4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 62 Metascore
    • 72 Critic Score
    It has its flaws, but nonetheless the constant change of abilities that first perfectly to the level design makes this one of the better entries in the Sonic games of late.
    • tbd Metascore
    • 72 Critic Score
    If you have the chance to play it on an old system with Kinect this is a decent rhythm game.
    • tbd Metascore
    • 72 Critic Score
    Charming retro racer for high-speed purists and hunters for best times, but it's annoying with a few small details and doesn't live up to the competition.
    • 77 Metascore
    • 72 Critic Score
    If you like a modern take on Golden Axe and can enjoy the comic design, you’ll get a decent amount of fun out of this brawler.
    • 86 Metascore
    • 72 Critic Score
    It looks great, it plays surprisingly well, but there is still quite some distance to the likes of Infinity Blade 2, which simply offers more of everything.
    • 74 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 72 Critic Score
    While Neocore missed out on the chance to bring the awesome Final Cut to the PlayStation, they nonetheless delivered the best console version of what is a modern hack&slay classic that emerged from the indie scene.
    • tbd Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 72 Critic Score
    The tactical space battles are great, but deserve more variety as well as a better campaign design.
    • 74 Metascore
    • 72 Critic Score
    The mechanical core stood the test of time, unlike the visuals. I am still waiting for Onimusha to get a decent sequel or the Resident Evil 2 treatment.
    • 70 Metascore
    • 72 Critic Score
    Was it the right decision to bring wrestling back to the PC? With the abundance of sports games on this platform you would definitely think so. But as a straight port from the HD console versions it shares the same problems when it comes to presentation or controls. But as with the console siblings there is hope that new edition (which will hopefully come to PC as well) will step up to the plate and improve. The foundation is solid.
    • 71 Metascore
    • 72 Critic Score
    If you like your action-adventure with a strong dose of 90’s retro flair, this is worth a look. But the challenging jump-and-run mechanics can’t hide the fact, that the mission design is a little too old school for its own good.
    • 75 Metascore
    • 72 Critic Score
    Akai Katana doesn't give you the creative absurdity of Deathsmiles, the overkill of Dodonpachi Resurrection or the sheer beauty of Sine Mora. If you're a bullet hell fan, you'll get solid, but short lived entertainment.
    • 75 Metascore
    • 72 Critic Score
    A beautiful fox adventure with an important message, playful but not rich enough.
    • 70 Metascore
    • 72 Critic Score
    Solid WWII strategy with pathfinding problems, lack of multiplayer content and brash presentation.
    • 60 Metascore
    • 72 Critic Score
    I expected more. The concept is interesting, the puzzles at their core entertaining. But everything seems disconnected somehow.
    • 75 Metascore
    • 72 Critic Score
    You’ll see that at WayForward there are some Duck Tales fans at work. From animations to remixes of the original soundtrack this jump&run delivers retro feeling. More puzzles, abilities or contemporary ideas would work wonders though.
    • 74 Metascore
    • 72 Critic Score
    With the Architect’s Edition you get lots of content for this re-imagination of the classic Sim Tower. But even that can’t help the lack of mechanical diversity.
    • 75 Metascore
    • 72 Critic Score
    Railgrade is a nice small-scale logistics puzzle that is solidly entertaining despite its mechanical limitations and works well on the go.
    • 72 Metascore
    • 72 Critic Score
    A solid debut: an all-round superior puzzle adventure with a beautiful design and subtle horror that is neither original nor challenging in terms of play.
    • 64 Metascore
    • 72 Critic Score
    If you own the PS2 original, you don’t need this. But if you are new to this kung fu cat you’ll get a fair amount of classic action adventure for a decent price.
    • 69 Metascore
    • 72 Critic Score
    This is an entertaining but very superficial outing on the centre court. Camelot is far away from what made their GameCube tennis an instant classic.
    • 65 Metascore
    • 72 Critic Score
    A charming post nuclear adventure.
    • 64 Metascore
    • 72 Critic Score
    It could have been an impressive start into the Formula 1 era on current console systems. Visually mostly impressive and with convincing driving physics Codemasters is on the right path. But the overly aggressive AI, the inconsistent penalty system and the disappointing damage system combined with the even further reduced content make sure that this is nothing more than a good foundation on which to build.
    • 70 Metascore
    • 72 Critic Score
    The relentless difficulty level hides some potential for frustration. But nonetheless the handling is surprisingly simple, the level design is interesting.
    • 72 Metascore
    • 72 Critic Score
    Solid hack'n'slash reminiscence with a touch of Berserk and Devil May Cry, which falls short of its potential thanks to the poor combat camera.
    • 71 Metascore
    • 72 Critic Score
    In terms of content and base mechanics this is just as good as on PC, but Neocore still has problems to translate their engine to console. And it shows in a lot of areas - especially on the standard systems.
    • 69 Metascore
    • 72 Critic Score
    Is this really the Last Round? I doubt it. But that aside you’ll get a well filled beat-em-up package with subtle visual improvements. But it can’t hide that the base engine is from 2012.
    • 73 Metascore
    • 72 Critic Score
    Entertaing no-frills co-operative arcade-shooter with decent visuals. It says a lot if the highest praise you can give it, is to say, that it doesn’t do anything wrong.
    • 68 Metascore
    • 72 Critic Score
    A gorgeous looking cyberpunk world and intense shoot-outs: The Ascent is visually impressive and delivers bucketloads of shooting fun. But it is a complete failure in terms of storytelling and has a few (co-op) flaws.

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