Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II: Sword of Islam
Lowest review score: 1 FlatOut 3: Chaos & Destruction
Score distribution:
694 game reviews
    • 85 Metascore
    • 70 Critic Score
    This NFS/Burnout hybrid reminds me of Split/Second – it is simple, fast, spectacular, and lasts a week at best.
    • 85 Metascore
    • 65 Critic Score
    Autumn Dynasty is a bright spot in a sea of faceless tower defense clones, but it doesn't hold up when compared to a decent RTS game. Everything is too predictable and simple.
    • 85 Metascore
    • 77 Critic Score
    Dawn of War 2 was thisclose to perfection, but strength failed the developers right on the homestretch.
    • 85 Metascore
    • 30 Critic Score
    I wonder if the developers themselves knew what exactly they were trying to create. Is it a stealth game? a tactical strategy? a top-down arcade? Kitschy, bold artwork is only there to cover up the lack of cohesive ideas, and crude execution.
    • 85 Metascore
    • 83 Critic Score
    Amnesia offers an experience so rich that we're willing to forgive its weak ending, imperfections of the engine, and low-bugdet production values.
    • 85 Metascore
    • 68 Critic Score
    It is almost a masterpiece and a horrifying example of bad Japanese game design at the same time. But, if you want to be challenged, get Dark Souls, and you will discover a very captivating RPG.
    • 85 Metascore
    • 83 Critic Score
    It's fun to freely explore the gloomy city now that Amanita Design got rid of their bite-sized locations. This is a full-fledged, mature adventure game. Hang around just for a minute, and you'll take a liking to this odd-looking world.
    • 85 Metascore
    • 70 Critic Score
    Frozen Synapse is no rival to full-fledged tactical strategy games, but it's an ideal time-killer for a lunch break.
    • 85 Metascore
    • 57 Critic Score
    In 2007, Ubisoft sent to Africa a whole team of Far Cry 2 developers so they could record sounds, take pictures and soak in the spirit of "Heart of Darkness". Judging by the promotional videos, the guys had the time of their lives. It's a pity that the game fails to convey even the tiniest fracture of their emotions.
    • 85 Metascore
    • 75 Critic Score
    This episode delivers excellent drama at the cost of killing the non-linear storytelling.
    • 84 Metascore
    • 80 Critic Score
    Battlefield: Bad Company is the most enthralling online shooter for consoles to date, and a good role model for many of its PC brethren. While it’s hardly the best multiplayer offering in the Battlefield series, it will be remembered not for the weak single-player campaign or annoying details, but for destructive battles and great sense of humor.
    • 84 Metascore
    • 77 Critic Score
    Chaos Rising’s single-player campaign is too short to call it a breakthrough. The show ends just when you get the taste of it. Here’s hoping that the next expansion will be more epic.
    • 84 Metascore
    • 77 Critic Score
    The drama is well-directed, but as soon as The Walking Dead tries to straighten its shoulders, it immediately runs into technical issues, like stiff animation, poor facial gestures, and the lack of ambient sounds.
    • 84 Metascore
    • 70 Critic Score
    Volition wrote a more or less coherent story, squeezed 101% out of the "sandbox minigame compilation" concept, improved the physics engine, and finally made a decent PC version, but the end result feels too derivative and forced. The surprisingly short single-player campaign (15 hours if you're not trying to comb an entire map) doesn't help.
    • 84 Metascore
    • 82 Critic Score
    Technically, New Vegas is a spin-off, but in fact, it is the real third game in the Fallout series.
    • 84 Metascore
    • 85 Critic Score
    Instead of cloning Puzzle Quest, Capybara Games took the concept and elevated it to a new level.
    • 84 Metascore
    • 70 Critic Score
    To avoid the risks while working on an expensive next-gen sequel to Resident Evil 4, Capcom recycled the previous game. The developers moved the action from Spain to Africa, replaced Leon Kennedy with Chris Redfield, brought back Albert “Duke Nukem” Wesker as the main baddie, added co-op, and rested. Look past the pretty graphics, and you will see a shameless clone.
    • 84 Metascore
    • 82 Critic Score
    UFC Undisputed 2010 is definitely a step above its predecessor.
    • 84 Metascore
    • 80 Critic Score
    Programmers, designers and other people at Sports Interactive worked even harder than last year, and improved the game with several great features.
    • 84 Metascore
    • 83 Critic Score
    Unity of Command is a looker. Its minimalistic, but stylish visual design is sure to please the fanciful "iPhone generation" of gamers. The map is clean and accurate, and the interface is a picture of user-friendliness. Beyond this delightful façade, there is a wargame that's deep enough for experienced armchair generals and welcoming for newcomers.
    • 84 Metascore
    • 75 Critic Score
    If clichés that permeate Killzone 3's story and gameplay do not turn you off, than, by all means, plan your trip to Helgan today. Its denizens sorely lack in originality and intelligence, but they still manage to entertain.
    • 84 Metascore
    • 60 Critic Score
    Battlefield 1943 is the best multiplayer shooter for XBLA and PSN, but only by virtue of having no formidable competitors, except for the crippled CellFactor: Psychokinetic Wars.
    • 84 Metascore
    • 70 Critic Score
    Excellent helicopter controls and highly polished code are, unfortunately, the only things that put Just Cause 2 above the other GTA clones. If you’re in the mood for silly fun, the game’s simple “jump-shoot-explode” routine will be more than enough, but it could have been much more than that.
    • 84 Metascore
    • 80 Critic Score
    Unlike its rogue-like brethren, FTL is not a game that you'll be enjoying for hundreds of hours, but still, saving The Federation is a lot of fun for a first few times.
    • 84 Metascore
    • 77 Critic Score
    Rise of the Samurai is a great excuse to return to Medieval Japan.
    • 84 Metascore
    • 80 Critic Score
    Half-Minute Hero is brilliant parody of genre clichés, sped up 10000 times. It will take you just a couple of tram stops to save the world twice, break the analog nub, and learn to value time.
    • 84 Metascore
    • 85 Critic Score
    Trine 2 is amazing from the opening sequence to the melody that plays over the closing credits.
    • 84 Metascore
    • 80 Critic Score
    The biggest merit of Undisputed as a simulator - you can’t beat it using the “arcade” approach. To win a serious match, you will have to use tactics that place your opponent at a disadvantage.
    • 84 Metascore
    • 85 Critic Score
    Instead of cloning Puzzle Quest, Capybara Games took the concept and elevated it to a new level.
    • 84 Metascore
    • 78 Critic Score
    Shift 2 is Need for Speed: Shift with some welcome upgrades and old issues. The overall experience is not as fresh and intense second time around, but multiplayer races are a blast if you play with friends.

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