4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 71 Metascore
    • 79 Critic Score
    This Ghost Recon focuses more on action and less on tactical advancement. Additionally the campaign is rarely a challenge. If you're hoping to get a continuation of the virtues of Advanced Warfighter, you will be disappointed. Technically the PC-version is way ahead of its' console counterparts, but the multiplayer doesn't offer quite as much.
    • 79 Metascore
    • 77 Critic Score
    This is a huge Lego adventure with quite a few changes and improvements. But amidst all this gain it lost some of the charm.
    • 38 Metascore
    • 42 Critic Score
    It's a pity that Capcom constricts the new Steel Battalion with Kinect. Without the motion controls this could have been an entertaining mech shooter.
    • 76 Metascore
    • 76 Critic Score
    An interesting story and intelligent puzzles help to transform this adventure into a good thriller. This is an enchanting retro trip with clever ideas.
    • 74 Metascore
    • 74 Critic Score
    You get more of everything: More content, more story, more abilities. But that doesn't necessarily mean more fun – unfortunately.
    • 80 Metascore
    • 85 Critic Score
    A very good expansion pack with a strong comeback of religion and a very entertaining steampunk scenario.
    • 77 Metascore
    • 88 Critic Score
    This is one of the best 3D puzzlers out there. The sheer genius of a certain Portal is still superior, but Quantum Conundrum is not far behind.
    • tbd Metascore
    • 8 Critic Score
    Seriously, this is ridiculous. Technically Monster 4x4 is a nightmare miles away from a steady framerate. Which is miraculous, because this game is plain ugly, not to mention the poor verhicle handling.
    • 58 Metascore
    • 50 Critic Score
    This power up-less arcade racer is entertaining if you have some friends over, but even then there are better alternatives out there.
    • 75 Metascore
    • 80 Critic Score
    Black Pants didn't only work on creative physics puzzles, but also implemented a well executed platformer. It's a little short though.
    • 85 Metascore
    • 88 Critic Score
    I've waited a long time for real time strategy that combines the intuitive iPad controls with the complexity you expect in the genre. Now a student project became a great game – congratulations to Touch Dimensions.
    • 87 Metascore
    • 80 Critic Score
    Velocity is a small but nice shooter-puzzle-mix with a comforting retro atmosphere.
    • 61 Metascore
    • 55 Critic Score
    SBK Generations offers a lot of content thanks to the use of the superbike licence from 2009 to 2012. But at its core you get the same game as last year or the year before. It's enough.
    • tbd Metascore
    • 70 Critic Score
    The open arenas look good, you'll get chaotic races in interesting modes, but the fun is short lived.
    • 75 Metascore
    • 72 Critic Score
    Akai Katana doesn't give you the creative absurdity of Deathsmiles, the overkill of Dodonpachi Resurrection or the sheer beauty of Sine Mora. If you're a bullet hell fan, you'll get solid, but short lived entertainment.
    • 71 Metascore
    • 69 Critic Score
    At its core this still is a challenging and beautifully crazy old school platform adventure. But technical faults like framerate problems and the low quality soundtrack make it difficult to love Rayman in 3D.
    • 51 Metascore
    • 50 Critic Score
    As a creative take on the "Tower Defense" principle, this "Tower Prevention" simply doesn't work out.
    • tbd Metascore
    • 37 Critic Score
    The visuals are a joke, AI and collision detection are bad, the motion control is horrific: What once was a really good game now is just a mere shadow of its former entertaining self.
    • 54 Metascore
    • 53 Critic Score
    The combination of racing and roleplaying elements made Milestones Scar something special. The attempt to transfer that formula into the dirt racing of MUD didn't work out that well.
    • 74 Metascore
    • 64 Critic Score
    Stellar Impact is a great example for the run-of-the-mill online multiplayer strategy formula. On one hand you'll always be able to find players, but in the end you don't rely much on tactics but on sheer firepower.
    • 70 Metascore
    • 79 Critic Score
    My hope to witness the reincarnation of a "small" Bayonetta was shattered fast. But nonetheless I haven't had this much fun with a brawler since the appearance of the Platinum witch - albeit it is a rather short time overall you can spend with the sweets sucking and chainsaw wielding cheerleader.
    • 87 Metascore
    • 70 Critic Score
    At one point Max mumbles almost like Sylvester Stallone. And that's when I thought "Killing is as easy but also as boring as breathing". What once was a stylistic masterpiece with rough edges now becomes mass compatible mainstream action for the Call of Duty generation.
    • 53 Metascore
    • 55 Critic Score
    Yes, architecture and costumes are adequate. And yes, you can influence little things while both storylines offer interesting twists and turns. But the combat system in this superficial fantasy adventure is one of the worst in years, while the stealth and dialogue systems don't live up to their potential.
    • 67 Metascore
    • 75 Critic Score
    The change from motion gesturing to classic pad controls helps Joy Ride: More control, more fun. The matchmaking needs improvement, though.
    • 75 Metascore
    • 77 Critic Score
    If you like your races rough and tough and are not afraid to put scratches and dents onto the paint, this one is definitely for you. But be aware that this showdown is some sort of recycling machine where DiRt 3 players will recognize Gymkhana and the majority of the locations.
    • 60 Metascore
    • 60 Critic Score
    Nihilistic proves that ego-action finally can work rather well on mobile platforms – in theory. But as part of the Resistance franchise Burning Skies is rather disappointing. The formula has been boiled down to run of the mill action with unbelievable characters in rather bland surroundings and forced touch controls that will distract you more than they will help.
    • 64 Metascore
    • 74 Critic Score
    Mad Riders is all about adrenaline, lightning fast quads and huge huge jumps. The vehicles are not as difficult to control as in nail'd and the stunt system has improved. But still AI and visuals are not up to standards.
    • 86 Metascore
    • 80 Critic Score
    At first glance Swordigo is simple and ugly. But under the surface you'll find a competent and challenging adventure, that reminds you of early Zeldas: A lot of combat, a lot of exploring, the occasional puzzle and a huge world.
    • 66 Metascore
    • 60 Critic Score
    Like its predecessors, this is a charming, but very unspectacular Anime-RPG. But even though veterans may notice some progess in terms of presentation, combat system or level design, you'll still miss freedom, variety and depth.
    • 79 Metascore
    • 79 Critic Score
    Focuses more on action and less on tactical advancement. Additionally the campaign is rarely a challenge. If you're into multiplayer (regardless if cooperative or versus) the Ghosts might be worth a closer look though. But if you're hoping to get a continuation of the virtues of Advanced Warfighter, you will be disappointed.

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