1UP's Scores
- Games
For 3,527 reviews, this publication has graded:
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42% higher than the average critic
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3% same as the average critic
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55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Pushmo | |
|---|---|---|
| Lowest review score: | Duke Nukem Forever |
Score distribution:
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Positive: 1,788 out of 3527
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Mixed: 1,231 out of 3527
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Negative: 508 out of 3527
3527
game
reviews
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- Critic Score
The accessibility gives it decent chops as a party game, and the unlockables give it fanboy cachet, but it's simply time for Capcom and Bandai to rethink this enterprise.- 1UP
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- Critic Score
May not be an outstanding game, but darn it if it isn't enjoyable. Its biggest fault is its lack of inspiration.- 1UP
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- Critic Score
Fails for a few different reasons, but the big one is a simple lack of consistency. A good fighting game is governed by clear, well-defined rules and directed through precise, responsive commands. Chaos doesn't have either.- 1UP
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Absolutely nothing about Rise of the Argonauts stands out as special, and just when you think the game's about to take a turn for the better (at least in terms of reworking the Jason and the Argonauts story), its fundamental and technical problems -- including some annoying loading times in the Xbox 360 version -- bring it way back down.- 1UP
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It's easy to spend an hour watching these nifty starships float around a two-dimensional plane, but as soon as you start mousing, you'll want to quit.- 1UP
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- Critic Score
Intermittently, flashbacks are thrown into the game's progression by heavily blurring the screen and overlaying some audible forgotten memories. This style isn't very effective -- the blurring gets old and it's a forced narrative that gets old fast.- 1UP
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There's a decent flying game in Blazing Angels, there really is. It's just buried under so many obtuse design decisions and horribly awkward Wii controls that it's not even worth looking for. On the Xbox, Xbox 360, and PS3 it was a decent experience for WWII flight fans despite a handful of quirks; on the Wii, it simply doesn't work.- 1UP
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- Critic Score
The only redeeming factor about Bomberman Land is the inclusion of the archaic (but still awesome) Battle Mode. While it's lacking a bit in options -- only six modes to choose from -- at least it's a blast to battle it out with your buds.- 1UP
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While the game's a lot of fun, it's easy to get burned out. If this were in an arcade, you would walk away broke after the first few levels, when the game is at its hardest. At home, however, you have infinite continues and might be tempted to try to grind your way through the game. Seriously -- don't.- 1UP
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- Critic Score
Gameplay nags aside, we do want to make it clear that Chulip is certainly worth a look for purveyors of all things Japanese and indie. We can bandy about synonyms for "charming" and "stylish" all damn day, but the game makes an effort to resist labels, really becoming something in and of itself.- 1UP
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- Critic Score
The video game equivalent of a hand-crafted reproduction of Howard Hughes' Spruce Goose -- laborious, archaic and best left to fanatics. That's not to say it's a bad game, though. On the contrary, it's great... but only if you evaluate it in the context of what it actually is.- 1UP
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- Critic Score
It's a capable superhero action game that demonstrates that the team is getting better at crafting a Spider-Man game, but like most comic-licensed properties there is still room for improvement.- 1UP
- Posted Oct 6, 2011
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No matter the situation, whether you're sneaking around a dark building or barreling through a shopping mall with three police cars in pursuit, you always feel on edge, as if you're living the 007-like "danger is my middle name" lifestyle at all times.- 1UP
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- Critic Score
Moscow to Berlin has decent graphics, and the gameplay is no worse than the rest of the genre, but spending money on this would be like paying to see the same movie for the 20th time.- 1UP
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Paradise in a word? Dull. Paradise in two words? Paradise lost. Paradise in a sentence? Paradise is comparatively like anywhere you aren't when playing this game. For old-school pointy-clicky-adventure fanatics only.- 1UP
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- Critic Score
If you have a younger sibling or a rugrat of your own, sure, it may well be worth dropping 30 bucks on this thing to express your affection or shut them up or whatever you need to do. You probably just won't want it for yourself.- 1UP
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- Critic Score
It's like a faster, more fluid "King's Field," all the way down to the ugly, 3DO-quality graphics -- not everyone's cup of mead, to be certain, but still a satisfying first-person hack-n-slash for those who prefer to take their treasure-hunting on the go.- 1UP
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Evolution's problem is that each of the characters is distinct, but there aren't nearly enough of them for the game to stand on that concept alone.- 1UP
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Yes, this is a low-budget game, but at least they spent their time and money working on the most important aspect: the nuts-and-bolts gameplay. There are 30 tracks and 20 characters buried within, and when you get tired of blowing past the computer, there's a four-player mode with just as many options.- 1UP
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Truth is, this is a game for kids -- kids with good medical insurance who can afford wrist braces. And the simplistic gameplay style, merchandising-tie-in storyline, and low difficulty level all play to that audience. Nothing wrong with that. Nothing right with it, either, though.- 1UP
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- Critic Score
For nearly 14 years, fans in North America have been waiting for a true follow-up to Secret of Mana. After playing through Dawn of Mana, I can safely say this: It appears that wait will be, quite appropriately, never-ending.- 1UP
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- Critic Score
Squad Command is far from perfect, but it is also the closest thing to playing actual Warhammer 40K on a videogame system. Turn-based strategy enthusiasts will definitely want to check this game out, and if you are a Warhammer fan then it is really a no-brainer.- 1UP
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- Critic Score
The Xbox incarnation appears more faithful to the animation, while GameCube and Playstation2 versions look slightly less crisp.- 1UP
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- Critic Score
DBC's trouble goes deeper than simple poor design; there's no vision here, no sense of what the "point" of the game is.- 1UP
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Problem is that neither the strategy nor combat elements are developed in any meaningful way. All but the most strategy-savvy gamers will regard the capture-and-hold mechanics as primitive, and as for the combat...well, I really wasn't kidding with the Dynasty Warriors comparison.- 1UP
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- Critic Score
It's a shame that the actual boxing is so bad; with a little more time in development, Prizefighter could've been far more enjoyable. As it is, you'll need to take quite a few blows to the head to have much fun with this one.- 1UP
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Even the most die-hard Naruto fan would be ill-served by this game, especially when the DS library is filled with dozens of far superior, less-contrived options.- 1UP
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- Critic Score
Unfortunately, all these mild enjoyments delineated above are ruined by the bugs that crawl throughout this game. One bug wipes out all the cargo on your ship every time you set sail. Another prevents merchants from buying or selling anything. A third cuts off a minor side quest.- 1UP
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- Critic Score
In short, this is a completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.- 1UP
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