4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 74 Metascore
    • 66 Critic Score
    EA's try to reboot the Syndicate franchise didn't succeed. Although the shooter offers some interesting ideas they are overshadowed by a feeble story and lackluster mechanics.
    • 82 Metascore
    • 80 Critic Score
    Whoever wants to dive deep into the Dark Ages will find a complex strategic simulation.
    • 83 Metascore
    • 67 Critic Score
    Combining little blocks was never more stylish than with Lumines. Unfortunately this rendition is a mere shadow of its former PSP-self.
    • 76 Metascore
    • 72 Critic Score
    Everybody's Golf always was and still is a challenging, very charming delight with a lot of content. But on Vita it lacks new ideas while the physics system doesn't seem to be up to date.
    • 77 Metascore
    • 53 Critic Score
    The mobile centre court offers all the playable modes, the full career and the same visual experience as the "big" versions. But that also means it's still stuck somewhere between arcade and simulation while adding a totally useless online mode.
    • 44 Metascore
    • 62 Critic Score
    Thankfully the shaky framerate and the meager content with focus on DLC and track recycling are not exemplary for Vita games. Ridge Racer disappoints on the new platform, although soundtrack and car handling are top notch.
    • 88 Metascore
    • 87 Critic Score
    I played the 360- and the PS3-version. And still the level design with its bright colours and crazy ideas managed to captivate me. This was and still is one of the best jump-and-runs in recent memory.
    • 62 Metascore
    • 60 Critic Score
    If you can look beyond the technical issues you'll get a tolerable funracer with an interesting editor.
    • 80 Metascore
    • 85 Critic Score
    If you want to show off the technical capabilities of your new mobile system, go and get Drake's new adventure. But this is more than a techdemo. The concept with puzzles, action and climbing is as exciting as on the PS3. The story isn't, though.
    • 57 Metascore
    • 69 Critic Score
    This minigame collection serves as a good example for the potential of the various control options the Vita has to offer.
    • 54 Metascore
    • 51 Critic Score
    The concept is interesting: Who doesn't want to see themselves in a cow costume with a sunflower hat and a guitar on your back throwing kicks that are as deadly as they are elegant? Unfortunately the execution of that concept is far less interesting.
    • 73 Metascore
    • 80 Critic Score
    You need brains and skills to lead the cute but deadly alien to freedom in this puzzle-rich stealth action. Warp might be a brief delight, but a delight it definitely is.
    • 79 Metascore
    • 78 Critic Score
    This is a good soccer game! But this is not a spectacular mobile version of FIFA 12, it is rather a variation of FIFA 11. It looks great, it plays more like arcade-soccer and offers less content than its big brother.
    • 64 Metascore
    • 69 Critic Score
    Overall you'll get a solid and entertaining beat-em-up experience, but if you plan to challenge your friends online, look somewhere else.
    • 77 Metascore
    • 79 Critic Score
    This new interpretation of old-school brawling action works well and doesn't rely just on its sheer amount of blood on the screen or the well executed comic-design.
    • 75 Metascore
    • 90 Critic Score
    Mysterious, poetical and full of atmosphere – Dear Esther is as magical as a short story from Ray Bradbury. The creative way of storytelling fascinated me from the very first moment.
    • 85 Metascore
    • 89 Critic Score
    The new submission system copies a page out of EAs MMA conceptbook, but it works well and adds depth to the already convincing fighting system that gives you loads of options to try and dominate your opponent, regardless where the fight takes place in the octagon.
    • 62 Metascore
    • 55 Critic Score
    It seems to me as if the developers didn't know where to go with this reboot of the turnbased tactics classic. It's nice to be back in Arulco but the gameplay experience lacks depth and direction, the action is superficial while the tactical options are shallow.
    • 73 Metascore
    • 65 Critic Score
    Game set and match EA? Not really. Loads of official licences are not enough to replace the lack of a decent challenge on the court. It's still better than Virtua Tennis 4 though.
    • 71 Metascore
    • 71 Critic Score
    Its biggest downfall is lack of useful content. With just five maps and three modes it's not enough to keep you playing for a longer period – even though the frantic action is quite entertaining. With better matchmaking and less focus on DLC the impostors would have a bigger survival chance.
    • 76 Metascore
    • 83 Critic Score
    So far I haven't seen an adventure where the puzzles were so plausible and seamlessly integrated into the main plot. Unfortunately character design and direction in general are far less perfect.
    • 91 Metascore
    • 75 Critic Score
    More Need for Speed, less FlatOut, more racing, less drifting. And it is simply one of the best looking racers in the AppStore. Unfortunately there is no local multiplayer while online play is still contaminated with lags.
    • 79 Metascore
    • 78 Critic Score
    If you hated its predecessor you will surely not warm up to this sequel. On the other hand Serah and Noel do a lot better than Lightning and her friends in Final Fantasy XIII. Here's more to do, more to discover, more roleplaying.
    • 87 Metascore
    • 85 Critic Score
    This is one of the most atmospheric games I have played on the iPad so far, even though this isn't a RPG with dialogues, quests or plot but a simple turnbased game of dice against the clock that`s based on luck as well as rudimentary tactics.
    • 66 Metascore
    • 57 Critic Score
    The dynamic duo goes for the gold in almost 60 disciplines, but most of them are so irrelevant that the main challenge is to keep yourself motivated.
    • 80 Metascore
    • 83 Critic Score
    The constant change between fiction and reality, the Darkness' dirty illusions and Jackie's inevitable descent into madness make this shooter very special. But you have to ignore the AI problems and the barely average action mechanics for which Digital Extremes is well known.
    • 66 Metascore
    • 71 Critic Score
    Compared to masterful strategy like Total War the medieval realtime battles lack detail, challenge and tactical depth. But King Arthur is saved by its atmospheric roleplaying part that reflects the darkness, insecurity and quest for meaning in the post-roman era.
    • 79 Metascore
    • 86 Critic Score
    The bold mix of mature themed story-adventure and motivating puzzles works surprisingly well and glues you to the pad. If you're looking for something out of the ordinary you should give Catherine a chance. Most likely you will fall in love with her.
    • 80 Metascore
    • 79 Critic Score
    Don't be fooled: If you pit Kingdoms of Amalur against Skyrim, Reckoning will be pulverized – Bethesda's roleplaying epic is superior in every aspect. But as a hack-and-slay in an expansive world with entertaining fights and more loot that you can carry Amalur stands out. It is exactly what I've been waiting for since the good old days of Champions of Norrath or Dungeons & Dragons Heroes – even though the inventory system lacks usability.
    • 76 Metascore
    • 69 Critic Score
    The imaginative artdesign with its paperfolding antics feels fresh. Unfortunately you can't say the same for Paper Monsters' core mechanics with its simple jump-&-run gameplay that you've seen a million times.

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