1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 71 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games.
    • 70 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games...as average as they come.
    • 88 Metascore
    • 80 Critic Score
    Morrowind is still the most ambitious single-player RPG ever created. You will get lost in this game if you let its spell take effect over you, and no matter how many times you say "Aaagghh, why did the game do that to me?!!", you'll end up coming back again after you've chilled out a bit.
    • 57 Metascore
    • 60 Critic Score
    In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 71 Metascore
    • 50 Critic Score
    It's all not as bad as it could have been, but nothing you can't get from dozens of other games.
    • 91 Metascore
    • 90 Critic Score
    As close to artery clearing, frantic action movie warfare as we've yet come.
    • 61 Metascore
    • 80 Critic Score
    The story progression, variety of missions and locations, appropriate alternate costumes and great controls make it easy to buy into this world.
    • 65 Metascore
    • 80 Critic Score
    The story progression, variety of missions and locations, appropriate alternate costumes and great controls make it easy to buy into this world.
    • 78 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 68 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 78 Metascore
    • 85 Critic Score
    TGR truly pushes the GBA's limits to offer one of the most amazing handheld racing experiences ever created. It's a rare creation: a game whose sophisticated graphics engine not only enhances its look, but also its gameplay.
    • 79 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 80 Metascore
    • 85 Critic Score
    Not only does its game system encourage players to think out their moves and concentrate on realistic tricks, but it also does this while still keeping the game addictive as you put more time into it. Quite a feat.
    • 69 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 63 Metascore
    • 80 Critic Score
    If you sneak up behind someone, you have the option of picking his pocket or performing a cool and dramatic bloodless kill that will make hiding his body more effective. These sneaky kills are especially nice since once you trigger them.
    • 82 Metascore
    • 85 Critic Score
    Unless you seriously have a thing for turn-based combat and having to really work for your progress, the game isn't for you. But if you do, Gladius is one of the better examples of the genre on the system.
    • 68 Metascore
    • 65 Critic Score
    It's all a bit dull, gameplay-wise, until you can trudge through at least one season of shutouts. The good news is that presentation-wise, Quidditch World Cup sparkles.
    • 65 Metascore
    • 60 Critic Score
    The graphics have improved since this game made its debut on the PS2. They still don't look great, with very plain character designs and horrendously boring backgrounds, but technically, the improvement makes this the better version of the game. If only by a little.
    • 90 Metascore
    • 95 Critic Score
    This is the best extreme sports game ever made, which makes four times I've said that in one Tony Hawk review or another. I really mean it this time, though.
    • 85 Metascore
    • 80 Critic Score
    The total package is solid, and while it's not the holy grail fans have hoped for since the N64's "No Mercy," it's light-years beyond what THQ used to try and sell under the SmackDown! name.
    • 72 Metascore
    • 65 Critic Score
    The game's an okay platformer with colorful visuals, decent (if generic) music, and control that gets the job done. It's just that there's nothing at all special here.
    • 86 Metascore
    • 80 Critic Score
    It's fast, deep, and engaging, and the story mode is perfect for laying back with when you've got a free moment on the bus.
    • 79 Metascore
    • 80 Critic Score
    Taken on its own terms, Lament of Innocence is a resounding success, and one of the best 3D action games on PS2.
    • 59 Metascore
    • 60 Critic Score
    In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 81 Metascore
    • 85 Critic Score
    Arguably the greatest light-gun game ever created, and the PlayStation 2 version is the best conversion imaginable. It plays beautifully with the GunCon 2, which is thoughtfully packed in for a reasonable price.
    • 94 Metascore
    • 95 Critic Score
    The potential and flexibility offered by the game's eReader support alone makes the previous Mario Advance titles look like rip-offs in comparison. Unless you're allergic to replay value and quality game design, you need this game.
    • 88 Metascore
    • 90 Critic Score
    The graphics are among the Xbox's best—the environments are huge and intricately detailed, and tons of smart little effects (like the haze behind your plane when you go into turbo) help add to the atmosphere.
    • 66 Metascore
    • 65 Critic Score
    The problem is, there just isn't that much game there, and you'll either grow sick of it in short order or finish it in even shorter order.
    • 56 Metascore
    • 60 Critic Score
    In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 79 Metascore
    • 80 Critic Score
    Griptonite has struck a delicate balance between utter linearity and the brain-numbing redundancy of "Harvest Moon," and the end result works pretty well.

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