4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 78 Metascore
    • 86 Critic Score
    It starts slow, but no matter where you look, Xillia gets more interesting the longer you play until it hits you with its full force of different viewpoints, gripping realtime battles and customization options.
    • 78 Metascore
    • 65 Critic Score
    It starts slow. Too slow. But once this playable novel gains momentum, it gets interesting.
    • 78 Metascore
    • 85 Critic Score
    Classic rhythm game with a high challenge level. If you can get past the idea that you’ll be humming to J-Pop you’ll find an exceptional music game.
    • 78 Metascore
    • 79 Critic Score
    A strong soccer game with a great presentation, more kicking women and a really good feel. FUT brings the same problems as always and the career is often no longer up to date.
    • 78 Metascore
    • 81 Critic Score
    Fascinating mechanical puzzles with you in the center.
    • 78 Metascore
    • 83 Critic Score
    How can you not like Lego Star Wars? Top notch presentation, an impeccable timing for the trademark humor and slight improvements within the proven mechanics make this a blast. Unfortunately the difficulty level is still very low while an online-option is still abundant.
    • 78 Metascore
    • 80 Critic Score
    Technically sound, this mix of tower defense, resource management and turn based tactics is as entertaining on Xbox One as it was on PC almost one and a half years ago.
    • 78 Metascore
    • 61 Critic Score
    Interesting, but way too easy remake of the NES Classic.
    • 78 Metascore
    • 85 Critic Score
    Lots of content, high framerates, a crisp port: Burnout Paradise still packs a punch and delivers tense arcade racing in an open world.
    • 78 Metascore
    • 81 Critic Score
    Behind the generic title hides a more than decent dungeon crawler with influences from JRPG and a very distinctive comic art-design. If Airship Syndicate would have ironed out the difficulty spikes it would have been even better.
    • 78 Metascore
    • 83 Critic Score
    Interesting mix of classic art and black humour à la Monty Python, wrapped in adventure mechanics.
    • 78 Metascore
    • 76 Critic Score
    Anything but colorless: Despite a certain degree of repetition, the Call to Order offers lively, fun single-player content for fans of Splatoon 3.
    • 78 Metascore
    • 70 Critic Score
    Appealing Papers, Please clone with a Brexit setting that lacks the dystopian atmosphere of its inspiration.
    • 78 Metascore
    • 83 Critic Score
    A tense tactical adventure in an absolutely convincing world that can’t keep the pace it is initially setting.
    • 78 Metascore
    • 79 Critic Score
    If you’ve spent time with Final Fantasy 14 a few years back, you will not recognize the reborn Eorzea. Everything seems better connected, better thought through and better executed.
    • 78 Metascore
    • 79 Critic Score
    Slightly disappointing adventure sequel which doesn't reach the standards set by part 1, but is saved by the bizarre humour.
    • 78 Metascore
    • 79 Critic Score
    Tense souls-like with a polarizing artdesign and technical flaws that stop it in its tracks.
    • 78 Metascore
    • 50 Critic Score
    This is a challenging and admirable project. But it isn’t an admirable game. Or good storytelling, since there can be no trace found of development of consistent continuation of thoughts. I applaud Ryan Green's courage to deal with his personal pain in this way, but nonetheless I feel excluded.
    • 78 Metascore
    • 82 Critic Score
    A clever puzzler that sort of plays like the swinging counterpart to TIS-100.
    • 78 Metascore
    • 70 Critic Score
    Green Planet is a decent expansion adding quite a bit to the endgame, without enhancing the main elements, though.
    • 78 Metascore
    • 81 Critic Score
    Emotional, atmospherically dense action role-playing game from the makers of Life is Strange, whose open world unfortunately suffers from a lack of diversity.
    • 78 Metascore
    • 85 Critic Score
    It might not be the prettiest game, but once you get the idea of utilizing the weapon changing gestures, the Centinels will keep you in a firm grip with their positively hectic battles and challenging boss encounters.
    • 78 Metascore
    • 60 Critic Score
    Tomodachi Life: Living the Dream reveals a little too clearly that it offers a predetermined template into which Miis are simply slotted. It simply needs more variety and a more specific engagement with the characters. Nevertheless, the template itself still allows for the creation of a colorful world—one whose fate you will want to continue following.
    • 78 Metascore
    • 78 Critic Score
    Solid golf entertainment for big and small players, for beginners and intermediates alike.
    • 78 Metascore
    • 83 Critic Score
    This is a grand simulation of ice hockey. But it while it shows off a few improvements the big significant changes are still missing.
    • 78 Metascore
    • 78 Critic Score
    Despite all the visual enhancements you can still see that the original is five years old. With that in mind, this is still a good and at times positively rough action role-playing game that is worth exploring.
    • 78 Metascore
    • 83 Critic Score
    This is one of those rare games where you have the feeling of playing something not seen or done before. Short, with a steep learning curve and a sometimes frustratingly high difficulty not everything is perfect, though.
    • 78 Metascore
    • 77 Critic Score
    The age of Capcom’s dragon tale is too visible. But overall you will still get a decent fantasy roleplaying experience.
    • 78 Metascore
    • 78 Critic Score
    The mobile killzone is not as refined as its stationary brethren. But it plays and looks well enough to make me start another one of its shortened missions.
    • 78 Metascore
    • 80 Critic Score
    So this what happens if you put a 2D-Max-Payne, Bulletstorm and The Club in a blender. Unfortunately the visceral action suffers from some visual hiccups.

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