4P.de's Scores

  • Games
For 3,823 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3837 game reviews
    • 70 Metascore
    • 72 Critic Score
    Pacer is better than the previously released Formula Fusion – but disappoints nonetheless despite its nice flight model.
    • 71 Metascore
    • 72 Critic Score
    While campaign and interface are not on par with genre standards, the skirmishes against AI controlled opponents and human generals surprise with explosive battles and unit variety.
    • tbd Metascore
    • 72 Critic Score
    The presentation is deterrent, but the core mechanics offer some fun, especially for a game-party.
    • 77 Metascore
    • 72 Critic Score
    Xeodrifter is pure minimalism: A steady running pace and a unchangable jump height is enough to take you on a charming, albeit short journey.
    • 73 Metascore
    • 72 Critic Score
    While in the beginning the battles are as dramatic as they are dynamic, in the end you’ll rather remember the clunky UI and the basic story.
    • 75 Metascore
    • 72 Critic Score
    The clearer focus on the campaign as well as the cool mythical troops and the setting are on spot, but total standstill in terms of battlefield mechanics and minor flaws make sure that Troy doesn’t reach its potential.
    • 72 Metascore
    • 72 Critic Score
    Whenever the authors finally get the chance to tell their story it evolves further than "Gears of Blade Runner". Nonetheless Binary Domain gets stuck somewhere in the middle between the eastern excellence of bossfights and the western school of modern shooter action.
    • 72 Metascore
    • 72 Critic Score
    In performance mode this cloud-version of Control works surprisingly well, but displays some compression errors. Quality mode on the other hand is utterly useless.
    • 72 Metascore
    • 72 Critic Score
    The beloved qualities of Borderlands 2 are still there, but the fun suffers from an unoptimized VR experience.
    • 64 Metascore
    • 72 Critic Score
    While the action is visceral and filled with brutal finishers, the battle system is facetted, yet not too complex. Too bad that the mechanics were wasted on mostly boring level design.
    • 68 Metascore
    • 71 Critic Score
    Solid and beginner-friendly survival-action with a decent crafting system and a big, yet diverse world as a playground. But be prepared for plenty of grind.
    • 73 Metascore
    • 71 Critic Score
    This is the best entry in the franchise yet: The level design is great and you have loads of options to get the job done. But the save system is very inflexible and the dumb enemies drag the experience down.
    • 67 Metascore
    • 71 Critic Score
    Right now this is the best musou action not coming from Tecmo Koei.
    • 58 Metascore
    • 71 Critic Score
    There Came an Echo with its surprisingly effective speech recognition is pure immersion. But it definitely could be more challenging, offering more tactical depth and more content in general.
    • 72 Metascore
    • 71 Critic Score
    Shallow, yet entertaining co-op carnage that lacks variety in the long run and only lives up to its potential with a full team.
    • 73 Metascore
    • 71 Critic Score
    The charming puzzle concept still is there, but without the touch surfaces of the Vita it loses some of its appeal.
    • 59 Metascore
    • 71 Critic Score
    I rather would have loved to experience a mellow action-adventure than this sequel that wants to surpass its predecessor in all areas – but fails to do so. Although there are a lot of interesting features and ideas, all of them just add small mistakes that add to the frustration.
    • 70 Metascore
    • 71 Critic Score
    The audiovisual design is as unique as it is special, but the mechanics are unnerving, frustrating and suffer from repitition.
    • 71 Metascore
    • 71 Critic Score
    Its biggest downfall is lack of useful content. With just five maps and three modes it's not enough to keep you playing for a longer period – even though the frantic action is quite entertaining. With better matchmaking and less focus on DLC the impostors would have a bigger survival chance.
    • 70 Metascore
    • 71 Critic Score
    A small game with a simple concept. Well executed though and with sufficient VR support you can get your daily speed fix. [Tested with Oculus Rift]
    • 73 Metascore
    • 71 Critic Score
    I can appreciate the effort, but in the end John Yesterday’s first adventure was better in every aspect. Having said that, the supernatural story with its bizzare dialogue and the clever designed puzzles still deliver a rock solid mystery thriller.
    • tbd Metascore
    • 71 Critic Score
    Solid races in selfmade gliders. The immersion in VR is hampered by the cumbersome pad controls in the menus. One of the few games that isn’t necessarily enhanced by VR integration.
    • 62 Metascore
    • 71 Critic Score
    Mechanically interesting Stealth-Action with loads of small weaknesses, but an interesting focus on teamplay and coordinate use of individual abilities. The better controls on PC give this version the edge.
    • 66 Metascore
    • 71 Critic Score
    This is pure skating, without façade climbing, without jackass, without useless cars or non-functioning skate hardware. At its core the mechanics are outdated, though.
    • 50 Metascore
    • 71 Critic Score
    With the focus shifting to the next-gen athletes, this is a tuned down version that doesn’t offer the content nor the fascination of last years’ wrestling extravaganza. The rock solid foundation is still there, though.
    • 68 Metascore
    • 71 Critic Score
    Yes, I miss a career, some races are too easy to win and in the end this hardly more than advanced arcade racing. But damn, this is fun while it lasts.
    • 75 Metascore
    • 71 Critic Score
    Nice farming game that lacks variety over time.
    • tbd Metascore
    • 71 Critic Score
    Pixel Star is the ideal shooter for your lunch brake giving you the essence of Geometry Wars or Super Stardust, but lacks in depth and diversity.
    • 73 Metascore
    • 71 Critic Score
    Kakarot is an entertaining option to relive and (of course) fight through the story of the anime - even with its superficial sidequests and the confusing presentation.
    • 64 Metascore
    • 71 Critic Score
    Is this the gold medal for Sega's Olympic venture? Not really, but it is definitely better than the Beijing predecessor.

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