4P.de's Scores

  • Games
For 3,821 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Hades II
Lowest review score: 1 Dungeon Keeper
Score distribution:
3835 game reviews
    • tbd Metascore
    • Critic Score
    inZOI offers a wide range of options for free design and few limitations in terms of gameplay. A more effective introduction to all the possibilities would be desirable. [Early Access Score = 80]
    • tbd Metascore
    • 30 Critic Score
    Garden Witch Life has too little substance and too many problems. Big ouch, but some of it has potential.
    • 57 Metascore
    • 40 Critic Score
    At first glance, a solid, if not very creative loot shooter, where massive weaknesses in the mission design quickly become apparent. Added to that is a boring story, excessive in-game prices and hardly any motivation to stay on board in the long term.
    • tbd Metascore
    • Critic Score
    Enshrouded is overflowing with possibilities that can be used for any play style and boldly challenges genre competitors like Valheim. [Early Access Review]
    • 61 Metascore
    • 40 Critic Score
    Visually underground with a boring story and little variety. VR and shooter fans might get more out of this, but this isn't an advertisement for virtual reality.
    • 66 Metascore
    • 40 Critic Score
    Apart from reading, walking around, pushing together clues that are already next to each other and sometimes completing a quick-time event that you can't lose (!), nothing happens in Detective Pikachu Returns. Part 2 now provides new partners, for example Fukano now supports you with his sniffing nose. But that doesn't change the untapped potential and doesn't take the game to a new level. Even the story is so boring and predictable that I don't want to repeat it here. The game doesn't expect anything from you, but you have to continue it again by pressing a button. In this respect, the film of the same name gives you a much better experience - and significantly cheaper. All that remains is the Pokémon skin and charm: instead of crooks, you chase Pokémon like Mewtwo. Instead of interviewing witnesses, you take the statements of Pokémon. Yes, super cute, but so is every other Pokémon game. No case is particularly memorable. Or to put it another way: If Sherlock Holmes ever runs out of narcotics, he can also play this for five minutes.
    • 61 Metascore
    • 45 Critic Score
    Payday 3 is unfinished and currently lacks far too much content. This is why the technology is on strike.
    • 50 Metascore
    • 45 Critic Score
    Boring dialogues, even more boring fights: Loop8: Summer of Gods is respectable eye candy without substance, and despite one or the other exciting idea not worth a trip to Ashihara.
    • 33 Metascore
    • 40 Critic Score
    Good ideas poorly implemented: Gollum's well-staged inner conflict in a coherent world with weaknesses that are rampant.
    • 57 Metascore
    • 47 Critic Score
    Below average from A to Z: Trashy action mix of katana fighting and shooting - technology and game mechanics undercut modern standards.
    • 67 Metascore
    • 39 Critic Score
    A solid mobile Diablo with good MMO integration meets a hell of real money transactions and gambling mechanics.
    • 64 Metascore
    • 48 Critic Score
    Bloodless pseudo-role-playing game that pegs small, nice ideas with old-fashioned technology and an extremely lengthy gameplay.
    • 34 Metascore
    • 30 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • Critic Score
    The tactical battles against the monsters are top-notch, but are in desperate need of variety. [Early Access Score = "B"]
    • tbd Metascore
    • Critic Score
    What a brilliant art design! But the conceptually cool fights against Yokai etc in this Early Access version are not at the level of Dead Cells, yet. [Review in Progress score = 78]
    • 61 Metascore
    • 36 Critic Score
    Both in terms of story-telling and mechanically a very superficial as well as drawn out experience.
    • tbd Metascore
    • Critic Score
    Enlisted is decent alternative for Battlefield 5 or Red Orchestra – even with the squad AI and the typical free-to-play grind. [Provisional Score = B]
    • 91 Metascore
    • Critic Score
    A top-notch industry builder in an open world. Exploration, expansion, optimization and automization keep you motivated right into the top tier technology levels. [Review-in-Progress]
    • 55 Metascore
    • 43 Critic Score
    This is a mechanically one-dimensional, visually unimpressiv horror-adventure without an interesting cyberpunk world or mean spirits.
    • 48 Metascore
    • 39 Critic Score
    This version of the beloved board game is horrific for all the wrong reasons. There is no atmosphere, no horror, no tension, nothing.
    • 80 Metascore
    • Critic Score
    This is like zen gaming for landscaping artists, a relaxed tactics experience for all puzzle-lovers. [Review in Progress "B"]
    • 45 Metascore
    • 40 Critic Score
    Visually solid, Evil Inside fails to replicate the tense atmosphere of P.T., nor is it a good horror game with creative ideas.
