4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 74 Metascore
    • 68 Critic Score
    As an occasional loot run snack it serves its purpose. Just don’t expect anything fancy.
    • 72 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 68 Critic Score
    At first glance this is a dream come true for creative gamers. The custom worlds look neat, the mechanics give you a lot of freedom from action-adventures up to sports games and retro revivals. But you’ll definitely need to spend more time to get decent results than in the LittleBigPlanet-series. On top of that there is a distinct in-app-purchase-flavor.
    • 67 Metascore
    • 68 Critic Score
    Interesting, but technically unsound fantasy adventure emulating J-RPGs of the PlayStation era.
    • 64 Metascore
    • 68 Critic Score
    When it comes to content, this is the most comprehensive version of Warriors Orochi 3 – especially the Duel mode is an interesting addition. But with framerate problems as well as less detailed textures than on 360 or PS3 it is hard to wholeheartedly recommend this game.
    • 74 Metascore
    • 68 Critic Score
    While mechanically and visually A.o.T. 2 shows improvement in almost every aspect to its predecessor the retelling of the “old” story that takes place over two thirds of the campaign playtime is definitely a downer.
    • 71 Metascore
    • 68 Critic Score
    One of the best GT3-simulations is held back on PS4 by technical problems and missing features.
    • 64 Metascore
    • 68 Critic Score
    This hack & slay doesn’t show any major flaws, but it also doesn’t excel at anything. Solid entertainment if you’re finished already with Van Helsing and need another helping of blood, guts and loot.
    • 74 Metascore
    • 68 Critic Score
    Masters of Anima sometimes feels like Pikmin, sometimes like Overlord. And sometimes it shows a mind of its own, while the controls never give the feeling that you as a player are a true master.
    • 66 Metascore
    • 68 Critic Score
    I like the theme. I like the narrative and I think it is an interesting approach to combine storytelling and management. It is in desperate need of variety, though.
    • 62 Metascore
    • 68 Critic Score
    This is an appealing mix of various sports. It would be even better, if it would offer a real career mode instead of the demotivating card collection progress.
    • 79 Metascore
    • 68 Critic Score
    If you want nothing more than a party snack, this is it – especially with the cross-platform gaming. But in the long run it lacks variety.
    • 68 Metascore
    • 68 Critic Score
    The Director’s Cut definitely is better than the original. The difficulty is more balanced, the art design is more focused and on top you’ll get added content. There are still deficits in regards of atmosphere and dramatic composition.
    • 74 Metascore
    • 68 Critic Score
    Funny Zelda clone with outlandish characters and crafty items. But it lacks depth as well as challenge – and is over quite quickly.
    • 75 Metascore
    • 68 Critic Score
    Thousands of bugs against eight soldiers: The mix between real time tactics and tower defense has its moments, but the mechanics get stale too soon.
    • 70 Metascore
    • 68 Critic Score
    This challenging battle platformer feels like a three-dimensional Hollow Knight spiced up with Zelda and Souls. That may sound great, but the lackluster art-design, some frustrating deficits as well as bugs hold Blue Fire back.
    • 64 Metascore
    • 68 Critic Score
    Ambitious action-adventure with a strong story and a beautiful visual direction. The superficial mechanics are average at best, though.
    • tbd Metascore
    • 68 Critic Score
    Forget the lame story and the superficial exploration. The battle system and the art design could convince you to sink your teeth into this turn based tactics RPG.
    • 71 Metascore
    • 68 Critic Score
    So this is what you get if you mix Castle Crashers, Guardian Heroes and Odin Sphere. But even though you feel right at home with its Golden-Axe’ish feel this in the end is as forgettable as the story.
    • 81 Metascore
    • 68 Critic Score
    On PS4 Pro with framerate prioritized you’ll get an almost identical experience like on current consoles or PC – an impressive port from Capcom.
    • 60 Metascore
    • 68 Critic Score
    Passably charming Dark Souls copy, with which a small team has risen. Seen as an ode to the great role model and at a relatively low price, the Elden Blues has disappeared for at least a few hours.
    • tbd Metascore
    • 68 Critic Score
    Brutal top-down-shooter with appealing retro presentation. But bar any new ideas and not long-lived, especially since they left out a co-op mode.
    • 69 Metascore
    • 68 Critic Score
    It shows off some interesting features which could have made Valhalla Hills truly unique, but when it comes to variety, depth and diversity, it fails to impress.
    • 79 Metascore
    • 68 Critic Score
    A solid and bloody zombie hunt, that neither offers server browser or user content, but makes up for it with bonus material and integrated DLC.
    • 73 Metascore
    • 68 Critic Score
    Strategically this is a powerhouse, but in terms of presentation, accessabiltiy and structure this is a step back compared to its predecessor.
    • tbd Metascore
    • 68 Critic Score
    Solid builder that reminds you of classics like Theme Hospital - without delivering the depth or humor, though.
    • 80 Metascore
    • 68 Critic Score
    Although there is almost every cyberpunk cliché to be found somewhere, the themes and dialogues are put together well. Which can’t be said about the actual playing mechanics, since they leave a lot to be desired.
    • 68 Metascore
    • 68 Critic Score
    This is pure turn-based mediocrity. It is conservative in every aspect and takes no risks whatsoever. On the other hand, it doesn’t do anything particularly bad.
    • 59 Metascore
    • 68 Critic Score
    The arcade dogfights deliver quite a punch, the mission design is simple, but effective. It reminds me a little of Crimson Skies, although it never even remotely reaches its brilliance.
    • 75 Metascore
    • 68 Critic Score
    Killing Floor 2 can be a neat but casual online gore-fest. But even with the interesting classes it lacks variety in terms of enemies, bosses and thrills, so you’re limited to hours of grind on the same maps against the same groups of enemies.

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