1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 59 Metascore
    • 45 Critic Score
    It's hard to even say what's good about the game, because every attempt to get at the fun parts is like swimming to shore with lead weights on both feet.
    • 59 Metascore
    • 60 Critic Score
    It's by no means a bad game, and is certainly a very admirable effort in the context of the Rush franchise, but its contemporaries ultimately outclass it.
    • 59 Metascore
    • 25 Critic Score
    Ultimate Band embodies what I call the Grinch Effect -- unwitting parents buying terrible games that mimic popular ones, stealing Christmas away their children in the process. Kids, don't let the back of the box fool your parents -- make sure they know that you do, in fact, need instruments to rock.
    • 59 Metascore
    • 67 Critic Score
    Though Lost in Blue 3 will probably never be anyone's first pick for their ideal "desert island game," it manages to be more enjoyable than the sum of its repetitious parts.
    • 59 Metascore
    • 42 Critic Score
    If you want a good dungeon crawl, play the punishing-but-oh-so-satisfying Shiren the Wanderer. If you just want to collect 500 cute little guys and power-level the hell out of them, you can't go wrong with Pokémon Diamond and Pearl.
    • 59 Metascore
    • 45 Critic Score
    On the presentation side, with colorful, cartoony graphics and contributions from the voice actors, it should satisfy the legions of Simpsons fans. But as a game, it's decidedly mediocre-at-best fare, with levels that vary in quality and pedestrian platforming and beat-em-up action.
    • 59 Metascore
    • 40 Critic Score
    Lockdown got rid of everything that made its predecessors stand out and kept the bad A.I. and even worse backstories. Even without the burden of living up to its predecessors, Lockdown is -- at best -- a generic shooter with pretensions at realism.
    • 59 Metascore
    • 70 Critic Score
    The presentation is straightforward and functional, but it doesn't pull any punches about what it is -- a training application with a very specific purpose. It accomplishes that perfectly well -- just make sure that you're expecting gratification through progress and not just mindless enjoyment.
    • 59 Metascore
    • 75 Critic Score
    The Xbox incarnation appears more faithful to the animation, while GameCube and Playstation2 versions look slightly less crisp.
    • 59 Metascore
    • 60 Critic Score
    As an eye toward where Playboy came from, The Mansion is a compelling lesson--even the loading screen factoids are fun to read. But as a game, the unpolished graphics and stale gameplay keep the title mediocre at best.
    • 59 Metascore
    • 35 Critic Score
    While the multiplayer may be passable, the rest of VBR is so flawed that it tests your patience more than your boxing skills. If you've been waiting for a Wii boxing game, you should just keep waiting and go back to Wii Sports for now -- at least that was free with your Wii.
    • 59 Metascore
    • 50 Critic Score
    As I played through Dynasty Warriors 6, the series' first entry for this console generation, one thought kept permeating my head: "This is exactly the same game I played in college."
    • 59 Metascore
    • 50 Critic Score
    As a creative tool Unbound is great, but as a game it feels a little sparse.
    • 59 Metascore
    • 50 Critic Score
    This just doesn't feel like basketball: there's no drama, you'll go full quarters without bothering to glance at the scoreboard, and even the swish of the basket on a long 3-pointer feels off. Live 07 tries to bridge the gap between itself and its rival by adding features, but it doesn't come close to this year's clear basketball champion: "NBA 2K7."
    • 59 Metascore
    • 58 Critic Score
    It's by no means awful, as it's smartly-designed for what it is, but it asks for a certain amount of dedication that those who don't have an affinity for early '80s arcade hits may not have.
    • 59 Metascore
    • 60 Critic Score
    The inconsistencies and haphazardly-borrowed elements keep Headhunter from ever realizing its potential and drag it down to mere "mediocre" status. It has a certain underdog charm... if only it were content to be <I>good</I> instead of clumsily striving for <I>cool</I>.
    • 59 Metascore
    • 42 Critic Score
    Saw
    Saw's derivative gameplay -- which even includes sliding around crates (or racks of frozen pig carcasses) and searching dressers for hidden valves to shut down nearby pipes spewing hot gas (did that happen this often in the movies?) -- has all been done before, and done better by titles like Silent Hill and Condemned.
    • 59 Metascore
    • 33 Critic Score
    But decent two-player co-op's just ketchup on a crap sandwich. The game's buggy as hell, with severe slowdown, characters getting hung up in the level geometry, and stuttering audio. Those problems are amplified in the PS3 version, whose only other major differences are unneeded Sixaxis flight control and a noticeable lack of Trophy support versus the Xbox 360's Achievements.
    • 59 Metascore
    • 67 Critic Score
    While this won't replace MLB 08: The Show -- the best portable hardcore baseball game out there -- it's tailored for tots and casual seamheads on the go.
    • 59 Metascore
    • 50 Critic Score
    Intermittently, flashbacks are thrown into the game's progression by heavily blurring the screen and overlaying some audible forgotten memories. This style isn't very effective -- the blurring gets old and it's a forced narrative that gets old fast.
    • 59 Metascore
    • 50 Critic Score
    This series serves no viable purpose anymore, nor does it really warrant yearly release.
    • 59 Metascore
    • 50 Critic Score
    While the uninspiring movie didn't help matters, it's the lethargic gameplay that winds up making King Arthur an equally disappointing game. Repetitive and frustrating, it fails to live up to the potential of its cinematic presentation.
    • 59 Metascore
    • 33 Critic Score
    The game's mash-up of a story never amounts to anything meaningful or groundbreaking, and the single player campaign is pretty short -- clocking in around five hours or less.
    • 58 Metascore
    • 60 Critic Score
    Compared to the majority of kiddie-oriented crap that's clogging up the GBA's arteries in its advanced age, MQ3 is downright fantastic.
    • 58 Metascore
    • 58 Critic Score
    The core "side-scrolling submarine action game with a bit of realistic physics" campaign is either way too short or frustratingly padded.
    • 58 Metascore
    • 60 Critic Score
    Sure, it's cool that you'll find references to some of the more popular third-person action titles, such as Prince of Persia's balance-beam act and hand-over-hand wall crawling, but nothing in here screams innovation.
    • 58 Metascore
    • 58 Critic Score
    Coming back to the franchise after several years away has been frustrating for me, because it reminds me how good these Mega Man RPGs could be... and also how little Capcom has actually done to realize the concept's potential. There's the foundation here for something great, but the games continue to plod along in unambitious mediocrity.
    • 58 Metascore
    • 67 Critic Score
    As a casual rhythm game, Battle of the Bands gets big points for charm and humor, and the intended audience is sure to appreciate the ability to actually play this without too much difficulty. Guitar heroes looking for their next challenging digital wankery, however, are advised to move along. This one's just for laughs.
    • 58 Metascore
    • 60 Critic Score
    A competent, if not actually great shooter that introduces some novel ideas that don't always work all that well.
    • 58 Metascore
    • 67 Critic Score
    For barebones-but-respectably-polised arcade fun (and all those terrible voice clips), the Gunblade and L.A. Machineguns pack isn't a bad pick-up.

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