Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II: Sword of Islam
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • 81 Metascore
    • 79 Critic Score
    If you like fast-paced combat and weird-looking worlds, and you're already tired of walking about fjords and snowy forests, move on to Kingdoms of Amalur. It's almost the same as Skyrim, give or take a couple of details.
    • 81 Metascore
    • 50 Critic Score
    Borderlands is as empty as eye sockets of bodies “adorning” bandit camps. Gearbox chose the silliest approach to game design: made a bunch of same-looking levels, where colored explosive barrels are the only interactive objects, placed quest-giving NPCs made out of cardboard, and churned out lots of “fetch/kill” missions. Borderlands has only one active ability per class and no character stats, while skills increase automatically as you use different weapons. Imagine Diablo 2 where Barbarian is limited to just “Bash” or “Leap.”
    • 81 Metascore
    • 81 Critic Score
    Napoleon is a great gift to fans of the genre. If only at least some of its innovative ideas would seep into Empire.
    • 81 Metascore
    • 60 Critic Score
    I don’t recommend buying Broken Steel, because it’s a matter of principle – let's not encourage trade in endings. You won’t miss anything important anyway – this DLC is only slightly better than its mediocre predecessors.
    • 81 Metascore
    • 66 Critic Score
    The most shocking surprise in Black Ops is a full version of the classic text adventure Zork: The Great Underground Empire, hidden deep in the CIA computer. The game that 30 years ago created an entire genre and stood at the very frontier of electronic entertainment, is now embedded in a derivative, formulaic, overwhelmingly linear shooter. I imagine that this irony is lost on Treyarch.
    • 81 Metascore
    • 83 Critic Score
    The only drawback of Darkest Hour is that it has only two starting points – 1914 and 1936. If you are completely new to the Hearts of Iron series, this is game you need.
    • 81 Metascore
    • 75 Critic Score
    Mirror’s Edge feels like an 8-hour ad for another, much more thought-out product. It has many things that blockbusters are made of: stylish visuals, elegant stunts, and great music. All it needs is to firmly land on its feet.
    • 81 Metascore
    • 79 Critic Score
    Wargame is definitely not a masterpiece, but for is Eugen Systems it is the first game with such a high level of quality.
    • 81 Metascore
    • 82 Critic Score
    Despite a few questionable ideas, Dungeon Defenders is an entertaining, fresh, vivid (and I mean literally vivid) game. It lacks the ingenious simplicity of Orcs Must Die, but if you prefer to play with friends, then this is what you want.
    • 81 Metascore
    • 77 Critic Score
    Puzzle Quest 2 offers more tactical variety in battles, but it is best consumed in small chunks, otherwise endless skirmishes with goblins and orcs will put you to sleep.
    • 80 Metascore
    • 80 Critic Score
    Despite its modest amount of improvements, Gods & Kings is an excellent reason to come back to Civilization 5.
    • 80 Metascore
    • 60 Critic Score
    The title Sleeping Dogs is a reference to "let sleeping dogs lie". Well, the developers should have heeded this ancient wisdom and let True Crime: Hong Kong die.
    • 80 Metascore
    • 68 Critic Score
    Outdated visuals, sloppy innovations, dead multiplayer… no, that’s not the way to continue a great series.
    • 80 Metascore
    • 70 Critic Score
    Akella, Russian distributor of the game, pulled a crazy marketing stunt. In addition to the regular PC release, it sells the game as two independent halves – Escape from Butcher Bay and Assault on Dark Athena. My gut reaction was to scold Akella for greediness, but now I see that this is an unintentional benefit. You buy the remake of one of the best action games of 2004, and forget about its defective 6-hour appendage.
    • 80 Metascore
    • 70 Critic Score
    It's impossible to take Anomaly: Warzone Earth seriously. It's a distraction for a couple of evenings at best, and I wish it had more emphasis on interesting gameplay modes than superfluous radio chatter. Alas, as soon you move on to skirmish battles, the game quickly loses its sparkle.
    • 80 Metascore
    • 68 Critic Score
    PES 2013 continues the course that Konami charted three years ago. It's more confident, makes less mistakes, but still, it lost the final battle for soccer domination in this generation of gaming platforms.
    • 80 Metascore
    • 50 Critic Score
    It's a pity that for such a good-looking game, Lili is absolutely lifeless.
    • 80 Metascore
    • 65 Critic Score
    Dead Island is yet another tombstone upon a grave of excessive ambitions. Our condolences to those who fell for that excellent cinematic trailer – it has nothing to do with the actual game.
    • 80 Metascore
    • 81 Critic Score
    Bend Studio brought not only Uncharted's familiar gameplay mechanics, but also its rich atmosphere to Vita's 5-inch screen.
    • 80 Metascore
    • 70 Critic Score
    Akella, Russian distributor of the game, pulled a crazy marketing stunt. In addition to the regular PC release, it sells the game as two independent halves – Escape from Butcher Bay and Assault on Dark Athena. My gut reaction was to scold Akella for greediness, but now I see that this is an unintentional benefit. You buy the remake of one of the best action games of 2004, and forget about its defective 6-hour appendage.
    • 80 Metascore
    • 71 Critic Score
    From Dust feels not as a game, but as a humble experiment. It's almost like Ubisoft is testing the waters before diving in.
    • 80 Metascore
    • 85 Critic Score
    A nice reincarnation of The Lost Vikings. But, as opposed to the “lost” runner Erik, archer Baleog, and sturdy Olaf, the three heroes of Trine are imprisoned in one body.
    • 80 Metascore
    • 80 Critic Score
    Natural Selection 2 has quite a few things to be nitpicky about. Pared down strategy elements, scanty arsenal of weapons, lack of single-player missions and decent tutorials – yep, it's all there, but, in contrast to shooters that come off big assembly lines, the developers put love and effort into making of this game.
    • 80 Metascore
    • 80 Critic Score
    Lionhead carefully preserved everything that made Fable 2 so good. Though it's a pity that the "king simulator" concept is totally wasted here.
    • 80 Metascore
    • 70 Critic Score
    The new playable race and nifty multiplayer additions compensate for the disappointingly short, boring campaigns.
    • 80 Metascore
    • 79 Critic Score
    If you have never played Panzer General, this almost carbon copy of SSI's masterpiece may easily blow your mind.
    • 80 Metascore
    • 72 Critic Score
    This cute platformer is worth a look regardless of your taste in music.
    • 80 Metascore
    • 75 Critic Score
    Stacking is a great "sandbox" game for kids and adults alike. It tests your patience rather than wit, though, and after defeating The Baron, there is no reason to come back to it.
    • 80 Metascore
    • 75 Critic Score
    Multiplayer is the only thing that makes Revelations worth its price (and if you're still interested in the story, just go watch the ending on YouTube).
    • 80 Metascore
    • 84 Critic Score
    The best racing blockbuster on PC since Burnout Paradise.

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