4P.de's Scores

  • Games
For 3,831 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3845 game reviews
    • 69 Metascore
    • 82 Critic Score
    Do you feel like a helping of Edgar Allan Poe? Do you feel like experiencing a quiet, but complex storytelling? A creative developer demonstrates how much atmospheric force can be put into one pixel.
    • 81 Metascore
    • 80 Critic Score
    It's easy to say that this years' Madden is the best football that you can get. But then you should take into consideration that with the lack of competition the feeling of stagnation is very dominant – even with the new physics engine.
    • 79 Metascore
    • 83 Critic Score
    If you like 3D-puzzles like Kula World or Pullblox this is definitely worth a look.
    • 67 Metascore
    • 78 Critic Score
    If you like point&click-adventures, this might be a decent addition to your library. But be aware that the puzzles embedded in the mystery story are fairly easy to solve.
    • 75 Metascore
    • 72 Critic Score
    I expected more from Symphony. Compared with colorful spectacles like Child of Eden or Gridrunner Revolution this music shooter seems blend. It's nice to see the action develop to your personal soundtrack though…
    • 49 Metascore
    • 23 Critic Score
    I should have been warned by the logo on the box: Trickstar Games. The team that basically ruined the Jane's franchise. And they keep doing what they do best – which is not too much. The presentation is awful, the engine is outdated, the mission design is dreadful.
    • 78 Metascore
    • 72 Critic Score
    Blitz proves that rhythm games can work without additional hardware, but even though it reminds sometimes of Harmonix' early masterpieces Frequency and Amplitude it lacks substance as a stand-alone-game. But throw the cross-compatibility with the instrument based brethren in the mix and you get more than 20 new songs to play for a fair price.
    • 63 Metascore
    • 64 Critic Score
    Even though this is a standalone expansion, there is hardly anything that makes it special – it would have been better off as DLC.
    • 94 Metascore
    • 85 Critic Score
    Colorful, charming and full of atmosphere: The fluid rhythm of fighting, looting and upgrading has been a hit on the 360 and PC and is as convincing on the iPad.
    • 32 Metascore
    • 37 Critic Score
    Level- and mission-design are incredibly boring, the technical foundation is gruesome. Even if you replace the AI-idiots with human friends, the entertainment value is not worth mentioning.
    • 73 Metascore
    • 60 Critic Score
    I liked Mad Skills Motocross, but I can't get into the Swedes' BMX title. While the first races are quite entertaining, the controls are not precise enough for the later challenges.
    • 63 Metascore
    • 68 Critic Score
    Even though Marvelous relies heavy on recycling once again, The Tale of Two Towns entertained me more than its' predecessors.
    • 83 Metascore
    • 88 Critic Score
    Dust is not only an excellent 2D-adventure for Fans of classic action-adventures like Metroid or Castlevania, but also an incredibly charming declaration of love to the whole genre. It plays great, looks damn fine and motivates you from start to finish.
    • 79 Metascore
    • 75 Critic Score
    Fall of Cybertron didn't manage to surpass Melbourne House's eight year old action-adventure on the PlayStation 2 as my favorite Transformers game. Nonetheless High Moon Studios' interpretation of the conflict between Autobots and Decepticons is definitely worth a look.
    • 85 Metascore
    • 92 Critic Score
    Despite problems like the resolution limitation and the missing PC optimization this game is still excellent. Courageous heroes can delve into a mysterious and dangerous world where greed and impatience are bad companions.
    • 63 Metascore
    • 39 Critic Score
    It was a futile idea to release this on the PC. It just shows you the difference between an entertaining, but meaningless mobile spacetrip and a full-fledged space opera à la Elite. In this case almost everything is missing.
    • 82 Metascore
    • 85 Critic Score
    You like board games on your iPad? Then get this one. It is as simple as captivating and even though there are some usability flaws Le Havre is very well executed.
    • 72 Metascore
    • 85 Critic Score
    On the surface this is "just" another jump&run – one that wouldn't stand a chance against Mario & Co. But add imagery, unusual metaphors and a simple but very moving story you'll get a fairy tale that reminds me of ICO in its best moments.
    • 73 Metascore
    • 65 Critic Score
    The semi-automatic rush from cover to cover gives this arena shooter a unique rhythm while clever drone deployment leads to tense moments. Unfortunately the battle arenas are as conventional and predictable as the weapons or the game modes.
    • 80 Metascore
    • 73 Critic Score
    The fights, the gun battles and all the little tasks are quite entertaining, but they all lack depth and finesse and often feel separated from the main story and its emotional impact. This is a solid but very conventional open world action.
    • 83 Metascore
    • 85 Critic Score
    The dynamic fights could have been more challenging but the bosses deliver and in the grand scheme the fighting is just a small part of the complex Darksiders mosaic. If you like exploration, puzzles, secrets, the hunt for the bigger better loot plus the occasional scythe wielding, this year it will probably not get much better than this.
    • 62 Metascore
    • 64 Critic Score
    Although it is a little lackluster, the mayhem and destruction are quite entertaining. Unfortunately you'll get tired of the tracks quite soon.
    • 49 Metascore
    • 60 Critic Score
    Don't get me wrong: This was and still is a solid action adventure. But the decision to split the Japanese original into two separate games leaves a sour taste in my mouth.
    • 88 Metascore
    • 71 Critic Score
    Alien Breed was and still is very challenging dual-stick-action. Unfortunately the virtual sticks are not as accurate as needed to survive the tough enemies. Nonetheless even over 20 years after its debut Alien Breed is still cool.
    • 77 Metascore
    • 77 Critic Score
    On Vita Puddle is as much a thrill as it is on consoles, featuring an abundance of clever twists around gooey liquids. Some stages you might solve in an instant, others may take a number of attempts – while unfortunately you will recognize many traps only when it's too late.
    • 53 Metascore
    • 38 Critic Score
    Lost highlights are ever-the-same clashes of enormous fleet formations, during which tactical orders are either ignored or negated by mistakes in AI behavior. Lots of shortcomings as well as a number of bugs add to the frustration.
    • 87 Metascore
    • 88 Critic Score
    The charming art-design has been refined, surroundings appear more lively, the battles are more diverse, the difficulty level is more challenging, while new towers, units, rewards and unlockables offer increased tactical depth – an installment which clearly surpasses its predecessor.
    • 67 Metascore
    • 57 Critic Score
    Iron Galaxy knows how to make the most of Kinect as simple gestures make technical shortcomings of the motion detection hardware almost disappear. However, good controls don't constitute a good game: The deconstruction of too many similar castles does not translate into the same kind of ridiculous fun you get from Pain, Flatout and others.
    • 83 Metascore
    • 77 Critic Score
    Its over-the-top presentation as well as the sardonic smirk after dozens of enemies died in a well-constructed labyrinth of traps make most tower defense contenders look bland. However while an update of maps, tracks, weapons and game modes is a welcome addition to the original, the sequel offers too little to be considered a full-fledged successor.
    • 47 Metascore
    • 30 Critic Score
    Anyone on the lookout for technical problems might consider starting a list: Stuttering? Check. Tearing? Check. Pop-Ups? Check. Blurry textures? Check. Erroneous shadows? Check. Clipping? Check. Faulty collision detection? Check.

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