushes with people places and things you have seen in the series and movies. Gamers who are not fans will still find a beautiful game with wonderful audio and music, but the shortcomings in gameplay outside of space combat leave much to be desired.
    • 66 Metascore
    • 84 Critic Score
    Its level design, easy to learn combat system, humor and challenges posed by the icons that show up in each room make you want to play just one more room that will keep you up way too late. That, my friends, is the true mark of a fun game.
    • 66 Metascore
    • 59 Critic Score
    When you get down to the basics, Chaser doesn't offer any particular innovations in terms of gameplay...Thanks to several technical mishaps, topped with AI flaws, this game won't accomplish much with heavy FPS competition looming right around the corner.
    • 65 Metascore
    • 51 Critic Score
    The classes and the huge amount of skills are mildly entertaining. You could rent the game and try it out, but that's as far as I'd go.
    • 65 Metascore
    • 62 Critic Score
    Overall, Remember Me is just another graduate of Luc Besson's Style Over Substance Academy. It looks amazing and manages to be convincing in minor cutscenes, but the issues it raises are handled superficially and every problem is ultimately solved through violence.
    • 65 Metascore
    • 79 Critic Score
    All in all I had a nice time playing the Stupid Invaders. Still, if you are a serious adventure player, it won't take you more than a day or two to complete all four disks.
    • 65 Metascore
    • 68 Critic Score
    I can only do so much collectible hunting and identical mini-games, and this is coming from someone who has loved the inFamous games. As such, Gat Out of Hell is strictly for fans of Saints Row IV, those who have been wanting to play more of exactly that.
    • 65 Metascore
    • 70 Critic Score
    What it lacks in variety, it tries to make up in quantity. Speaking of quantity, I've already mentioned that you'll meet gazillions of enemies along the way.
    • 65 Metascore
    • 62 Critic Score
    Overall, we were mostly frustrated while playing this game. Chalk it up to a poorly optimized engine, a dull and generic fantasy world, all drawn from an exceedingly overused gameplay concept.
    • 65 Metascore
    • 75 Critic Score
    Ori is a massive game with so many levels and areas to go through, while Feist ends relatively quickly.
    • 65 Metascore
    • 69 Critic Score
    The game retails for $40, for what is essentially a rehash of the most popular maps, coupled with a few new arenas, with bots capable of making the game fun for lone wolves and LAN parties.
    • 65 Metascore
    • 72 Critic Score
    One of those games that you can play for months without them loosing their initial charm. This has been achieved using great cartoon-like design, but the game still has too many flaws, the biggest of them being that it is incapable of providing lasting and exciting gameplay.
    • 65 Metascore
    • 70 Critic Score
    A decent action-adventure that should provide players with some fun moments, albeit without any background or meaning to it. I had fun with it, but not as much fun as I could've had if the story and voice acting were even half-decent.

Top Trailers