4P.de's Scores

  • Games
For 3,820 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3834 game reviews
    • 70 Metascore
    • 57 Critic Score
    It is annoying to see how Ubisoft sacrifices the logic of an open world for the sake of a chain of missions with little challenge. Within the blink of an eye open areas become restricted, people disappear and the heroine is not allowed to change her clothes anymore – which, by the way, is a great idea to camouflage her weaknesses.
    • 58 Metascore
    • 46 Critic Score
    It is hard to associate this dungeon crawler with the once fearsome name it carries. This is a bland hack&slay with little variation and even less horror.
    • 82 Metascore
    • 58 Critic Score
    Superficial tuning, an unbalanced difficulty level: Aside from the visuals this as average an arcade racer can get.
    • 85 Metascore
    • 77 Critic Score
    Lunacy, anarchy, drastic violence and stealth tactics wrapped in absurd amounts of pixelblood and psychedelic electro. You can love this game. You can damn it into the deepest hell. But you can't ignore it.
    • tbd Metascore
    • 35 Critic Score
    This is a perfect example for what is going wrong with Vita software: Instead of delivering a full experience like on stationary systems, you'll get a hollow shell. It doesn't make sense to remove the career mode as well as more than half of the official World Championship races just to deliver them as DLC over time. It's a shame because at its core WRC3 still is a decent game.
    • 59 Metascore
    • 60 Critic Score
    The narrative foundation sounds terrifyingly interesting, but you'll soon find out that as a character Lucius is disappointing. You'll encounter interesting puzzles on your way, but overall this adventure lacks pace and soul.
    • 84 Metascore
    • 81 Critic Score
    This is not quite Need for Speed nor quite Burnout Paradise. But nonetheless this is an entertaining high gloss racer with adrenaline injection. Solo you might want to look for something else, but if you're into wild and crazy online chases you will get lost in Fairhaven.
    • 54 Metascore
    • 40 Critic Score
    It is short, it is unspectacular and it doesn't show the quality that other Kinect games established over time. There is nothing magical here.
    • 50 Metascore
    • 61 Critic Score
    Especially online I had quite some fun with this strategy that not even remotely tries to hide that it is a StarCraft clone. And to be honest – there isn't much more to it. Somewhat entertaining.
    • 77 Metascore
    • 80 Critic Score
    It is a very entertaining platformer but it's missing the genius of a Super Mario Galaxy or the sheer craziness of a Rayman: Origins. But what's there is definitely enough for a spot in the hall of fame of the best revivals.
    • 84 Metascore
    • 80 Critic Score
    The narrative mix of historical facts and fictitious involvement of the main characters is more believable than ever. The new engine has its flaws but paints beautiful vistas while presenting more detailed characters than its predecessors. But even though this is a package loaded with content, it is far from perfect and lacks connection between all the interesting ideas.
    • 82 Metascore
    • 84 Critic Score
    I wish that Level 5 would take some more risks and implement some new ideas. On the other hand the series' proven qualities shine through at every corner: You'll get well conceived puzzles by the bucket, a comfortable multi-tiered help system and an interesting adventure story with charming cartoon sequences.
    • 79 Metascore
    • 78 Critic Score
    Precipice of Darkness 3 is not only a brilliant Final Fantasy spoof, but an astonishingly well working 16Bit-RPG. The combat system with its wicked classes is well-though-out. Unfortunately the game is rather short.
    • 64 Metascore
    • 77 Critic Score
    The two greenskins going to war to end the human tyranny are good for some entertaining hours, but you have to have a soft spot for uncommon heroes and situations.
    • 69 Metascore
    • 77 Critic Score
    All the new ingredients like the team dynamics sound interesting, but are not integrated well, thus interrupting the flow. But take them away and you have hardly anything left but a slightly updated version of last years' iteration, which you can get for less than half price.
    • 51 Metascore
    • 60 Critic Score
    I was looking forward to this reboot. I like simple and lightning fast arcade action on wheels. But why did the developers focus so much on trial & error? With almost each and every one of the surprisingly varied missions it is not my skills that decide the outcome, but my ability to learn the level...
    • 73 Metascore
    • 60 Critic Score
    War of the Roses is what happens when you cross medieval weaponry with the Battlefield-franchise. It is motivating to fight for your next level up and the spoils that come with it, but nonetheless this game feels like it is released prematurely.
    • 55 Metascore
    • 69 Critic Score
    If you dissect Warfighter, every little aspect is better than in its predecessor, which in the end only means minimal progress. As a whole it is nothing more than an average shooter that has problems in leaving its mark.
    • 80 Metascore
    • 70 Critic Score
    Depending on the collection of Skylander figures that you already own, the number of areas that can just be opened by your wallet will vary – and so will the fun you will have with the Giants. That aside the new adventure in the Skylands shows improvements on almost every level.
    • 81 Metascore
    • 85 Critic Score
    As if you need further proof that episodic games can enhance the experience in terms of dramatic and narrative value. I can't wait for the finale.
    • 74 Metascore
    • 80 Critic Score
    This is a charming puzzler with a unique setting and varied tasks. But is also rather short and a little too easy.
    • 80 Metascore
    • 80 Critic Score
    I want to find 'em all, catch 'em all and train 'em all. But on the other side I dread the level grind, the shallow role-playing and the rocky online connectivity. Then again you get solid and motivating entertainment over weeks, months, if not years. But I am not as euphoric as I thought I should be.
    • 85 Metascore
    • 88 Critic Score
    It is tremendous fun to cruise through a breathtaking virtual Colorado, explore and listen to the fantastic soundtrack. On top of that the brilliant driving physics show that the Forza-DNA is still intact and working. But AI problems, a missing split-screen and the reduction to a maximum of eight players online eventually show that there is still room for improvement.
    • 63 Metascore
    • 56 Critic Score
    In his best moments Sam is still Sam, with action as shallow as powerful. But most of the time he feels like a shadow of his former self.
    • 55 Metascore
    • 46 Critic Score
    In theory Mugen Souls offers everything fans of tactical adventures crave for. But in the end the humor seems too forced, the tactics are as superficial as the story.
    • 67 Metascore
    • 58 Critic Score
    For an eight year old game, this action classic has aged well. But nonetheless this seemingly complete package is disappointing, mainly because id decided to improve most of its content to the worse.
    • 86 Metascore
    • 85 Critic Score
    The motion recognition works well, the choreographies are as varied as they are challenging, plus you can import the predecessors' tracks (for a small fee). And even this year Harmonix moved forward in terms of party-play there is still lots of room for improvement in this area. Four players simultaneously anyone?
    • 77 Metascore
    • 81 Critic Score
    Start up, choose your song, have fun. It is as easy as that. And you can even enjoy the dancing with up to four players. Nonetheless Just Dance could improve on a level of motion recognition. Sometimes it still is too easy to mislead the system into giving you credit for something you didn't do properly.
    • 82 Metascore
    • 83 Critic Score
    Mists of Pandaria is an extensive expansion going further than just adding raids and dungeons. The mechanical simplifications and the ridiculous amount of standard quests are annoying though.
    • 72 Metascore
    • 78 Critic Score
    This is like a visit to your favorite burger joint: Once you start, it is hard to stop. But unfortunately the shark rampage doesn't last too long, leaving you hungry for more.

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