    • 78 Metascore
    • Critic Score
    The turn based system is clever. But the lack of progress in the roguelike campaign drags the motivation down. [Early Access Score = B]
    • tbd Metascore
    • Critic Score
    In the beginning Valheim seems to be the standard run-of-the-mill open world survival game following well-known templates. But then the fun seriously kicks in and you get drawn into this norse world. [Early Access Score = A-]
    • 54 Metascore
    • 41 Critic Score
    While the changing biomes and surfaces are a nice idea, the core with its simplified farm labor is presented too lackluster and monotonous.
    • 75 Metascore
    • Critic Score
    Quality over quantity: These three blizzard classics aged remarkably well, haven been modernized competently and are enhanced by loads of bonus material.
    • tbd Metascore
    • 45 Critic Score
    This is no trash, no “The Worst of Us” - this is playable. But as an experience in the context of recent games with a similar setting this is a lower tier.
    • 71 Metascore
    • 39 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 43 Critic Score
    Ambitious mix of shooter and slasher, but extremely short and technically only mildly interesting. As a demo it would be interesting, as a full-fledged game it is insufficient.
    • 29 Metascore
    • 35 Critic Score
    This remake is more or less a disaster. Behind the crisp comic visuals mechanically almost nothing is left of what made this game a diamond in the rough back in the days.
    • 39 Metascore
    • 29 Critic Score
    Errors, bugs, frustration and cringe: Remothered Broken Porcelain is one of the worst horror games of the year.
    • 56 Metascore
    • 45 Critic Score
    And yet another lackluster Tennis game. A lot of stars are playable, but the presentation is stiff and the mechanics are almost like the players are on rails.
    • 84 Metascore
    • 39 Critic Score
    The concept is great: A motivating management game with a very creative approach, great characters and an empathic story. But the major bugs that still (weeks after launch) are present, are unacceptable.
    • 34 Metascore
    • 42 Critic Score
    Even though the presentation is decent, the game is a disappointment – mainly due to the outright weird driving physics as well as technical shortcomings.
    • 68 Metascore
    • 47 Critic Score
    Respectable free-to-play online brawler aiming for a younger audience – unfortunately the story mode is a costly premium commodity, while the basic map content is shallow.
    • 82 Metascore
    • Critic Score
    No-holds-barred collection of the first three franchise entries – unfortunately on Switch not as playable as their original versions.
    • 48 Metascore
    • 44 Critic Score
    A clumsy, sluggish and uninspired horror adventure.
    • tbd Metascore
    • 20 Critic Score
    Technically as well as mechanically this is a desaster.
    • tbd Metascore
    • 35 Critic Score
    It looks stylish, but under the hood you’ll find one of the most boring rhythm games ever.
    • tbd Metascore
    • 28 Critic Score
    Lackluster Qix-clone that tries to make up for lack of ideas with naked manga girls.
    • 33 Metascore
    • 32 Critic Score
    Quotation forthcoming.
    • 50 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 47 Critic Score
    The mechbuilding is kinda cool, and so ist controlling these metal monsters. Unfortunately the action is rather mundane and set in pathetic areas.
    • 59 Metascore
    • 42 Critic Score
    No multiplayer, but a multitude of point- and currency-systems. Even though you can unlock a lot for free, the finance model takes a toll on the game design – too much to make this an entertaining party game.
    • 69 Metascore
    • 43 Critic Score
    In theory Erica shows off a very interesting plot. The picturization, though, is unemotional and rigid.
    • 38 Metascore
    • 39 Critic Score
    First of all, Blades of Time wasn’t a particularly good game when it was originally released seven years ago. And with this version showing even more performance issues than back then, I cannot find any reasonable answer why this game was granted a re-release.
    • 64 Metascore
    • 44 Critic Score
    Clunky driving physics, a weird AI as well as some other frustrating elements step on the brakes of this conceptually entertaining future racer.
    • 71 Metascore
    • 40 Critic Score
    The biggest problem is the low resolution screen with a 60 Hertz refresh rate, which produces nasty blurs on head movements.
    • 44 Metascore
    • 43 Critic Score
    The scenario could be interesting. But the bland visuals and bad design decisions drown the fun in this underwater survival horror.
    • 65 Metascore
    • Critic Score
    You can feel that it was destined to become something great. And you sense that this actually might become a really good game. Right now, though, it is not much more than a game with potential and a lot of work to do to get there.
    • 59 Metascore
    • Critic Score
    You can feel that it was destined to become something great. And you sense, that this actually might become a really good game. Right now, though, it is not much more than a game with potential and a lot of work to do to get there.
