4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 80 Metascore
    • Critic Score
    This is like zen gaming for landscaping artists, a relaxed tactics experience for all puzzle-lovers. [Review in Progress "B"]
    • 45 Metascore
    • 40 Critic Score
    Visually solid, Evil Inside fails to replicate the tense atmosphere of P.T., nor is it a good horror game with creative ideas.
    • 71 Metascore
    • 63 Critic Score
    Pioneers of Olive Town is a solid agricultural adventure - despite the lack of new impulses and too much monotonous button pushing.
    • 79 Metascore
    • 80 Critic Score
    A good jump&run reminiscent of Donkey Kong Country wrapped in beuatiful pixelart visuals. I wouldn’t mind if Kaze becomes a franchise.
    • 78 Metascore
    • Critic Score
    The turn based system is clever. But the lack of progress in the roguelike campaign drags the motivation down. [Early Access Score = B]
    • 88 Metascore
    • 91 Critic Score
    This is a passionate declaration of love for videogames and one of the best co-op experiences out there.
    • 88 Metascore
    • 87 Critic Score
    Even with slight deficits in terms of presentation and online connectivity this is a great franchise entry with added brute riding and tactical village defense as interesting new elements.
    • 75 Metascore
    • 85 Critic Score
    Occult adventure full of alpine mysticism and dark magic. Mundaun delivers an intensive experience far off the beaten track.
    • 72 Metascore
    • 76 Critic Score
    Endzone focuses of classic building, micro management and optimization of your settlement – it lacks dynamics and complexity, though.
    • 73 Metascore
    • 80 Critic Score
    This is quite decent town-building strategy in the old Mesopotamia, focusing on resource and product infrastructure.
    • 64 Metascore
    • 80 Critic Score
    Fights, loot and visuals are solid. But Obsidian serves up a really nice whodunnit with Cluedo-flair.
    • 86 Metascore
    • 83 Critic Score
    Lively, varied and sometimes quite challenging: Crash Bandicoot 4 builds on the N.Sane Trilogy - on current systems even more vibrant and a little more beautiful.
    • 71 Metascore
    • 59 Critic Score
    Grueling solo survival with too many bits and pieces as well as unintuitive management and a short exploration leash.
    • 70 Metascore
    • 79 Critic Score
    Aesthetically pleasing 3D puzzle game with smart mechanics, embedded in a love story. It doesn’t reach its full potential, though.
    • 75 Metascore
    • 73 Critic Score
    The mission design as well as some mechanical weaknesses sometimes kill the mood. But presentation and the dogfights are top-notch – especially in VR.
    • 64 Metascore
    • 67 Critic Score
    A relaxed nature-based adventure with an interesting film mechanic. Unfortunately it is too repetitive and the story ending way too open.
    • 78 Metascore
    • 73 Critic Score
    Great battles, but not much to back it up. Curse of the Dead Gods puts its focus on the brutal and challenging skirmishes and offers too little on the side.
    • 80 Metascore
    • 79 Critic Score
    A visually extremely unsophisticated horizontal shooter that shines mechanically: The amount of weapon systems as well as the ballistic trajectory feature make this an insiders’ tip.
    • 69 Metascore
    • 64 Critic Score
    Mechanically monotonous endless racer with charming visuals and loads of cool unlockable cars. Harmless entertainment, but not really a good racing game.
    • 69 Metascore
    • 58 Critic Score
    The emotional story is this game’s biggest asset, but gets lost in long text passages and is included in quite weak mechanics.
    • tbd Metascore
    • Critic Score
    In the beginning Valheim seems to be the standard run-of-the-mill open world survival game following well-known templates. But then the fun seriously kicks in and you get drawn into this norse world. [Early Access Score = A-]
    • 65 Metascore
    • 65 Critic Score
    I like samurais, I like strategy and I like castle-building. Nonetheless Stronghold: Warlords can’t reel me in. There is solid content on display, but it lacks finesse and depth.
    • 54 Metascore
    • 41 Critic Score
    While the changing biomes and surfaces are a nice idea, the core with its simplified farm labor is presented too lackluster and monotonous.
    • 82 Metascore
    • 68 Critic Score
    Loop Hero delivers an entertaining flow, has a certain esprit and the card placement is a neat idea. But the visuals are bland, there is too little tactical impact and the constant repetition gets tiring.
    • 69 Metascore
    • 80 Critic Score
    Technically very clean Switch port of this equally atmospheric as well as beautiful adventure – now with photo mode and gyro controls.
    • 56 Metascore
    • 59 Critic Score
    Iconic monster trucks competing in repetitive events. Steel Titans 2 shows too much untapped potential when it comes to the interesting licence.
    • tbd Metascore
    • 62 Critic Score
    Entertaining coding on a fictitious old fashioned computer. There is a lack of complex commands and overall challenge, though.
    • 76 Metascore
    • 80 Critic Score
    Overall this is a decent, yet seemingly old-fashioned Switch sequel to the 3DS roleplaying games which showed an original approach to turnbased tactics.
    • tbd Metascore
    • 65 Critic Score
    A charming minmalistic endless racer, that will keep you entertained for 90 minutes or so, before it loses its touch.
    • 75 Metascore
    • Critic Score
    Quality over quantity: These three blizzard classics aged remarkably well, haven been modernized competently and are enhanced by loads of bonus material.

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