Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II: Sword of Islam
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • 78 Metascore
    • 77 Critic Score
    Code Force is a small company, but it succeeded where more experienced studios failed – it created a worthy rival for Galactic Civilizations 2. Distant Worlds has its share of technical and ideological kinks to iron out, but this is definitely a step forward for the 4X genre.
    • 78 Metascore
    • 45 Critic Score
    The subtitle of this expansion is way more interesting than the actual game content.
    • 78 Metascore
    • 68 Critic Score
    Modern Times is a good excuse to return to the familiar world of Tropico, but, frankly, the game has almost outstayed its welcome.
    • 78 Metascore
    • 62 Critic Score
    Call of Duty is not just an annual assembly-line product; it's now a digital opposite of imagination, originality and reason.
    • 78 Metascore
    • 73 Critic Score
    If it weren't for some very unfortunate flaws, Fallen Enchantress would have been a great game.
    • 78 Metascore
    • 80 Critic Score
    Flight model is the strongest point of Wings of Prey, even despite its arcade-style single-player campaign.
    • 78 Metascore
    • 68 Critic Score
    Looks like Bound in Blood is bound for the bargain bin. The six-hour single-player campaign and stock multiplayer modes are so forgettable that one can’t help but wonder what a true sequel to the original Call of Juarez could have been like. At any rate, it would have turned out better than a forced prequel.
    • 78 Metascore
    • 55 Critic Score
    In its current state, MotoHeroz cannot rise above the crowd of faceless short-lived arcades that fill App Store every day.
    • 78 Metascore
    • 81 Critic Score
    Warband is not just a great expansion pack that makes this medieval "sandbox" even more enticing. By adding multiplayer, the developers cemented the game's cult status.
    • 78 Metascore
    • 57 Critic Score
    Unlike Operation: Anchorage, brief, dullish adventures in Pittsburgh are actually worth $10. It seems Bethesda has finally found the right formula for Fallout 3 expansions, although it’s far from being perfect.
    • 78 Metascore
    • 75 Critic Score
    The three acts of Deadlight cater to three different tastes. One is for the people who love rainy film noir, the other is for fans of hardcore platformers, the third one feels like a summer blockbuster. It's a pity that Deadlight is too short to satisfy the appetites of even one of these groups.
    • 78 Metascore
    • 70 Critic Score
    Tropico 4 is hardly a full-fledged sequel; it's more of an expansion – utterly derivative, but well-polished – that got its number somewhere in the marketing department.
    • 77 Metascore
    • 54 Critic Score
    Mafia 2 doesn't even try to be interesting, even though an action game with a linear 10-hour campaign should be going for broke in order to entertain players. Vito Scaletta's misadventures are jam-packed with everyday trivialities, pre-historic clichés, and tiresome moralisms.
    • 77 Metascore
    • 75 Critic Score
    A worthy purchase for all fans of tabletop games.
    • 77 Metascore
    • 75 Critic Score
    The atmosphere of ArmA 2 reminds of now-classic Operation Flashpoint. Dirty streets, shabby signboards in Russian, ugly Soviet-style architecture – you can see this in any real provincial town in Russia. The volume of work is astounding, but the potential hit is marred by flaws and rough edges, in both single-player and online modes.
    • 77 Metascore
    • 68 Critic Score
    DeathSpank has stylish "paper cut-outs" as characters and scenery (which are especially impressive at a full HD resolution on PC), sharp dialogue, and nice music – it only needs thought-out gameplay to succeed. The game is hardly worth a second playthrough, and that's a death warrant for any aspiring Diablo clone.
    • 77 Metascore
    • 50 Critic Score
    I wish EPOCH were as bright and exciting as its explosion effects and backgrounds!
    • 77 Metascore
    • 55 Critic Score
    Crazy-looking landscapes, unusual color combinations and grotesque characters fill the odd world of Zenozoic. All this stuff could have made for a cool screen saver. Unfortunately, they crammed it into an action title. The result is a short, sluggish, boring game which loves to show off its novelty instead of entertaining the player.
    • 77 Metascore
    • 85 Critic Score
    Hearts of Iron 3 treats die-hard “armchair generals” with depth and attention to detail while easing things up for newcomers. Its shortcomings, namely bugs and poor optimization, pale in comparison with its many virtues.
    • 77 Metascore
    • 70 Critic Score
    The first Supreme Commander was unique even despite its problems. The sequel turned into a “just another RTS” with a couple of nifty ideas and flawed balance.
    • 77 Metascore
    • 68 Critic Score
    Burnout CRASH! is just a silly mess of fire, numbers and wrecked cars.
    • 77 Metascore
    • 74 Critic Score
    There is a reason for comparisons between Rise of Flight and the legendary IL-2 Sturmovik. Rise of Flight is truly a good game. Now all it needs to do is to use its potential.
    • 77 Metascore
    • 61 Critic Score
    It took TimeGate two years to make a sequel to Section 8, but they never bothered to fully develop their concept of the orbital assault force. Only the moderate price tag and a lack of decent sci-fi multiplayer shooters keep it from burning out on entry.
    • 77 Metascore
    • 75 Critic Score
    Lost Horizon is like a good summer blockbuster. Analyze it under the microscope, and you will see a myriad of small flaws, but the action is explosive and gripping until the very end.
    • 77 Metascore
    • 80 Critic Score
    All in all, Heroes 6 is a game worthy of its legendary name.
    • 77 Metascore
    • 90 Critic Score
    In my mind, I do understand that Endless Space is not without its flaws. But the mere sight of such a coherent space strategy game is mesmerizing.
    • 77 Metascore
    • 60 Critic Score
    There are no gods in Risen – a powerful sorcerer banished them from the world forever, - but the hero still can’t escape his fate. German demiurges strapped him to the pillar of the story so tight that you can’t help but wonder if anyone at Piranha Bytes remembers what “role-playing” means. A game where all problems are solved by kicking butts and giving money is not an RPG. When the difference between working for bandits or the Inquisition in Harbor Town is to whom you report the completed tasks – it is not an RPG. It is laziness, harbinger of boredom.
    • 77 Metascore
    • 77 Critic Score
    A bit awkward and rough, X-Men Origins: Wolverine is still a nice game. It’s an energetic sharp-clawed slasher with some original ideas. Fans of X-Men can look no further.
    • 77 Metascore
    • 68 Critic Score
    You squeeze a laugh or two from Precipice of Darkness 3, but why putting up with the boring gameplay and ancient visuals when you just go and read a fresh comic strip by Penny Arcade?
    • 77 Metascore
    • 65 Critic Score
    Pro Evolution Soccer is like Kaka – in mid-noughties it was cherished and loved, but today it's just a pale shadow of its old glorious self.

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