    • 43 Metascore
    • 44 Critic Score
    The concept is interesting without a doubt. Unfortunately the integrated mechanics fail to match the concept, the idealistic foundation or the conflict dynamics portrayed.
    • 51 Metascore
    • 38 Critic Score
    An already sub-par racing game is even worse on Switch. The whole experience suffers from technical limitations of the hardware.
    • 42 Metascore
    • 41 Critic Score
    Nothing particularly outstanding about this “fun”-racer, except its lackluster content.
    • 59 Metascore
    • 33 Critic Score
    Make no mistake: This is still better than Rebirth. Having said that, Foundation not only is flawed in so many areas, but also is light years away from the series former glory and definitely not a game to shorten the waiting time for Star Citizen...
    • 49 Metascore
    • 39 Critic Score
    Even if all the systems would work, this would be a mediocre and shallow Fallout experience. With all the bugs, inconsistencies and technical problems this is little more than a post-apocalyptic mess.
    • 28 Metascore
    • 45 Critic Score
    I really want to enjoy The Quiet Man. But with seriously flawed design decisions, either in terms of screenplay or mechanically as well as dramatically, it becomes tedious too soon. And that is saying something for a game that last only three to four hours.
    • 59 Metascore
    • 45 Critic Score
    The concept might seem interesting, but poor visuals, poor driving physics and the totally incoherent co-driver make sure that this works neither as a rallye game nor a GPS racing simulator.
    • 58 Metascore
    • 49 Critic Score
    While Kylotonns rally games showed positive tendencies with the WRC series, this is a serious setback. This is a disappointing comeback for the franchise.
    • 45 Metascore
    • 39 Critic Score
    A sequence of boring dating situations with mostly dull dialogue choices. The two chapters as a female character are just as disappointing.
    • tbd Metascore
    • 40 Critic Score
    Amateurish, clumsy but challenging at times. Tiny Hands is miles away from the quality of its role models like Crash Bandicoot. This is more like Trash Bandicoot.
    • 32 Metascore
    • 30 Critic Score
    That this cover shooter took a lot of inspiration from Gears of War, isn’t a bad thing. At least if you compared it to the poor visuals, the thin sound and the abysmal English localization that takes it far beyond trash.
    • 65 Metascore
    • 33 Critic Score
    This is more a tech demo than a coherent game - stay away until it is fixed.
    • 50 Metascore
    • 32 Critic Score
    Lust for Darkness kills the desire to play horror games.
    • 58 Metascore
    • 39 Critic Score
    Quotation forthcoming.
    • 45 Metascore
    • 48 Critic Score
    At its core this a decent tennis game, but the lack of content, the bugs and the lackluster presentation are concerning.
    • tbd Metascore
    • 9 Critic Score
    This is a disrespectful treatment of an adventure classic. If you have the chance, get the original.
    • 56 Metascore
    • 40 Critic Score
    While the predecessor had a certain rough charme, even though it lacked decent mechanics as a railshooter, Gal Gun 2 has problems to define itself. As fan-service it is not explicit enough, while mechanically it even takes a few steps back.
    • 42 Metascore
    • 44 Critic Score
    What on earth happened to MX vs ATV? While at its core it still shows off decent driving physics, the visuals are totally outdated.
    • tbd Metascore
    • 15 Critic Score
    Who you gonna call? Definitely not these Ghostbusters. Overpriced, short and mechanically overly simplistic this doesn’t work as a game nor as an experience.
    • 51 Metascore
    • 45 Critic Score
    Why release a game that was mediocre at best already eleven years ago? Add to that careless port and you get a game that you neither need nor want.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 5 Critic Score
    I definitely want more tactical adventures enriched with epic storytelling like Banner Saga. But definitely not like this brash copy, that shows almost no individuality.
    • 45 Metascore
    • 35 Critic Score
    This is one of the weakest shooting galleries for Sony’s VR system. Faced with technical problems throughout only the coop-option with another player shows occasional potential.
    • 60 Metascore
    • 48 Critic Score
    A monotonous arcade survival experience with a few interesting ideas, but even more so a lot of mission recycling, tedious grind and impudent micro transactions.
    • 34 Metascore
    • 20 Critic Score
    If the goal was to demonstrate what can go wrong in terms of game design, presentation and visual quality: Congratulations, you passed with flying colors! Nothing in this game is appealing or entertaining.
    • tbd Metascore
    • 19 Critic Score
    This must be one of the worst and most boring horror experiences of all time. Catastrophic game design, redundant shock moments and an abysmal script: The Nightfall is scary for all the wrong reasons.
