4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 78 Metascore
    • 79 Critic Score
    Slightly disappointing adventure sequel which doesn't reach the standards set by part 1, but is saved by the bizarre humour.
    • 79 Metascore
    • 78 Critic Score
    This is a fascinating experiment with great ideas. Unfortunately story and game get lost in a superficial void.
    • 45 Metascore
    • 39 Critic Score
    Will there ever be a good Bond game again? With Legends, new lows will be reached. A lot of potential shines through, but in the end the poor visuals, the useless stealth mechanics and the sluggish controls gain the upper hand.
    • 61 Metascore
    • 74 Critic Score
    This is by far the best rally game by Milestone yet, offering a solid experience with challenging track design. But even though it is vastly improved, visually it still is not up to challenge the likes of DiRT, Gran Turismo 5 or Forza.
    • 47 Metascore
    • 55 Critic Score
    Naughty tries hard to step out of the shadow cast by his first outing, which hasn't been received well. And for the most part all mechanical changes seem to work out fine. Unfortunately you can't say that for the ridiculously stupid AI.
    • tbd Metascore
    • 50 Critic Score
    The combination of racing and roleplaying elements made Milestones Scar something special. The attempt to transfer that formula into the dirt racing of MUD didn't work out that well. And compared to its cousins on stationary systems you'll get a halved starter grid.
    • 49 Metascore
    • 40 Critic Score
    Thanks to Kinect you can take over all of your favorite characters. But nonetheless this is an uninspired and disappointing first person-brawler.
    • 60 Metascore
    • 57 Critic Score
    Unfortunately all the good elements are overshadowed by the stupid AI routines.
    • 61 Metascore
    • 69 Critic Score
    The gesture recognition works well, the pacing of the fights in this fantasy rail shooter is well executed. The coach riding as well as looking after your horse lacks variety though. In its best moments, this journey delivers a solid experience, in its worst it is just boring.
    • 73 Metascore
    • 65 Critic Score
    Even with improved visuals and enhanced physics this is Worms as you know and love (or hate) it.
    • 58 Metascore
    • 60 Critic Score
    Even with receding quality in the series over the years in mind I was looking forward to this game. But just like the 19th century became a cultural breaking test for Japan, this becomes a breaking test for even the hardest advocate of samurais in an open world.
    • tbd Metascore
    • 85 Critic Score
    At first, all the new features don't sound very thrilling. But Deep Ocean expands the Anno-mechanics where it is needed most: The economy gets new wares and needs. And to be successful you need to develop even more elaborate trade routes and production lines.
    • 74 Metascore
    • 77 Critic Score
    It takes a while to notice that behind all absurdity and craziness hides an interesting fight for survival.
    • 90 Metascore
    • 89 Critic Score
    Once you get used to the new controls it is hard to get away from this excellent, incredibly intensive basketball experience.
    • 89 Metascore
    • 87 Critic Score
    Intense turn based tactics combined with challenging funds and army management – XCOM portrays Earth's defense as a comprehensive SciFi-thriller.
    • 89 Metascore
    • 84 Critic Score
    When it comes to art design, the architecture and fashion in Dishonored are among the best I have seen in recent years. The stealth-action starts promisingly but you become too powerful too soon. Nonetheless, this is a thoroughly entertaining game.
    • tbd Metascore
    • 62 Critic Score
    It lost a bit of its former magic, but Re-Volt Classic delivers a solid racing experience.
    • 76 Metascore
    • 62 Critic Score
    Almost seven years passed since Dead or Alive 4 – a long time in which beat'em ups progressed quite a bit. This progressed seems to have passed by Team Ninja. A little more action, a little less counter attack. The unique fighting system still is tremendously motivating and delivers. But that aside this T & A show doesn't have much too offer.
    • 68 Metascore
    • 83 Critic Score
    I love Arkedo: For five years they keep doing what they love most – and that is goofy arcade games, in this case a ludicrous 2D-platformer with a high amount of cartoony violence.
    • 74 Metascore
    • 59 Critic Score
    So this is what it looks like if Resident Evil goes back to its roots? I am disappointed. Why does Capcom take a military shooter as a blueprint when they have a precious tradition?
    • 77 Metascore
    • 81 Critic Score
    The recognition works well and with the added bass guitar mode (which can also be emulated with a six-string) as well as the coop-option you'll get a lot of content. Unfortunately the game part of Rocksmith still needs polishing while the guitar coach has its flaws.
    • 84 Metascore
    • 78 Critic Score
    You want to explore space, push your crew to the limit and improve your vessel. From sector to sector you find new challenges, although none is bigger than the save system. You die, you have to start over.
    • 88 Metascore
    • 88 Critic Score
    Great atmosphere, beautiful animations, skillful goals – this is top notch soccer.
    • 73 Metascore
    • 73 Critic Score
    The conspiracy story is interesting, the detective work is very entertaining. Unfortunately the designers decided to lengthen the experience with frustrating moments and a changing difficulty level.
    • 86 Metascore
    • 72 Critic Score
    It looks great, it plays surprisingly well, but there is still quite some distance to the likes of Infinity Blade 2, which simply offers more of everything.
    • 70 Metascore
    • 64 Critic Score
    On Vita this is an almost heartless and technically questionable conversion of what once was a very interesting mix of tactical battles and a kingdom builder.
    • tbd Metascore
    • 70 Critic Score
    This is hardly a shining star when it comes to arcade dogfights. But nonetheless it delivers: You'll get solid action and well mixed mission design. The campaign is a bit short, though.
    • 52 Metascore
    • 39 Critic Score
    Controls are simple, character development is just doing enough to keep things interesting. From a technical point of view this hack&slay would leave a solid impression if you wouldn't encounter invisible level borders that restrict you. But what annoys me most is the completely useless experience system, where the points you get seem to be dished out at random.
    • 56 Metascore
    • 65 Critic Score
    If you can look behind the flaws, you will spend a lot of time with Agarest. The fighting system and party management offer a lot of freedom, while the vivid anime style goes beyond voyeuristic effects.
    • 88 Metascore
    • 87 Critic Score
    I hate you. More than anything else. I don't want to play anymore. Okay. One more time. Really. I promise. Okay, now only one more time. Damned, I can do better than that. This is really the last time. Oh man, that was close. Just one more time, I can do it. I hate you. I love you. One more time. Damn, you look good.

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