4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • tbd Metascore
    • 60 Critic Score
    Playable Museum with a collection of 100 titles straight out of the pioneering phase of our favorite hobby. Unfortunately some very important classics are missing.
    • 67 Metascore
    • 60 Critic Score
    The archaic action-adventure feels a bit outdated. Nonetheless, little changes as well as the unique atmosphere make sure there is enough fascination and exploring ambition left.
    • 63 Metascore
    • 60 Critic Score
    I would like to love this game. And while it somehow works as an homage to one of the weirdest movie duos of all time, as a game it becomes too redundant too soon.
    • 68 Metascore
    • 60 Critic Score
    Little Inferno is a charming arcade-puzzler with an interesting approach to storytelling. But as soon as your curiosity gets worked up the game is already over. Nonetheless an interesting snack for your lunch break.
    • 73 Metascore
    • 60 Critic Score
    War of the Roses is what happens when you cross medieval weaponry with the Battlefield-franchise. It is motivating to fight for your next level up and the spoils that come with it, but nonetheless this game feels like it is released prematurely.
    • 49 Metascore
    • 60 Critic Score
    Even though I admire Platinum Games for what they have achieved this is merely an underwhelming license that showcases a solid fighting system and a bland narrative.
    • 51 Metascore
    • 60 Critic Score
    I was looking forward to this reboot. I like simple and lightning fast arcade action on wheels. But why did the developers focus so much on trial & error? With almost each and every one of the surprisingly varied missions it is not my skills that decide the outcome, but my ability to learn the level...
    • 59 Metascore
    • 60 Critic Score
    The narrative foundation sounds terrifyingly interesting, but you'll soon find out that as a character Lucius is disappointing. You'll encounter interesting puzzles on your way, but overall this adventure lacks pace and soul.
    • 54 Metascore
    • 60 Critic Score
    Nice setting, flat economy, boring real-time strategy. The Settlers - New Alliances is not a total catastrophe, but far from "good".
    • 68 Metascore
    • 60 Critic Score
    This is a solid over-the-top oldschool shooter carnage – that is, if no bugs, shallow jokes or monotonous level design get in the way.
    • 68 Metascore
    • 60 Critic Score
    A charming, poetic journey by an unusual duo that falls short of expectations, sometimes annoys and occasionally inspires.
    • 74 Metascore
    • 60 Critic Score
    A lot of mechanics are mashed: battle tactics, roleplaying, strategic base building, crafting, survival elements and more. Unfortunately they are not merged very well, leaving a feeling that is not a Jack-of-all-trades and even less a master of anything.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 60 Critic Score
    It is a nice trip down memory lane, but against modern competition like Castle Crashers or Odin Sphere this multiplayer brawler shows its age.
    • 77 Metascore
    • 60 Critic Score
    Crimson Desert is massive and visually stunning, but to truly enjoy its game world, you’ll have to be willing to make some compromises. The controls take more than a little getting used to and can be a real pain at times, whether you’re using a gamepad or a mouse and keyboard. The quest design and gameplay guidance are among the worst I’ve experienced in a long time. The story leaves me completely cold, the characters spark zero interest, and while Crimson Desert strives for immersion with its detailed, vibrant world, high-quality animations, and many features, it repeatedly undermines that immersion itself.
    • 74 Metascore
    • 60 Critic Score
    Unfortunately this is more recycling than a new beginning. You have more options to influence the character and even the village, but the daily business is as bland as ever.
    • 57 Metascore
    • 60 Critic Score
    The uninspired mission design is not the only problem that Exodus is confronted with. After the short campaign you hardly find any reasons to blast into space. But not everything is bad: Controls are spot on, the upgrade system works well and the plot delivers some well executed cynicism.
    • 62 Metascore
    • 60 Critic Score
    This is definitely no twinstick trash. But with its retro design and retro mechanics this run-of-the-mill action is a far cry from the likes of Nex Machina or Gemoetry Wars 3.
    • tbd Metascore
    • 60 Critic Score
    Solid historic turn-based strategy with abstract visuals. But it lacks the fascination that was generated by Desert Fox or Battle of the Bulge.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 40 Metascore
    • 60 Critic Score
    It shows off a few interesting mechanics which help to save it from certain doom that seems unavoidable if you just look at the abysmal AI or the superficial elements you encounter plenty of times.
    • 64 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 60 Critic Score
    Charming, but in the end nothing more than a routine run-of-the-mill farming adventure from the makers of Harvest Moon.
    • 67 Metascore
    • 60 Critic Score
    In theory this theme park could be the source of never-ending fun. But in the end it is rather never-ending grind. Nonetheless you can experience some entertaining half hours or so if you have friends on standby for your support.
    • 64 Metascore
    • 60 Critic Score
    With way more content than the similar Pokémon Go and a lot of fanservice it Wizards Unite generates a truly magical atmosphere. But the constant reminder of microtransactions as well as technical shortcomings make it difficult to stay attached.
    • 70 Metascore
    • 60 Critic Score
    Razor’s Edge delivers more content and more gore compared to the original, but nonetheless the fearless Ryu Hayabusa is still miles away from his former self.
    • 64 Metascore
    • 60 Critic Score
    The narrative is interesting and as much as I like “experimental” games, this remains a little too shallow in almost every aspect.
    • 74 Metascore
    • 60 Critic Score
    Atomfall is a refreshing alternative to Fallout and Stalker and shines in its first few hours with survival and detective work. After that, it quickly runs out of juice.
    • 71 Metascore
    • 60 Critic Score
    I love war games and historic strategy of all kinds. But regardless of the curiosity and high motivation during the first hours, in the long run I lost interest, mainly thanks the superficial game system which doesn’t offer any efficient tactics and focuses on unnecessary micro management.

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