4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 56 Metascore
    • 73 Critic Score
    It is a step in the right direction - but nothing more. While the more tactical fight system plays refreshingly different from the past-gen versions it still lacks refinement and balancing.
    • 74 Metascore
    • 73 Critic Score
    While the economy model is superficial at times it is a lot of fun to lay tracks, connect the cities and drive as a passenger. A solid logistics sim with model railroad appeal.
    • 71 Metascore
    • 73 Critic Score
    This anime roleplaying game from the Neptunia team is full of charming antiheroes as well as redundant mechanics.
    • 67 Metascore
    • 73 Critic Score
    With its active character development and the local co-op play the Enhanced Edition of Redeemer is slightly better than the visceral barebone brawler in its original form.
    • 79 Metascore
    • 73 Critic Score
    Small and sometimes clumsy, but nonetheless charming action adventure in the tradition of The Legend of Zelda.
    • 74 Metascore
    • 73 Critic Score
    Overall the Switch port of Bulletstorm is technically sound, but sometimes shows its ugly face with bland textures. At its core it is still one of the most entertaining and unusual shooters around, but lacks not only multiplayer-capability but a certain swag to go with it.
    • 61 Metascore
    • 73 Critic Score
    While the resource collection is quite motivating and delivers a tense experience, the shooter shows some flaws and the pay-to-win option is simply aggravating.
    • 78 Metascore
    • 73 Critic Score
    The predecessor’s upward trend is continued. But nonetheless technically as well as mechanically there is plenty of room for optimization.
    • 72 Metascore
    • 72 Critic Score
    Minimalistic, but stylish slotcar racer that puts you in the middle of a beautiful scenery.
    • 78 Metascore
    • 72 Critic Score
    The typical motivational loop of level exploration, dynamic action, death and character improvement works well. That is until it falls into the hole of redundant content that eventually catches up to almost all roguelikes.
    • 62 Metascore
    • 72 Critic Score
    The new mechanics introduced show a lot of potential and could have made the final chapter of the Chronicles trilogy very special. Unfortunately Climax doesn’t trust themselves and throw more in the mix that is needed. Especially the overused and unnecessary trial-and-error I could have done without.
    • 70 Metascore
    • 72 Critic Score
    Competent real-time strategy with a varied campaign but overall too little scope.
    • 77 Metascore
    • 72 Critic Score
    This is a pleasant surprise. It is limited in certain aspects but the dynamic skirmishes are brutal and deliver.
    • 76 Metascore
    • 72 Critic Score
    It offers you a decent amount of content with the open Chronicle mode taking all the glory. Aside from that don’t expect the Samurais to stray too far from the proven formula.
    • 70 Metascore
    • 72 Critic Score
    In its best moments Vampyr is an atmospheric action roleplaying game with great dialogue and motivating battles. But you also get your fair share of limited exploration as well as all-you-can-loot-mentality that is more constricting than helpful.
    • 75 Metascore
    • 72 Critic Score
    This is an interesting arena brawler with lots of action and Sony celebrity cast. It can get quite chaotic though.
    • 68 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 72 Critic Score
    Portal versus Lovecraft? Sounds intriguing. Unfortuntaly subtle horror is not Magrunner’s strength. But the puzzle and leveldesign is solid enough to entertain.
    • 68 Metascore
    • 72 Critic Score
    Pleasant Soulslike with a well thought-out, fast combat system and a crisp level of difficulty, which often goes too far.
    • 81 Metascore
    • 72 Critic Score
    Wonderfully weird and always surprising: Indika is a real experience that is worth a look despite the monotonous gameplay.
    • 74 Metascore
    • 72 Critic Score
    TRI
    TRI shows a clever concept but is afraid to explore its depths and lacks a decent narrative.
    • 63 Metascore
    • 72 Critic Score
    Conceptually interesting hide-and-seek that rewards cleverness, but lacks variety.
    • 68 Metascore
    • 72 Critic Score
    The mechanical core of this free-to-play hack&slay is more than solid and should satisfy all the loot-hungry superheroes out there with its rich content. Unfortunately not all microtransactions are cosmetic only, while the visuals seem outdated most of the time.
    • 74 Metascore
    • 72 Critic Score
    The constant circle of death, character improvement and another try in this randomly generated pyramids serves its purposes as fast food fps action.
    • 62 Metascore
    • 72 Critic Score
    What is there, entertains only briefly - and the banishment of the other episodes behind a payment barrier is crap. The scope could also be more generous in general: If you deduct Stockpile, which is currently too haphazardly for me, only three modes remain in very similar arenas; The character skills and special attacks of the hero cars are too interchangeable for me. Ultimately, however, I'm curious to see where the journey with Destruction AllStars is going - both in terms of new content and the question of whether it might become a full-price title at the beginning of April.
    • 77 Metascore
    • 72 Critic Score
    It is the storytelling that keeps Republique interesting. The stealth mechanics are not up to common standards, but the dystopian setting manages to salvage a lot.
    • 69 Metascore
    • 72 Critic Score
    Unraveling the mysteries of the game mechanics set in this mystical environment is the main motivation. At least until you are lulled into the tranquil setting and start realizing that you are following a monotonous future unfolding here and there...
    • 77 Metascore
    • 72 Critic Score
    An entertaining thriller adventure with supernatural puzzles that is overshadowed by technical flaws.
    • 80 Metascore
    • 72 Critic Score
    In terms of storytelling, atmosphere and visuals Metro is up there with the heavyweights like BioShock Infinite. But the action is rather ordinary and held back by the appalling AI.
    • 78 Metascore
    • 72 Critic Score
    The looter-shooter-concept is still motivating. But after ten years with only modest progress since the first lootfest on Pandora, it feels a bit dowdy - and don’t forget the occasional technical problem.

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