4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 71 Metascore
    • 60 Critic Score
    Enhanced remaster of a roleplaying classic that is visibly aged technically as well as mechanically.
    • 58 Metascore
    • 60 Critic Score
    Even without the overpowering Geometry Wars 3 breathing down its neck, We Are Doomed would face serious problems. While the geometric colorful art design is interesting the mechanics are as generic as anything.
    • 62 Metascore
    • 60 Critic Score
    At its core this still is a creative VR puzzle experience. But compared to the room scale capabilities with Vive and Rift this is just second class.
    • 75 Metascore
    • 60 Critic Score
    Beatbuddy shows off an ambitious concept and captures your heart with its visuals. The level and puzzle design on the other hand, seems too generic and uninspired.
    • 79 Metascore
    • 60 Critic Score
    This is a charming arcade-puzzler with an interesting approach on storytelling. The concept worked on the PC and it works well on Wii U. But in the end it is just a small appetizer: After little more than three hours the fire is extinguished.
    • 61 Metascore
    • 60 Critic Score
    Like its PC brother War Logs starts as an ambitious roleplaying game drawing me in with its opening sequence and fresh scenario. The battle system works well, so does the crafting. But too soon the plot loses its grip, the characters get stale and overall the visuals seem as outdated as ever.
    • 59 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 56 Metascore
    • 60 Critic Score
    This is the typical small online action game that is destined to be part of a console bundle: Here and there it delivers a nice distraction, but overall it lacks content and variety.
    • 67 Metascore
    • 60 Critic Score
    The 20th anniversary of the Atelier saga reduces the roleplaying, while injecting more strategy with annoying time pressure, a few new mechanics and a lot of well known characters.
    • 74 Metascore
    • 60 Critic Score
    The concept is still working, but this is hardly more than an unpolished lump of gemstone.
    • 63 Metascore
    • 60 Critic Score
    The artdesign is beautiful (minus the big headed ugly pilgrims), the depth behind the VR glasses is impressive. But to be honest, the lemmings principle is not enhanced in any form by virtual reality and gets redundant too fast.
    • 66 Metascore
    • 60 Critic Score
    The Tempest-like grid you’re flying over morphs nicely and the challenge level is just right – but in almost every design aspect it stays rudimentary. A solid and technically sound shoot-em-up.
    • tbd Metascore
    • 60 Critic Score
    A feast for nostalgics, albeit with one serious drawback. Anyone who just wants to focus on skating will definitely be happy here.
    • 74 Metascore
    • 60 Critic Score
    The inclusion of rhythm into otherwise “classic” shooting is refreshing and exploring all the secrets certainly is fun, but the difficulty level is frustratingly high, while you will encounter some problems interms of visuals and game design.
    • 57 Metascore
    • 60 Critic Score
    Charming but too soon redundant mix of coffee house management (including cookin rhythm minigames) and raising a dragon with very obvious technical problems.
    • tbd Metascore
    • 60 Critic Score
    Relaxing exploration- and trade-adventure that can’t manage to keep you glued to the screen.
    • 42 Metascore
    • 60 Critic Score
    The Climax production is a virtual slaughterhouse filled with buckets of blood and even more gore effects. But behind the extreme violence there is hardly any substance.
    • 65 Metascore
    • 60 Critic Score
    Nothing about this planet is lovely. It is unforgiving, challenging and eventually frustrating. If you give up easily, this mixture of shooter and runner is definitely not for you.
    • 58 Metascore
    • 60 Critic Score
    A weird mix in which you don’t hunt and collect more than 700 Pokémon but toy versions of Pikachu and his friends. With redundant mechanics, dependence on sheer luck and annoying remnants of its free-to-play roots, this is a half-hearted “gotta catch em all”.
    • 63 Metascore
    • 60 Critic Score
    A charming homage to JRPG that lacks depth and variety.
    • 65 Metascore
    • 60 Critic Score
    The foundation sounds promising, but storytelling as well as puzzle mechanics lack suspense, challenge and dynamics.
    • 57 Metascore
    • 60 Critic Score
    Fans of the pink blob will be happy about this minigame collection that could definitely use more content.
    • 80 Metascore
    • 60 Critic Score
    Vice City is a magical place that is home to my most memorable videogame experiences. And everything is there, or at least it seems: Crusin' through the city is fun, the soundtrack is as good as ever, so is the dialogue. But as soon as you really have to play, the systems' limitations spoil the fun.
    • 68 Metascore
    • 60 Critic Score
    Neat 2D-jump'n’shoot with hardly rewarding roguelike mechanics and frustrating weapon swap system, but charming enemy selection.
    • 73 Metascore
    • 60 Critic Score
    I liked Mad Skills Motocross, but I can't get into the Swedes' BMX title. While the first races are quite entertaining, the controls are not precise enough for the later challenges.
    • 63 Metascore
    • 60 Critic Score
    For most of the time Call of Cthulhu moves in the right direction, but mechanically and in terms of storytelling always gets lost. While it tries to lure you into this world, it always loses grip on intensity, freedom and above all, challenge - thus losing the player in the process.
    • 69 Metascore
    • 60 Critic Score
    While the true fans can’t wait for the recently announced Pokemon Sun and Moon , Nintendo tries to get the most out of the 20th anniversary of Pikachu & Co as possible. But in this case this is not for the better. While the idea is as good as it always was, the random element brings a lot of redundance, while the story is targeted at a very young audience.
    • 66 Metascore
    • 60 Critic Score
    Like its predecessors, this is a charming, but very unspectacular Anime-RPG. But even though veterans may notice some progess in terms of presentation, combat system or level design, you'll still miss freedom, variety and depth.
    • 49 Metascore
    • 60 Critic Score
    Don't get me wrong: This was and still is a solid action adventure. But the decision to split the Japanese original into two separate games leaves a sour taste in my mouth.
    • 49 Metascore
    • 60 Critic Score
    The Vita version of this PSN hack'n-slay, which in return is based on a mobile phone franchise, offers solid entertainment with a hefty price tag.

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