4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 70 Metascore
    • 78 Critic Score
    While at the time this was the best outing of Neocore’s hack&slay series, just a little while later it was overshadowed by the “Final Cut”. And while on console you’ll find solid entertainment throughout, you still wish that the “Final Cut” would have been pushed forward.
    • 70 Metascore
    • 79 Critic Score
    Via licensed musou action (Hyrule Warriors, Dragon Quest Heroes), Omega Foprce finally managed to shake up their own franchises. Don’t expect a groundbreaking paradigm change and if you despise the mass battles you won’t find anything here. But fans will certainly embrace the little tweaks and best-of-attitude that not only shows in the roster but also in the mixture of gameplay elements.
    • 70 Metascore
    • 53 Critic Score
    Dejected criticism of capitalism that offers little in terms of narrative and makes gross blunders in pacing. In terms of gameplay, too, The Last Worker is unfortunately banal.
    • 70 Metascore
    • 70 Critic Score
    In terms of content you’ll get more Inazuma than ever before. But unfortunately it is also more of the same.
    • 70 Metascore
    • 80 Critic Score
    Welcome back... to Turrican. This collection is a wonderfully nostalgic flashback trip to a brilliant run-and-gun franchise, that still shows impressively, why it was so special back in the days.
    • 70 Metascore
    • 77 Critic Score
    Nintendo finds the right balance of arcade-fun, challenge, tradition and innovation. Technically it could achieve more, but especially the multiplayer fun makes up for the underwhelming presentation.
    • 70 Metascore
    • 73 Critic Score
    Solid JRPG with a motivating combat system, a strong soundtrack and an interesting, albeit bumpy, story. Dungeon and side mission designs, on the other hand, do not win a flower pot.
    • 70 Metascore
    • 67 Critic Score
    The first tactic game within the Musou-Universe since 2003 delivers decent fun. It is superficial at times and overall too easy, but with the character development and plenty of weapons console strategist get a fair amount of content.
    • 70 Metascore
    • 59 Critic Score
    It shows a lot of potential but at the latest when you get to the grinding stage (which is fairly early), you’ll find that the mechanics can’t back up all the potential there might be.
    • 70 Metascore
    • 70 Critic Score
    140
    Colorful, minimalistic, creative. A very short, but entertaining skill test with very reduced retro visuals.
    • 70 Metascore
    • 72 Critic Score
    In its best moments Vampyr is an atmospheric action roleplaying game with great dialogue and motivating battles. But you also get your fair share of limited exploration as well as all-you-can-loot-mentality that is more constricting than helpful.
    • 70 Metascore
    • 71 Critic Score
    The audiovisual design is as unique as it is special, but the mechanics are unnerving, frustrating and suffer from repitition.
    • 70 Metascore
    • 61 Critic Score
    Solid but repetitive turn based tactics.
    • 70 Metascore
    • 62 Critic Score
    Short co-op puzzler with interesting controls. There’s not much fun to be found, though.
    • 70 Metascore
    • 65 Critic Score
    A no-frills, but technically sound reissue of a solid game, that still doesn’t live up to its potential.
    • 70 Metascore
    • 83 Critic Score
    Rainbow Moon bedazzles with its classic turn based tactics in front of scenic backdrops. Story and characters could be better, but exploring the huge world, fighting countless battles and nurturing your heroes will keep you busy for weeks and months.
    • 70 Metascore
    • 83 Critic Score
    Fe
    Next to the beautiful art and sound design, Fe has some great moments - and one truly monumental. But unfortunately that moments is wasted to early in the game, followed my mechanical routine bar any surprises. It is entertaining throughout, but in the end it could have been much more. Nonetheless a good entry point for EA’s Originals indie label.
    • 70 Metascore
    • 68 Critic Score
    There is a lot of action and quite a bit of entertainment to be found in this twinstick shooter. Unfortunately it is quite short-lived as well and lacks content.
    • 70 Metascore
    • 72 Critic Score
    Was it the right decision to bring wrestling back to the PC? With the abundance of sports games on this platform you would definitely think so. But as a straight port from the HD console versions it shares the same problems when it comes to presentation or controls. But as with the console siblings there is hope that new edition (which will hopefully come to PC as well) will step up to the plate and improve. The foundation is solid.
    • 70 Metascore
    • 83 Critic Score
    New hardware, same old game. But that is not necessarily bad. Story and characters could be more elaborate, but classic turn based tactics drawn in appealing visuals is still as good as it always was.
    • 70 Metascore
    • 72 Critic Score
    Solid WWII strategy with pathfinding problems, lack of multiplayer content and brash presentation.
    • 70 Metascore
    • 78 Critic Score
    Good clean turn based RPG fun with a celebrity cast that transcends franchises and genres.
    • 70 Metascore
    • 74 Critic Score
    Even though the underlying emotion system leads to very entertaining results, EAs sitcom saga falls short of the expectations. Senseless omissions and Maxis’ no-risk-policy make this a game that will grow better with every expansion pack. But in this state it is not as good as its predecessor.
    • 70 Metascore
    • 68 Critic Score
    This is a solid shooter reliving in the tradition of Descent or Forsaken that lacks variety in the long run.
    • 70 Metascore
    • 75 Critic Score
    A rather typical arcade snack: In short bursts quite entertaining, but the longer you play the fascination fades away, even though the varying rule sets enhance the Snake- or Chu Chu Rocket-like mechanics.
    • 70 Metascore
    • 78 Critic Score
    If you enjoyed traveling around the universe with the Unreliable and its crew, you will find decent, yet short-lived additional entertainment with this detective story.
    • 70 Metascore
    • 78 Critic Score
    Even though the capabilities of the new system are underutilized, this is still a well executed physics puzzler that relies too often on trial & error.
    • 70 Metascore
    • 83 Critic Score
    There is no additional content, no added touch-controls but the magic of this charming role-playing game is still there.
    • 70 Metascore
    • 69 Critic Score
    For a short while Marooners presents neat party fun. But compared to games like Mario Party it lacks substance and content.
    • 70 Metascore
    • 80 Critic Score
    You might miss optimized configuration options, but otherwise you get the complete package of this soulful action-adventure.

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