4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 69 Metascore
    • 80 Critic Score
    Even with annoying design decisions like sacrificing atmosphere and deeper morale questions for the sake of arcade feeling this is a very interesting take on survival action. It manages to entertain you for about five hours and also serves as an appetizer for everybody looking forward to Naughty Dog's The Last of Us.
    • 55 Metascore
    • 57 Critic Score
    Shinobido 2 is like a journey in a time long gone – also technically. But even if you can't shake off the feeling that the makers of Tenchu are somewhat stuck in the PSone-era, you'll find some morbid fascination lurking behind the next corner along with your victims.
    • 78 Metascore
    • 78 Critic Score
    Even with its technical glitches Metal Gear Solid Snake Eater 3D is still a good game – especially if you don't know the original.
    • 45 Metascore
    • 31 Critic Score
    This game is as dull as it is short, the mission design alternates between frustrating and uninspired. Against this even Ace Combat looks like a hardcore simulation.
    • 93 Metascore
    • 75 Critic Score
    You meet old friends and you feel at home on the Normandy. But this is the weakest and most monotonous episode of a futuristic adventure that went the wrong way over time. The action is not varied enough, relies too heavily on surviving wave after wave and rarely equals the tension of shooters like Killzone or Gears of War. On all levels I missed variety and challenge. If you started this odyssey with Shepherd a few years ago, you'll want to end this nonetheless – and you won't be disappointed. But after the credits I didn't think about a possible sequel but the missing headshot statistics.
    • 69 Metascore
    • 33 Critic Score
    In the end this is not much more than a demoversion with a hefty pricetag, a slap in the face of the devoted fan.
    • 66 Metascore
    • 48 Critic Score
    The visuals are clearly better than in the disastrous 3DS version but still this racer is far away from taking the pole position. Poor AI, an inconsistent penalty system and the reduced content are disappointing.
    • 76 Metascore
    • 75 Critic Score
    Solid expansion to the strategic journey into the Victorian era with rather superficial content.
    • 80 Metascore
    • 78 Critic Score
    The Last Story tries to walk on a new path – and quite successful at times. But sometimes it just gets caught somewhere in no man's land between action and roleplaying.
    • 83 Metascore
    • 85 Critic Score
    It not only looks great, but gives you high quality content: Loads of modes, a well balanced roster, a complex fighting system, accurate controls.
    • 92 Metascore
    • 90 Critic Score
    Magical, impressive, inspiring – like an Arabian Nights' story. The world with its monumental vistas reminds you of ICO and Shadow of the Colossus while the game design continues the mysterious experience of Flower.
    • 49 Metascore
    • 62 Critic Score
    Jolty driving physics, a rudimentary online mode – everything reminds of the iOS roots. But in the end Asphalt still is the mediocre arcade racer it always was.
    • 78 Metascore
    • 80 Critic Score
    Small engines, big fun: Once you started it is hard to put the Vita down. Head-to-head online duels are sorely missed, though.
    • 57 Metascore
    • 50 Critic Score
    This is an ambitious mix of Pikmin and Overlord plus loads of heavy metal. Unfortunately it lacks everything that made the aforementioned games so special. If it wouldn't be for the interesting bossfights this corps could stay in hell.


    • 92 Metascore
    • 87 Critic Score
    It's not just the clever idea or the funky artdesign – it is the combination of everything, infused with a helping of Elite Beat Agents, a pinch of Rhythm Paradise and a teaspoon of Ghost Trick. Beat Sneak Bandit is as creative as intelligent.


    • 31 Metascore
    • 30 Critic Score
    This is nothing but a failed arena racer that should be avoided even by the most undiscerning crash junkie.


    • 72 Metascore
    • 72 Critic Score
    Whenever the authors finally get the chance to tell their story it evolves further than "Gears of Blade Runner". Nonetheless Binary Domain gets stuck somewhere in the middle between the eastern excellence of bossfights and the western school of modern shooter action.
    • 82 Metascore
    • 88 Critic Score
    SSX
    You will remember the breathtaking speed, the spectacular stunts, the great combination of music and on-screen action and, above all, the untamed fun.
    • 84 Metascore
    • 87 Critic Score
    Zelda meets Robotron: Isaac celebrates old school topdown action in randomly generated dungeons.
    • 57 Metascore
    • 56 Critic Score
    I expected worse from Jacko's Vita performance. With the first songs the finger dancing manages to entertain, but if you compare the experience to its' bigger cousins you'll miss variety as well as a whole lot of content.
    • 82 Metascore
    • 85 Critic Score
    The Vita incarnation of the acclaimed PSN dualstick shooter looks great on the small screen and will keep you going for the highscore again and again.
    • 81 Metascore
    • 65 Critic Score
    The campaign is sterile, the presentation mediocre and in the long run the battles don't reach genre standards. A lot of good ideas are sabotaged by annoying flaws.
    • 71 Metascore
    • 72 Critic Score
    The stylish art design and the story are convincing while the gaming experience falls short.
    • 76 Metascore
    • 77 Critic Score
    If you like your horror spiced up with action, this is for you. But if you're looking for suspense and mystery you should look for different tale.
    • 80 Metascore
    • 80 Critic Score
    A mobile beat-em-up never looked so good. Unfortunately the Vita fighters don't get the same expansive content package that made the stationary version so exceptional.
    • 71 Metascore
    • 80 Critic Score
    The tasks are superficial, the controls not always accurate. Nonetheless this a charming little puzzler that I don't want to miss.
    • 67 Metascore
    • 68 Critic Score
    Does Dynasty Warriors Next deliver a new gaming experience? Not at all. But with all the added Vita-elements the arcade character of the infamous mass brawler reaches new heights, which might just be what this franchise needs.
    • 72 Metascore
    • 79 Critic Score
    The art design is timeless, the conventional controls are spot on and the action is as challenging as ever. But the implementation of vita-exclusive control features rather stalls the fight dynamics.
    • 49 Metascore
    • 60 Critic Score
    The Vita version of this PSN hack'n-slay, which in return is based on a mobile phone franchise, offers solid entertainment with a hefty price tag.
    • 83 Metascore
    • 80 Critic Score
    The tense atmosphere aged well and still delivers exciting moments two years after the 360 release, while the explosive action is still better than most of recently released shooters.

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