4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 70 Metascore
    • 57 Critic Score
    It is annoying to see how Ubisoft sacrifices the logic of an open world for the sake of a chain of missions with little challenge. Within the blink of an eye open areas become restricted, people disappear and the heroine is not allowed to change her clothes anymore – which, by the way, is a great idea to camouflage her weaknesses.
    • 70 Metascore
    • 58 Critic Score
    This mobile racer definitely shows some potential, but with the concept of pay-to-win in-app-purchases and some rough edges in the design motivation grinds to a stop.
    • 70 Metascore
    • 45 Critic Score
    The controls and visuals are okay, the rest plainly isn’t.
    • 70 Metascore
    • 78 Critic Score
    If there is one aspect of modern stealth action it would be the pacing. Sometimes you feel like a hyperactive squirrel taking or killing everything that crosses your path. Styx is different: He demands thoughtful planning and that you take your time. And if you do that you’ll get a challenging and experience that is engrossingly different, albeit far from being perfect.
    • 70 Metascore
    • 78 Critic Score
    While it can’t shake off its mobile 3DS roots and is aged a bit, but this was and still is one of the better entries in the Resident Evil franchise.
    • 70 Metascore
    • 72 Critic Score
    Pacer is better than the previously released Formula Fusion – but disappoints nonetheless despite its nice flight model.
    • 70 Metascore
    • 60 Critic Score
    Razor’s Edge delivers more content and more gore compared to the original, but nonetheless the fearless Ryu Hayabusa is still miles away from his former self.
    • 70 Metascore
    • 80 Critic Score
    It doesn’t pull you in with the same force as Darkest Dungeon does, but this a more than decent alternative. If you like your turn-based tactics mixed with a hefty does of science fiction, this is definitely for you.
    • 70 Metascore
    • 60 Critic Score
    Even though the UI is clumsy the coordination of numerous planets is motivating while seeing your self-designed vessels blowing the enemy to smithereens gives you the extra kick. Too bad that a lot of weaknesses like rudimentary diplomacy options and restricted research makes this a very mediocre 4X experience.
    • 70 Metascore
    • 83 Critic Score
    Characters, puzzles, humor: The Cave bears the distinctive handwriting of its creator Ron Gilbert. But while this creative beauty was awakened after a 20-year-long slumber, it shows some facets that are not as pretty. The puzzles could be more elaborate, the level design more varied and the engine more fluent.
    • 70 Metascore
    • 80 Critic Score
    If you miss your daily dose of Advance Wars or need more in the likes of Wargroove, this is a definite recommendation. A charming and varied turn-based strategy.
    • 70 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 77 Critic Score
    Bizarre Souls-like with an interesting anime-design, but flaws in terms of visuals and storytelling.
    • 70 Metascore
    • 83 Critic Score
    As a party game, this is a sure hit: If you like to challenge your friend in couch-competitive play this is a thoroughly entertaining alternative to Bomberman and the like.
    • 70 Metascore
    • 66 Critic Score
    Surreal and unforgivingly sinister Adventure in a post-apocalyptic world that stumbles over the generic puzzle design.
    • 70 Metascore
    • 64 Critic Score
    On Vita this is an almost heartless and technically questionable conversion of what once was a very interesting mix of tactical battles and a kingdom builder.
    • 70 Metascore
    • 68 Critic Score
    A solid Tower Defense with loads of possibilities but general lack of variety within the battle system.
    • 70 Metascore
    • 69 Critic Score
    Sorcery is a charming adventure. But in the end you'll remember too much hectic destruction and too little mysterious magic.
    • 70 Metascore
    • 70 Critic Score
    Leviathan combines real time strategy with turn based elements and confronts me with fleet combination and ship specialization. Unfortunately the campaign is too short and suffers from weak presentation. The multiplayer skirmishes are actually quite good though.
    • 70 Metascore
    • 82 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 75 Critic Score
    If you have a lot of friends at your disposal, Zombie Army Trilogy offers decent entertainment on Switch thanks to a solid port.
    • 70 Metascore
    • 80 Critic Score
    Like never before Traveller’s Tales managed to capture the spirit of the source material, starting with the original score up to the almost perfect reenactment of iconic scenes by Lego characters. As for the rest: Well, it’s a Lego game.
    • 70 Metascore
    • 71 Critic Score
    A small game with a simple concept. Well executed though and with sufficient VR support you can get your daily speed fix. [Tested with Oculus Rift]
    • 70 Metascore
    • 58 Critic Score
    If World War Z proves one thing, then how exceptionally good Left 4 Dead was more than 10 years ago. It tries to emulate the formula but in the end fails to replicate the good times.
    • 70 Metascore
    • 65 Critic Score
    Offroad racing with good driving physics and appealing DualSense-utilization. In terms of modes, content and tutorials Milestone has taken quite a few steps back.
    • 70 Metascore
    • 70 Critic Score
    If you don’t own a New 3DS, stay away from this, since the old-gen 3DS-systems can’t cope with the technical requirements. If you are the owner of a new system though, you’ll get the same musou fun in Hyrule as on the Wii U.
    • 70 Metascore
    • 79 Critic Score
    Just like Sphere of Influence and Ascension the strategy focuses on development, diplomacy and warfare as core elements, with economic as well as political connections at its center. Overall it feels less refined than the predecessors, though.
    • 70 Metascore
    • 81 Critic Score
    Dustforce works well on a variety of levels. Unfortunately storytelling and accurate controls are not among them.
    • 70 Metascore
    • 60 Critic Score
    More of the same and unfortunately in every respect: The Treasure of Zone Zero brings more of the addictive gameplay loop and at the same time the well-known legacy that was rightly criticized with Pokémon Crimson & Crimson.
    • 70 Metascore
    • 65 Critic Score
    If you don’t need modern elements like a career mode, character development or golf lectures this is for you. Especially if you also don’t need licensed players or courses. Or up-to-date visuals.

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