4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 76 Metascore
    • 62 Critic Score
    Even with a decent amount of recycling there is enough content, neat track design and mostly a decent driving experience. But with the apalling technical problems the motivation keeps grinding to a halt over and over.
    • 72 Metascore
    • 62 Critic Score
    Xenoverse 2 definitely serves up more content than the predecessor and looks crisp in 60fps. But nonetheless the visuals are totally outdated while the time travel theme leads to some poor design choices like replaying quite a few fights from part 1. The fighting mechanics can salvage a lot, though.
    • 76 Metascore
    • 62 Critic Score
    While the concept of team action in an open world (in fact, the biggest one from Ubisoft yet) is interesting without a doubt, the execution is lackluster. This is a typical example for “Jack of all trades, master of none”, where every aspect of the game is overshadowed by competition which simply is more refined´.
    • 71 Metascore
    • 62 Critic Score
    Conceptually this mixture of bullethell-shmup, sidescrolling action and a Diablo’esque loot system is interesting. The execution doesn’t live up to it, though.
    • 57 Metascore
    • 61 Critic Score
    A typical run-of-the-mill online shooter that doesn’t offer anything special with the exception of the fresh map voting.
    • 59 Metascore
    • 61 Critic Score
    Less is more. While the sniping core is solid and entertaining (if the AI doesn’t show its ugly side) and the drone enhances the choice of options, there are too many unnecessary ingredients that distract you more than it is helpful. With this “featurism” and technical faults this feels rushed and aimless.
    • 65 Metascore
    • 61 Critic Score
    The tactical implications of saving people while keeping an eye on the fuel gauge are interesting. But you'll lose interest sooner rather than later, thanks to the frustrating design.
    • 50 Metascore
    • 61 Critic Score
    Especially online I had quite some fun with this strategy that not even remotely tries to hide that it is a StarCraft clone. And to be honest – there isn't much more to it. Somewhat entertaining.
    • 52 Metascore
    • 61 Critic Score
    Everything is reduced to the absolute minimum: character development, story, presentation. Luckily the tense turn-based firefights work well enough to save the game. Nonetheless you’re better off with Wasteland 2.
    • 75 Metascore
    • 61 Critic Score
    I don’t know if this is the road that EA should follow when it comes to Need for Speed. An interesting concept suffers from technical faults like bad AI or abysmal online features. And of course the fact that other games like Forza Horizon or NfS Most Wanted are plain and simple more fun to play.
    • 55 Metascore
    • 61 Critic Score
    The Park is atmospherically tense and suspenseful, but the trip into the depth of the human mind stays very superficial in terms of actual gameplay.
    • 78 Metascore
    • 61 Critic Score
    A charming, but monotonous shooter bar any noteworthy elements.
    • 65 Metascore
    • 61 Critic Score
    Entertaining little timeloop thriller held back by its mechanical and storytelling limitations.
    • tbd Metascore
    • 61 Critic Score
    Uninspired Rogue-lite action on rotating planets.
    • 73 Metascore
    • 61 Critic Score
    Part 1 didn’t show off the best mechanics but made up for that with atmosphere and a great story. Here even that is in jeopardy. It feels too fragmented to become one entertaining experience.
    • tbd Metascore
    • 61 Critic Score
    It was restored with great attention to detail. The main problem is that the source is as average nowadays as it was for its original release.
    • 78 Metascore
    • 61 Critic Score
    Initially charming, but eventually very superficial mix of roleplaying and arcade golf.
    • 66 Metascore
    • 61 Critic Score
    Compared to H1Z1 on PC, this port is not only technically worse off, but the generally superficial battle royale is also limited in terms of content, thus influencing tactics and tension on the battlefield.
    • 59 Metascore
    • 61 Critic Score
    It starts as an ambitious roleplaying game drawing me in with its’ opening sequence and fresh scenario. The battle system works well, so does the crafting. But too soon the plot loses its grip, the characters get stale and overall the visuals seem outdated.
    • 72 Metascore
    • 61 Critic Score
    At its core Just Dance 2017 is solid party fun as always. But while the movement recognition always was quite tolerant, here it is too inconsistent.
    • 67 Metascore
    • 61 Critic Score
    An interesting trip into a world of psychological horror. But it definitely lacks uniqueness as it starts to follow the path of Dear Esther and eventually tries to emulate Silent Hills.
    • 78 Metascore
    • 61 Critic Score
    Interesting, but way too easy remake of the NES Classic.
    • 65 Metascore
    • 61 Critic Score
    You won't have much fun with this remake – unless you're an oldschool arcade aficionado. The basic core with its semi-tactical rescues stands the test of time, but the design is too simple and too frustrating to keep you occupied.
    • 77 Metascore
    • 61 Critic Score
    When it comes to farming and ist various phases, Sakuna shows off some good ideas, but these are thwarted by monotonous fights and clumsy micro management.
    • 65 Metascore
    • 61 Critic Score
    Being the master over evolution can be entertaining. But it can also be tedious, boring at times and always an exercise in displaying patience.
    • 59 Metascore
    • 61 Critic Score
    A cynical view on school systems that suffers from poor playability.
    • 65 Metascore
    • 61 Critic Score
    Balance issues in combat and puzzles make Bonelab more of a physics playground with mod support than a well-done VR shooter.
    • 58 Metascore
    • 61 Critic Score
    While the roaming through the open world can be fun at times (especially if you are touring with a co-op-team), this amalgam of various elements from other Ubisoft franchises lacks character.
    • tbd Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 61 Critic Score
    A milestone in the franchise - in both good and bad ways. In the end, the flaws of the 9th generation prevail, these editions do not go beyond disappointing average.

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