4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • tbd Metascore
    • Critic Score
    In the beginning Valheim seems to be the standard run-of-the-mill open world survival game following well-known templates. But then the fun seriously kicks in and you get drawn into this norse world. [Early Access Score = A-]
    • 65 Metascore
    • 65 Critic Score
    I like samurais, I like strategy and I like castle-building. Nonetheless Stronghold: Warlords can’t reel me in. There is solid content on display, but it lacks finesse and depth.
    • 54 Metascore
    • 41 Critic Score
    While the changing biomes and surfaces are a nice idea, the core with its simplified farm labor is presented too lackluster and monotonous.
    • 82 Metascore
    • 68 Critic Score
    Loop Hero delivers an entertaining flow, has a certain esprit and the card placement is a neat idea. But the visuals are bland, there is too little tactical impact and the constant repetition gets tiring.
    • 69 Metascore
    • 80 Critic Score
    Technically very clean Switch port of this equally atmospheric as well as beautiful adventure – now with photo mode and gyro controls.
    • 56 Metascore
    • 59 Critic Score
    Iconic monster trucks competing in repetitive events. Steel Titans 2 shows too much untapped potential when it comes to the interesting licence.
    • tbd Metascore
    • 62 Critic Score
    Entertaining coding on a fictitious old fashioned computer. There is a lack of complex commands and overall challenge, though.
    • 76 Metascore
    • 80 Critic Score
    Overall this is a decent, yet seemingly old-fashioned Switch sequel to the 3DS roleplaying games which showed an original approach to turnbased tactics.
    • tbd Metascore
    • 65 Critic Score
    A charming minmalistic endless racer, that will keep you entertained for 90 minutes or so, before it loses its touch.
    • 75 Metascore
    • Critic Score
    Quality over quantity: These three blizzard classics aged remarkably well, haven been modernized competently and are enhanced by loads of bonus material.
    • 80 Metascore
    • 80 Critic Score
    Beautifully presented retro collection with a great game selection and modern comfort. But almost every title was included in other Capcom collections.
    • 80 Metascore
    • 78 Critic Score
    Stylish Noir thriller showing off an interesting story with tense climaxes. But in terms of gameplay and mechanics it stays trivial.
    • 83 Metascore
    • 88 Critic Score
    A very tasty Persona experience with a hint of Koei’s Warriors for good measure.
    • 82 Metascore
    • 90 Critic Score
    Indie gem, hardcore platformer, robot fairy tale all rolled into one. This is a creative mix that also includes loads of funny retro references, puzzles and great storytelling.
    • 70 Metascore
    • 68 Critic Score
    This challenging battle platformer feels like a three-dimensional Hollow Knight spiced up with Zelda and Souls. That may sound great, but the lackluster art-design, some frustrating deficits as well as bugs hold Blue Fire back.
    • 68 Metascore
    • 79 Critic Score
    With its great art and world design Shattered draws you in. But the fighting system as well as some bugs dampen the spirits. Having said that, this is a decent souls-like.
    • 63 Metascore
    • 55 Critic Score
    Technically very basic, but well working cooperative online escape game with a focus on communication and collective puzzling.
    • 74 Metascore
    • 70 Critic Score
    Yes, the enthusiasm of the 80s is gone. But this still is solid old school entertainment.
    • 71 Metascore
    • 75 Critic Score
    A tense detective story with great characters and a love of archaeology.
    • tbd Metascore
    • 45 Critic Score
    This is no trash, no “The Worst of Us” - this is playable. But as an experience in the context of recent games with a similar setting this is a lower tier.
    • 89 Metascore
    • 86 Critic Score
    As irresisitable as a cat video: Even though you encounter some minor issues (which is absolutely untypical for Nintendo) this is a package you need to get. The well designed, extremely motivating and already content-rich 2.5D-platforming meets a full-fledged Bowser-expansion with a touch of open world.
    • 78 Metascore
    • 80 Critic Score
    Haven is no prosaic drama centering around the burden and the suffering of love, but a rather sensitive and charming piece of youth literature wrapped in an interesting action adventure.
    • 75 Metascore
    • 65 Critic Score
    Solid, yet clunkily presented wargame.
    • 83 Metascore
    • 85 Critic Score
    Very good entertainment with a faceted battle system. It looks and feels great on PlayStation 5.
    • 54 Metascore
    • 58 Critic Score
    The werewolves deserve better... Cyanide cannot keep the quality level you got used to after games like the Styx franchise.
    • 85 Metascore
    • 80 Critic Score
    The Ultimate Edition is definitely the best console version of one of Remedy’s finest games. But even with all DLC included it lacks the fidelity that you can get on a high-end PC.
    • 79 Metascore
    • 68 Critic Score
    If you want nothing more than a party snack, this is it – especially with the cross-platform gaming. But in the long run it lacks variety.
    • 82 Metascore
    • 82 Critic Score
    A felicitous sequel with a dark atmosphere, great puzzles and dramatic encounters. Trial & error can become quite frustrating here and there, though.
    • 80 Metascore
    • 83 Critic Score
    Ys 9 builds on the strengths of its predecessors, but doesn’t enhance it with modern visuals.
    • 62 Metascore
    • 72 Critic Score
    What is there, entertains only briefly - and the banishment of the other episodes behind a payment barrier is crap. The scope could also be more generous in general: If you deduct Stockpile, which is currently too haphazardly for me, only three modes remain in very similar arenas; The character skills and special attacks of the hero cars are too interchangeable for me. Ultimately, however, I'm curious to see where the journey with Destruction AllStars is going - both in terms of new content and the question of whether it might become a full-price title at the beginning of April.

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