Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 Tunnel Rats: 1968
Score distribution:
694 game reviews
    • 74 Metascore
    • 73 Critic Score
    Army of Two: The 40th Day is a wild mix of brilliant thoughts, violent firefights, stolen ideas, and lazy design.
    • 74 Metascore
    • 65 Critic Score
    If you don’t have access to PlayStation Network or you have no one to play it with, Fireteam Bravo 3 is a waste of money. The game’s single-player campaign reminds of age-old Spec Ops and Conflict series and is basically a complimentary bonus to the multiplayer mode. And the latter is a solid contender for the title of “portable Counter-Strike”.
    • 74 Metascore
    • 82 Critic Score
    Developers of family games often do hackwork and resort to oversimplification. IO Interactive didn’t succumb to temptation and made a game that stands head and shoulders above its rivals.
    • 74 Metascore
    • 60 Critic Score
    To take Black Ops 2 seriously is to admit that this collection of absurd ideas, worn-out gameplay clichés, and soapy plot twists bears any significance to the first-person shooter genre.
    • 74 Metascore
    • 70 Critic Score
    An enjoyable and, dare I say, cozy game, even though it has neither flashy graphics, nor innovative gameplay ideas, nor much variety.
    • 74 Metascore
    • 80 Critic Score
    So far, Cubemen is the best "tower defense" of 2012.
    • 73 Metascore
    • 75 Critic Score
    Toy Story 3 offers entertainment for any taste. License-based games of such quality are few and far between.
    • 73 Metascore
    • 58 Critic Score
    Lush visuals are the only saving grace of this Sherlock Holmes. It pains me to see so much style and no substance.
    • 73 Metascore
    • 73 Critic Score
    Army of Two: The 40th Day is a wild mix of brilliant thoughts, violent firefights, stolen ideas, and lazy design.
    • 73 Metascore
    • 55 Critic Score
    Operation Arrorhead is a big disappointment. Not only this expansion is boring, but it failed to realize its potential.
    • 73 Metascore
    • 55 Critic Score
    If American Nightware were an episode of an actual television series, I would have switched the channel long before the end of the first act.
    • 73 Metascore
    • 52 Critic Score
    Sameness is the worst enemy of Smash Cops. A miniscule set of missions will wear you out after just an hour and a half (yep, that's how short the game's career mode is).
    • 73 Metascore
    • 70 Critic Score
    Copy-pasted decks and bays, as well as backtrack-heavy mission objectives will test your patience. This DLC adds nothing to the main storyline; it simply demonstrates the atrocities committed by Belltower in the name of surplus profit.
    • 73 Metascore
    • 80 Critic Score
    “The game that plays you” is the core idea of Shattered Memories. And it is really so, apart from some quirks. Climax has succeeded in adding a second layer to a Silent Hill game.
    • 73 Metascore
    • 76 Critic Score
    More suspense, less predictability, and Frogwares will finally create an ideal Sherlock Holmes adventure.
    • 73 Metascore
    • 77 Critic Score
    Ossian brought many genre clichés to Westgate, be it a treasure hunt, a theft investigation, inevitable gladiatorial fights, dialogue-driven quests, or a drinking contest, but twisted them in unexpected ways. Those who take their time to explore each nook and cranny of Westgate will enjoy lots of adventures.
    • 73 Metascore
    • 66 Critic Score
    Even if you turn a blind eye to simplistic puzzles and short gameplay, or squint at the scenes lifted from classic LucasArts adventures, you will still have a hard time enjoying Ceville.
    • 73 Metascore
    • 67 Critic Score
    Weak intrigue is a traditional soft spot of the Blackwell adventure games. The investigation is predictable, and all of our burning questions are answered in such a dull, ridiculous manner that all build up flies out the window.
    • 73 Metascore
    • 65 Critic Score
    Close Quarters was definitely made for fans of Call of Duty – it offers everything that Modern Warfare had from the beginning. Smart tactics is thrown out the window and replaced by confined spaces and fast-paced shootouts.
    • 73 Metascore
    • 55 Critic Score
    Rise to Fame is a typical "mobile game" - cute in its own way, but way too simple and shallow.
    • 73 Metascore
    • 70 Critic Score
    Shooters like Serious Sam and Painkiller are hard to come by these days. Yes, Hard Reset is full of plot holes, the ending is too silly even for a pulp paperback novel, and there is no blood and flesh – only gear-wheels and oil. But even will all of this, Hard Reset is fun enough if you want to just blow off some steam.
    • 73 Metascore
    • 70 Critic Score
    Revolution is not without its flaws, but you can live with them, because finally, this is a real successor to Worms World Party.
    • 73 Metascore
    • 58 Critic Score
    A role-playing action about the modern world felt like a jolt of fresh air in the ocean of high fantasy, ancient myths, and space operas. But, as it usually happens, a good idea was killed by poor execution. It doesn’t matter if it was because of too many cooks in the game-design kitchen, or Sega’s meddling. The spy already got his burn notice.
    • 73 Metascore
    • 78 Critic Score
    Stylish, challenging, original, and nice to look at.
    • 73 Metascore
    • 65 Critic Score
    The fatal flaws of Dante’s Inferno are not even its dated graphics or depressing lack of originality. It’s monotony and endless repetition that will drive you nuts.
    • 73 Metascore
    • 60 Critic Score
    According to Obsidian, Storm of Zehir is their way to show us what else can be squeezed from Electron Toolset. Well, as a technical demo this expansion is very impressive. As a game – not so much.
    • 73 Metascore
    • 65 Critic Score
    War of the Roses is a good base to build upon in future installments, but until then, Mount & Blade has nothing to worry about.
    • 72 Metascore
    • 74 Critic Score
    By copying the original game, 1C: Ino-Co preserved its charm, but exposed its flaws. In 2000, they were excusable; in 2009, they are depressing.
    • 72 Metascore
    • 75 Critic Score
    Serious Sam 3 is riddled with flaws, but there is so much flying bacon that you can fill an entire meat plant. It's a decent game that could have been better.
    • 72 Metascore
    • 65 Critic Score
    An urban version of Split/Second from the creators of FlatOut. This sentence evokes two distinctly different feelings, depending on when you read it, before or after playing Ridge Racer Unbounded.

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