    • 64 Metascore
    • 47 Critic Score
    If you were looking for a Switch equivalent to Forza Motorsport or Gran Turismo I am afraid, you have to continue looking. While thankfully there are no in-app-purchases or grind mechanics, too much still is reminiscent of Gear.Club’s smartphone origins.
    • 79 Metascore
    • 44 Critic Score
    The origins as a hobby project are too visible from the get-go. Clumsy controls and problematic camera are not up to par - but unfortunately these are the cornerstone of any decent platformer.
    • 56 Metascore
    • 44 Critic Score
    Even though the immersion is actually decent behind the Rift glasses, the game itself is as boring as the visuals.
    • 68 Metascore
    • 47 Critic Score
    Incursion proves one thing: That intense battles in VR are desirable but not easy to achieve.
    • 85 Metascore
    • Critic Score
    A full assessment is virtually impossible at this time, especially with the raids not activated yet. But the impression after completing the story is a thoroughly good one. In terms of visuals and sound design a real beauty and improved in small mechanical details, Destiny 2 is everything you could expect.
    • 56 Metascore
    • 40 Critic Score
    While Insomniacs Edge of Nowhere proved that classic action-adventure can be enhanced by VR, Theseus feels like a “normal” game. One, where it seems that Forge Reply didn’t understand the possibilities that virtual reality has to offer. While the meetings with the minotaur are tense due to its sheer size, the rest of the game becomes a tedious below-average experience.
    • 72 Metascore
    • 45 Critic Score
    Charming at first, but you’ll discover all too soon that the stealth-action is too basic, while the steep difficulty level demands trial & error and the visuals are not cool, but sterile.
    • 54 Metascore
    • 37 Critic Score
    Very tragic: There is actually an interesting game hidden somewhere in Valkyria Revolution. Well, sorta - there would be, if all the elements and layers would be connected.
    • 42 Metascore
    • 42 Critic Score
    While the immersion is interesting at first, you’ll soon discover that there is a lack of variety in almost every aspect: track design, visuals, challenge level, content in general.
    • 45 Metascore
    • 45 Critic Score
    As a fan of twinstick-action as well as Tarantino movies I was looking forward to Bloody Days. But while the dualstick heists are mediocre at best, as an enhancement, addition or homage to the modern cult classic this doesn’t work at all.
    • 51 Metascore
    • 42 Critic Score
    While the puzzles leave a decent impression, the numerous technical problems as well as the weird changes of perspective make this a frustrating and sluggish experience.
    • 67 Metascore
    • 41 Critic Score
    Sorry, Introversion. But this is nothing more and rather less than a simple try to fill Dear Esther’s footsteps, while the art design as the only really interesting element is underutilized.
    • 56 Metascore
    • 47 Critic Score
    Strangely compelling art design is not enough – Drawn to Death is proof to this like almost no other game. While the brutal gags grabbed my sympathy the technical flaws made me turn away too often. This simply can’t keep up with Garden Warfare or Overwatch.
    • 59 Metascore
    • 25 Critic Score
    With its focus on lackluster hack&slay fights and an interesting but totally underutilized narrative Gladiolus’ solo adventure doesn’t seem to fit into the big FF15 picture.
    • 27 Metascore
    • 37 Critic Score
    The story premise is interesting, but basically everything else about this game isn’t. It could have been a decent coop action adventure, but it lacks finesse on absolutely every level.
    • 17 Metascore
    • 5 Critic Score
    This is not the Nindie you’re looking for. Stay away from this. The visuals are reminiscent of the N64 era and there is hardly any game to be found. I guess for every Yin like the excellent Voez there has to be a Yang like this so the world stays in order.
    • 52 Metascore
    • 36 Critic Score
    There are not enough building options, it lacks content in general and it is not very pretty.
    • 58 Metascore
    • 28 Critic Score
    I haven’t been this disappointed with a Nintendo game since Wii Music. Superficial tech demos camouflaged as mini games. If at all, the fun is very short-lived.
    • 50 Metascore
    • 40 Critic Score
    I like old-school brawler. I like pixelart. But Double Dragon 4 is too old-school for its own sake. Instead of trying to stay true to its roots and modernize the concept here and then this game seems like they just changed the sprites and backgrounds from Double Dragon 2.
    • tbd Metascore
    • 10 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 42 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 34 Critic Score
    Unfortunately, neither story nor VR implementation work in this space opera, that makes desperate efforts to please the EVE: Valkyrie clientele.
    • 51 Metascore
    • 45 Critic Score
    I am not opposed to simple concepts, but with Pixel Gear it is too simplified. Visuals, mechanics, content: everything is just basic stuff with no depth.

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