4P.de's Scores

  • Games
For 3,823 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3837 game reviews
    • 66 Metascore
    • 71 Critic Score
    Compared to masterful strategy like Total War the medieval realtime battles lack detail, challenge and tactical depth. But King Arthur is saved by its atmospheric roleplaying part that reflects the darkness, insecurity and quest for meaning in the post-roman era.
    • 79 Metascore
    • 71 Critic Score
    Lovely characters, stylish 2D HD graphics and a catchy soundtrack - it could have been so nice if performance weaknesses and accumulated interruptions hadn't noticeably spoiled the experience.
    • 75 Metascore
    • 71 Critic Score
    This is an interesting twist on real time strategy that soon showcases its unique dynamics. But it is rather short and gets repetitive too soon.
    • 88 Metascore
    • 71 Critic Score
    Alien Breed was and still is very challenging dual-stick-action. Unfortunately the virtual sticks are not as accurate as needed to survive the tough enemies. Nonetheless even over 20 years after its debut Alien Breed is still cool.
    • 63 Metascore
    • 71 Critic Score
    Even though enemy waves are being generated from mp3 music, they hardly reflect its rhythm and sound. Co-operative play is a plus, while unlocking and combining an abundance of specials will keep you playing.
    • 93 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 71 Critic Score
    Controls are easy to pick up, the rank and reward system is motivating, the choice of playable characters is surprisingly large. But when it comes to maps and modes, the content falls short.
    • 69 Metascore
    • 71 Critic Score
    Samurai adventure presented on film with a lot of Japanese flair and authentic voice output - unfortunately monotonously structured and playfully banal.
    • 74 Metascore
    • 71 Critic Score
    On the surface there is nothing that Master of Orion does wrong – considering it is a new interpretation of a classic. But if you are looking for deeper gaming systems, more implications due to the various factions or any creativity, look somewhere else. In the end this is traditional 4X strategy – albeit looking awesome most of the time.
    • 66 Metascore
    • 71 Critic Score
    I love DriveClub VR for its competent driving physics, the concept and the heightened immersion behind the wheel. But the visual compromises Sony had to settle for take a lot of the atmosphere away.
    • 69 Metascore
    • 71 Critic Score
    A very clean port of the best musou brawler outside of Omega Force’s Warriors games.
    • 75 Metascore
    • 71 Critic Score
    While better than its predecessor, Dungeons 3 still is miles away from the classic Dungeon Keeper 2. While the core mechanics are pretty decent, there still is a lot of untapped potential left. Instead the team focused on the narrative with its abysmal jokes - the script is a gag-a-thon that manages to miss its target in almost every aspect.
    • tbd Metascore
    • 71 Critic Score
    Funny, but mechanically quite unspectacular action roleplaying game with an ill-starred smith as main character.
    • 64 Metascore
    • 70 Critic Score
    The technology, which is impressive in places, stumbles over questionable design decisions, an uninspired game world and a combat system that is only visually exciting.
    • tbd Metascore
    • 70 Critic Score
    This is a neat addition, if you’re keen on broadening the aesthetics, but in terms of principal content there is not enough.
    • tbd Metascore
    • 70 Critic Score
    Mechanically well executed rhythm game that takes a page out of Samba De Amigo’s book. It seriously lacks content though.
    • tbd Metascore
    • 70 Critic Score
    Hardcore survival horror with an interesting story and great art style, but also a high frustration factor.
    • 82 Metascore
    • 70 Critic Score
    Tricky puzzle fast food that will keep fans of randomly generated dungeon action busy.
    • 68 Metascore
    • 70 Critic Score
    If you have the right group accompanying you, the amount of fun found in the repetitive stages is surprisingly high. Arrowhead delivers a solid Gauntlet experience that stays true to the old (and sometimes not very well aged) formula while adding a few modern sprinkles.
    • 83 Metascore
    • 70 Critic Score
    I wish I could love Kid Icarus more. Because in theory it has everything: A top-notch presentation, loads of minigames and stuff on the side that is almost more interesting than the campaign, a brilliant soundtrack. But there is one thing that overshadows everything: The frustrating controls!
    • 76 Metascore
    • 70 Critic Score
    The diorama puzzles are easy on the eyes and show off creative ideas, but with a playtime of close to 2 hours this journey is extremely short lived.
    • 87 Metascore
    • 70 Critic Score
    If you label a game Max Payne you should put Max Payne in it. I loved Max, because he had style and character – like a good whiskey. But this tastes like a colorful cocktail and plays like an explosive military shooter with Latinas in their stringtangas dancing to the bullet-staccato. Nonetheless you'll get solid entertainment with cynical comments, convincing digital actors and the occasional bullet in the head.
    • 59 Metascore
    • 70 Critic Score
    As a multiplayer shooter, this would be merely below average. But as part of the consistent online universe that is EVE it delivers an interesting twist, that made me look beyond the parts that hold Dust back.
    • 73 Metascore
    • 70 Critic Score
    Two charming but old-fashioned survival horrors with more trial & error than suspense.
    • 79 Metascore
    • 70 Critic Score
    All the additions brought to the strategic table by Rise and Fall fit harmonically into the main game. But they rarely constitute this to be a must-have. Especially since it doesn’t address one of the main problems of the main game, the sometimes highly incompetent AI.
    • 79 Metascore
    • 70 Critic Score
    Metal: Hellsinger is an exciting genre fusion with a great soundtrack. Scope, arsenal, boss design and enemy variety leave a lot to be desired.
    • 73 Metascore
    • 70 Critic Score
    Conceptually this is an interesting remembrance artwork for the first World War. The challenge level is low though and there is a lack of ruthlessness. Entertaining nonetheless.
    • 62 Metascore
    • 70 Critic Score
    While overall this is a decent collection of the “logistics strategy” franchise with solidly modernized ports, the magic has diminished over the years.
    • 72 Metascore
    • 70 Critic Score
    When the parents Quake and Contra choose Marus Fenix as a nanny, this is what their offspring might look like in puberty. Butcher is loud. It is bloody. It is challenging - unless you play on Casual, which definitely is for wussies.
    • 56 Metascore
    • 70 Critic Score
    You have to play it to feel the impact: Technically horrible action-adventure with a small, but open world that draws ist string from ist absurd characters.

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