Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 Tunnel Rats: 1968
Score distribution:
694 game reviews
    • 68 Metascore
    • 48 Critic Score
    Short development cycle or utter lack of talent? The abrupt ending supports the first of these theories. But, no matter the case, $6.99 is way too much for this piece of "entertainment".
    • 68 Metascore
    • 65 Critic Score
    A surprisingly well-made platformer, albeit simple and extremely short.
    • 68 Metascore
    • 50 Critic Score
    Teotl Studios had the concept and the tools they needed to make The Ball a great game; they only lacked patience and experience.
    • 68 Metascore
    • 45 Critic Score
    Mothership Zeta is not as shabby as Operation: Anchorage, but it still not worth neither money, nor time.
    • 68 Metascore
    • 77 Critic Score
    Binary Domain has its share of weird concepts and one-dimensional characters, but they're better than "let's kill some terrorists who stole nuclear warheads".
    • 68 Metascore
    • 48 Critic Score
    This incarnation of AvP is a second-rate shooter in the most typical form, with overly repetitious game design, coding mistakes, threepenny visuals and dialogues scribbled on a rumpled napkin.
    • 68 Metascore
    • 70 Critic Score
    With Fire and Sword is a definite purchase if you want to play Warband's multiplayer with a Ukrainian flavor.
    • 68 Metascore
    • 60 Critic Score
    At first, Serious Sam HD is a nostalgic experience, complete with familiar locations, low-poly monsters and terrible cinematics. The illusion is short-lived, though, because this 3rd generation Serious Engine remake lost all its original charm – as if it’s not a remake at all, but a poor clone.
    • 67 Metascore
    • 68 Critic Score
    Enjoyable single-player campaign, fast and fun multiplayer skirmishes, great eye-candy… It's a pity that the game is so skimpy on the content. It'll take you just a couple of days to thoroughly explore Oil Rush.
    • 67 Metascore
    • 58 Critic Score
    The second installment of Still Life turned this stylish, inventive thriller into an affected teen horror movie.
    • 67 Metascore
    • 54 Critic Score
    A mute genderless creature named Chris stands before a huge mansion; he is lonely, stiff with cold and has no clue what to do. A note telling him to "feed the cat" does not count. The mansion is completely open to exploration. Walk around, look around. Be bored to death.
    • 67 Metascore
    • 60 Critic Score
    Tried-and-true gameplay formula, adherent to genre traditions, unchallengeable classic – it’s easy to come up with compliments. But there is a better word - stagnation. Even colourful visuals won't mask an old-fashioned, painfully boring game.
    • 67 Metascore
    • 33 Critic Score
    The best word describing Gangstar Rio is used in the game as a fictional car brand – "Crapo". Stay away from it, chicos!
    • 67 Metascore
    • 60 Critic Score
    Ten thousand square kilometers of crushing solitude. You drive on a track poorly lit by a full moon, and you desperately long for something interesting to happen. But no, there are no surprises at all.
    • 67 Metascore
    • 40 Critic Score
    Secret Files 3 looks and plays as if even its creators did not give a damn about the final product.
    • 67 Metascore
    • 60 Critic Score
    Here is hoping that modifications and patches will turn East India Company into a good, captivating game, because right now it is shallow, vapid and monotonous if you’re not a venturesome sailor.
    • 67 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 67 Metascore
    • 69 Critic Score
    Shank may sound like the best game in the world, but in reality all its virtues are undermined by a fatal flaw – it's way too simple.
    • 67 Metascore
    • 57 Critic Score
    If all you have ever wanted is to create a superstar of your own and to socialize with your friends without leaving the Sims universe, then, by all means, have at it. But there is nothing else.
    • 67 Metascore
    • 67 Critic Score
    Red River is not a rival to modern high-budget, high-tech blockbusters. It looks worse than Modern Warfare 2 or Black Ops, and you can't destroy the environment like in Battlefield: Bad Company. But, compared to its overly serious predecessor, this game is a real gift.
    • 66 Metascore
    • 68 Critic Score
    Despite its shortcomings, the game is enthralling. The excitement of progress – you want to be faster and more powerful than the rest. Colony expansion brings money, new expenses and a truckload of problems. The interface is not easy to get used to, but still, all information is neatly organized, and key tools are always at hand. Light of Altair is a spiritual younger sister of more popular 4X strategy games, it just has less “X”s.
    • 66 Metascore
    • 69 Critic Score
    It's pretty obvious that a lot of effort went into making of this game, but hold off going to the war in the North until you run out of other, more interesting RPGs and coop-oriented action games.
    • 66 Metascore
    • 71 Critic Score
    SEGA could have used its money and influence to elevate Virtua Tennis to the level of EA's FIFA franchise, but, judging by the lack of tangible progress in this installment, I guess SEGA just doesn't care.
    • 66 Metascore
    • 56 Critic Score
    The final cinematic of the game ends with a character crying. There is a good reason for that – I Am Alive is such a waste of a great concept.
    • 66 Metascore
    • 60 Critic Score
    Crow is just like its titular character – dark, gothic, and unfriendly. It's an uninvited guest that you can't stand in your house, but something compels you to get to know this person better.
    • 66 Metascore
    • 77 Critic Score
    This DLC is good enough to warrant its $10 price tag and two hours of your time. But it could have been better.
    • 66 Metascore
    • 50 Critic Score
    It’s easy to understand the initial excitement of PC users about this game – after all, Japanese RPGs visit the Windows kingdom once in a blue moon. Alas, dullness, even when properly ported, won’t become more beautiful or clever because of it, especially if it is produced by Square Enix who always has some kind of The Last Remnant per every masterpiece like The World Ends with You.
    • 66 Metascore
    • 75 Critic Score
    It’s a well-done sequel – an evolution without revolutions.
    • 66 Metascore
    • 55 Critic Score
    No vampire abilities, new dragon shouts or, let alone, crossbows will ever substitute for a well-told story. Unfortunately, Bethesda Softworks sucks at storytelling.
    • 66 Metascore
    • 65 Critic Score
    "Unpolished" – this word describes every facet of Armada 2526. Why bother playing this game when we already have the brilliant Galactic Civilizations 2?

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