Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 Tunnel Rats: 1968
Score distribution:
694 game reviews
    • 70 Metascore
    • 70 Critic Score
    The pace of this game is laid-back even by the standards of the 4X strategy genre. Most people will hate it for being obscure and boring, while orientalists and fans of leisurely 4X games will be playing it non-stop. In any case, it's hard to treat RotK XI with indifference.
    • 70 Metascore
    • 60 Critic Score
    What’s the difference between Relic Entertainment and a large dairy farm in the neighborhood of Vancouver? Relic is better at milking its cows. Tales of Valor feels like a crisis management by-product, as if its design document was written by a marketing executive, edited by the chief financial officer, and polished by PR staff.
    • 70 Metascore
    • 57 Critic Score
    I hope that future patches and expansions will fix the game, since right now Sanctum brings only headaches instead of joy.
    • 70 Metascore
    • 55 Critic Score
    Liberation feels like it was made only to honor the agreement between Sony and Ubisoft that required the latter to produce a Vita-exclusive Assassin's Creed game.
    • 70 Metascore
    • 40 Critic Score
    Look past the thick veil of colorful visual effects, and you'll see Dead Trigger for what it really is – a compilation of the worst features of freemium shooters that plague the App Store.
    • 70 Metascore
    • 60 Critic Score
    Who would have thought that this highly ambitious concept would turn out to be such a bland game?
    • 70 Metascore
    • 55 Critic Score
    Generations is, without a doubt, the second blandest expansion in The Sims franchise since The House Party.
    • 70 Metascore
    • 68 Critic Score
    The adventures in the lifeless town are long and at times boring, but you will get your $10 worth of entertainment.
    • 70 Metascore
    • 75 Critic Score
    H.A.W.X. sorely lacks in the epic battles department. There is no one else really fighting in the sky, besides you and two wingmen who react to commands like “Engage!” and “Cover me”. While the sky is almost empty, the ground is unnaturally clean: there are no signs of destruction, no shell holes, no burning armor... Even for an arcade game, H.A.W.X. is full of conventions.
    • 70 Metascore
    • 37 Critic Score
    Wild Blood is in a desperate need of Infinity Blade-style polish. The controls are abysmal, frequent slowdowns are annoying, and epic fights are few and far between.
    • 70 Metascore
    • 60 Critic Score
    If you are really, really longing for a 2D adventure with lovely hand-drawn graphics, then you'll enjoy The Whispered World for a couple of days. But chances are you'll quickly stop playing and immerse in a much more exciting activity – rummaging through the game's data folder in search of beautiful backgrounds for your desktop.
    • 70 Metascore
    • 60 Critic Score
    THQ should have made a deal with MGM to turn Homefront into a tie-in for the upcoming Red Dawn remake. That game would have been way better than what we have now.
    • 70 Metascore
    • 60 Critic Score
    The worst thing about Pride of Nations is that it has a much steeper learning curve than Victoria 2.
    • 70 Metascore
    • 78 Critic Score
    Fate of the World offers not only good entertainment but also food for thought about our way of life.
    • 70 Metascore
    • 60 Critic Score
    THQ should have made a deal with MGM to turn Homefront into a tie-in for the upcoming Red Dawn remake. That game would have been way better than what we have now.
    • 70 Metascore
    • 72 Critic Score
    Sengoku offers only political intrigue. You set up a trap, fast-forward time until it springs, reap the fruits of our trickery, then rinse and repeat until you win. And if you're not well-versed in the history of Medieval Japan… well, good luck.
    • 69 Metascore
    • 54 Critic Score
    On paper, Lockdown was full of promise: excellent source material, a couple of original gameplay ideas, creators of the recent hit Mortal Kombat as developers. In other words, a ready-made kit for an "iOS killer app". But what did we get in the end? A weak quasi-prequel with two lines of a story that tries to rip off Infinity Blade left and right. And it fails even at that.
    • 69 Metascore
    • 40 Critic Score
    The best way to describe Kaptain Brawe would have been "Monkey Island in space" if only these two games weren't hundred light years apart quality-wise.
    • 69 Metascore
    • 54 Critic Score
    A really boring TD game that wanted to be original.
    • 69 Metascore
    • 60 Critic Score
    So EA, what's next on your mind? Need for Speed Drag Racing with only one button – "Continue"?
    • 69 Metascore
    • 74 Critic Score
    Design flaws and the game's tendency to wax philosophical do not distract from the core idea and its stylish execution. This is what Vivisector, Action Forms' previous project, should have been like.
    • 69 Metascore
    • 63 Critic Score
    You will not remember Risen 2 when you're done with it. No exciting moments, no pleasant surprises, no great one-liners, not even hilarious bugs… Twenty hours of your life will drown in dark waters.
    • 69 Metascore
    • 50 Critic Score
    Of Orcs and Men is based on a great concept that should have been tackled by a bolder, more talented team.
    • 69 Metascore
    • 72 Critic Score
    If you can forgive plot holes, awkward save system and unstable multiplayer, you will enjoy Bionic Commando.
    • 69 Metascore
    • 70 Critic Score
    Order of War doesn’t require superhuman reflexes, leaving you enough time to plan your strategy, type a message in the text chat window, play about with the “cinematic camera” and so on. It looks like nobody at Wargaming believed in the multiplayer mode, but in the end it is more compelling than the single-player campaigns. All in all, Order of War is an outlet for experienced players and an object of derision for juvenile “hardcore gamers”.
    • 69 Metascore
    • 62 Critic Score
    Great artwork and inspired writing are not enough to outbalance repetitive battles which really lack in the tactics department.
    • 69 Metascore
    • 62 Critic Score
    FIFA Manager 13 is worth buying only if you suddenly feel the urge to throw away some money. You'll get a slightly retouched FM 12 with one interesting, but non-working idea and Lucien Favre on the box cover.
    • 69 Metascore
    • 64 Critic Score
    Syndicate is amazingly dull and thoughtless for a game where you can kill people with your brain.
    • 68 Metascore
    • 55 Critic Score
    It’s hard to expect a breakthrough game from a studio that botched half of the Tom Clancy’s Splinter Cell series.
    • 68 Metascore
    • 75 Critic Score
    Shad'O is a beautiful story of overcoming one's fears wrapped in a TD-style gameplay.

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