4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 65 Metascore
    • 70 Critic Score
    A colorful combo bang in the style of Genshin Impact, Bayonetta and Dynasty Warriors cannot hide the weak visuals of the surroundings and a repetitive gameplay.
    • 67 Metascore
    • 70 Critic Score
    Gylt is an accessible mix of stealth and puzzles in an interesting storytelling environment. Unfortunately Tequila Works runs out of ideas too fast, though.
    • 85 Metascore
    • 70 Critic Score
    While the concept with its “groundhog day of destruction” is intriguing, the technical as well as mechanical execution is not.
    • tbd Metascore
    • 70 Critic Score
    Solid old-school dungeon crawler with quite challenging puzzles.
    • tbd Metascore
    • 70 Critic Score
    Definitely better than the first expansion, even though the mission design is flawed while the paleo botany content is a bit superficially implemented.
    • tbd Metascore
    • 70 Critic Score
    A simple, yet entertaining old school point&click adventure.
    • 72 Metascore
    • 70 Critic Score
    The crossover of Bridge Constructor and The Walking Dead works well, but doesn’t offer the creative energy from Bridge Constructor: Portal.
    • 72 Metascore
    • 70 Critic Score
    Larry is back. Not as lude, but charming nonetheless. Too bad that the finicky inventory as as well as sometimes illogical puzzles con become frustrating at times.
    • 77 Metascore
    • 70 Critic Score
    The LEGO expansion scores with a great toy world and of course everything that is great about the main game,, but lack of content as well as missing active building are quite disappointing.
    • 71 Metascore
    • 70 Critic Score
    It is not just the frustration that comes with the randomly filled and arranged levels and the difficulty spikes that can occur that harm this nonetheless entertaining roguelite shooter. It is rather the technical hiccups that you wouldn’t expect on current console systems.
    • 76 Metascore
    • 70 Critic Score
    Most of the puzzles are well balanced and cleverly connected – a bit of experimenting quickly leads to the correct solution. Although finding alternative paths can be frustrating.
    • 65 Metascore
    • 70 Critic Score
    The difficulty level goes way beyond what you usually describe as "challenging, but fair" – this is do-or-die-retro-feeling. This illegitimate spawn of Ghosts'n Goblins and the humour of Monty Python doesn't disappoint when it comes to the audiovisual design. Unfortunately the mechanics are not near as creative.
    • 52 Metascore
    • 70 Critic Score
    Mighty No. 9 suffers mainly from one problem: An identity crisis. Technical difficulties aside Mighty just can’t manage to step out of MegaMan’s shadow. It feels more like a solid homage than a serious contender.
    • 70 Metascore
    • 70 Critic Score
    140
    Colorful, minimalistic, creative. A very short, but entertaining skill test with very reduced retro visuals.
    • tbd Metascore
    • 70 Critic Score
    The botanical garden is a better fit for the citybuilding world of Anno 1800 than the sunken treasures. Still fresh production lines or new goods are dearly missed.
    • 64 Metascore
    • 70 Critic Score
    This is definitely not what the fans wanted nor what they expected from a new Metroid game. But as a coop shooter it is fairly decent nonetheless.
    • 79 Metascore
    • 70 Critic Score
    Assassin's Creed Shadows immerses us in a beautiful and, above all, atmospheric feudal Japan, where individual aspects of the game have been cleverly improved. However, an unexciting story, weaknesses in the AI and the repetitive, monotonous gameplay prevent the latest installment in the series from generating much excitement.
    • 57 Metascore
    • 70 Critic Score
    A lot of the problems that made its PS3-sibling such a bittersweet pleasure to play are gone. But while I can appreciate the effort Acquire made to enhance and improve the surreal vampire/beat-em-up/roleplaying mix, still a lot of the potential remains untouched.
    • 68 Metascore
    • 70 Critic Score
    The arcade approach actually works – in a way. But with outdated visuals, AI problems and a few other issues this is less enticing than its predecessor and a racing game that fails to define its character.
    • 73 Metascore
    • 70 Critic Score
    It can’t keep up with Legend of Grimrock or the group tactics of Etrian Odyssey. But nonetheless this is a labour of love that will keep fans of retro dungeon crawler happy.
    • 80 Metascore
    • 70 Critic Score
    Depending on the collection of Skylander figures that you already own, the number of areas that can just be opened by your wallet will vary – and so will the fun you will have with the Giants. That aside the new adventure in the Skylands shows improvements on almost every level.
    • 75 Metascore
    • 70 Critic Score
    Technically solid port of a 23 year old shooter. The once N64 exclusive episode can’t keep up with modern retro shooters, but still delivers a lot of fun.
    • 73 Metascore
    • 70 Critic Score
    AWE has problems to separate itself from the main game in almost every aspect. The connections to Alan Wake are interesting, but rather an appetizer. ‘The Foundation’ is the better expansion.
    • 74 Metascore
    • 70 Critic Score
    Even though the acrobatic slay-em-all gets dreary after a while, this is a solid action game set in the unforgiven Attack on Titan universe.
    • tbd Metascore
    • 70 Critic Score
    The five new missions are varied and intense, but overall there is a serious lack of content.
    • 80 Metascore
    • 70 Critic Score
    At its core this is first class hockey. But the virtual standstill in almost all areas while focusing more on arcade aspects makes me go back to last years’ version.
    • 72 Metascore
    • 70 Critic Score
    Compared to games like The Raven everything seems old-fashioned. But in a kinda good way.
    • 70 Metascore
    • 70 Critic Score
    Leviathan combines real time strategy with turn based elements and confronts me with fleet combination and ship specialization. Unfortunately the campaign is too short and suffers from weak presentation. The multiplayer skirmishes are actually quite good though.
    • tbd Metascore
    • 70 Critic Score
    Two years after ist PC premiere the Vikings start their realtime battles in a diorama-setting with tabletop flair.
    • 69 Metascore
    • 70 Critic Score
    With the added campaign, more traps and improved (yet still not contemporary) visuals, the Nightmare Princess on PS4 is the best Deception 4 you can get. Too bad that Tecmo Koei didn’t improve AI as well.

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