1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 60 Metascore
    • 30 Critic Score
    The looseness of Conflict: Vietnam, from the lack of comfortable and immediate controls to the boring progression of the game, just doesn't cut it. While the idea of squad-driven combat set in the tense, emotionally-charged setting of Vietnam has potential, Conflict: Vietnam falls short in execution.
    • 60 Metascore
    • 70 Critic Score
    Despite the changes made to simplify Dust Strikers' core fighting engine, the combo system is surprisingly comprehensive.
    • 60 Metascore
    • 40 Critic Score
    Poorly made platformers were a big part of the 8- and 16-bit eras, too, so maybe things are just coming full circle. Fortunately, most of us still remember how not to spend our money on crap like this.
    • 60 Metascore
    • 42 Critic Score
    My issues are that this game is so damn generic, shallow, and content with being nothing special, it surprises me that it asks you to pay full price at the door.
    • 60 Metascore
    • 65 Critic Score
    Fans of the system should have no reservations about picking up a copy; it was put together under the supervision of several of the console's original programmers, and their love for Intellivision shines through in the detail and polish of the package.
    • 60 Metascore
    • 50 Critic Score
    Ultimately, this simply isn't the fresh start Sonic fans were so desperately hoping for...but at least it's not as execrable as the last two efforts.
    • 60 Metascore
    • 33 Critic Score
    It seems to be perfectly suited for a casual audience who just wants to push buttons and watch things happen. But those looking for anything more had best look elsewhere.
    • 60 Metascore
    • 60 Critic Score
    No single aspect will blow you away, but there's enough variety, the puzzles are fun, the controls work well, and you keep moving quickly, so it's a fun ride that's unlikely to bore you unless you try to play through it a second time.
    • 60 Metascore
    • 75 Critic Score
    So, sure--Beijing may not be gold-quality throughout, but it's the best Olympics game we've had since, well...probably ever.
    • 60 Metascore
    • 60 Critic Score
    If framerate problems doesn't annoy you, then the stupidity of the A.I. may force you to say, "that sh*t is wow, bananas." Enemies are stricken by stupidity, as they'll simply stand there and allow you shoot the living daylights out of them.
    • 60 Metascore
    • 25 Critic Score
    Reviving Dreamcast games for the HD generation should involve a little more effort than putting out a slapdash port of the original.
    • 60 Metascore
    • 58 Critic Score
    At 1,200 Microsoft Points on Xbox Live and $15 on PSN, Madden Arcade simply isn't the bargain of the $10 NHL Arcade. While it's $5 more, the experience isn't appreciably better -- in fact, I'd peg it as slightly worse.
    • 60 Metascore
    • 55 Critic Score
    Touch Detective's greatest failing -- winning is rarely a rewarding experience.
    • 60 Metascore
    • 50 Critic Score
    Perhaps the biggest issue with the game from a hardcore perspective is a lack of precision. With many weapons, you only have a small amount of control over where you can fire -- at your opponent, just to the left of them, or just to the right.
    • 60 Metascore
    • 50 Critic Score
    The most remarkable thing about Space Siege is just how utterly unremarkable it is.
    • 60 Metascore
    • 58 Critic Score
    Populous DS floats somewhere between a time-waster and a strategy game, but it never provides the addictive "hook" of either genre.
    • 60 Metascore
    • 50 Critic Score
    It'd all be mitigated a bit if you could unlock the arcade version, but you can't. I hate to say this, given the comparative effort that goes into a full remake versus a simple port, but if you're really jonesing for a turtle throwdown, get the XBLA version of the first arcade game. It's cheaper, less jarring, and every bit as much fun.
    • 60 Metascore
    • 50 Critic Score
    As I played through Dynasty Warriors 6, the series' first entry for this console generation, one thought kept permeating my head: "This is exactly the same game I played in college."
    • 60 Metascore
    • 35 Critic Score
    With its slick visual polish and ample bone-crunching sound-effects, Urban Reign could have come out on tip. But thanks to an endless series of increasingly maddening and increasingly boring stages, you'll find yourself saying "No thanks," and turning off your PS2 and bringing this game back to the store. Xbox owners, be thankful you were spared this agony.
    • 60 Metascore
    • 50 Critic Score
    There's simply very little allure to Cube, outside of the slim satisfaction you'll glean from solving the more challenging levels.
    • 60 Metascore
    • 50 Critic Score
    The game should be called "Harry Potter and the Half-Assed Game." Even though Endless Day mode allows you to visit the Hogwarts grounds at your leisure after the primary game finishes, letting you round up the rest of the collectibles and deal with any unfinished dueling or Potions challenges, I felt as though EA delivered only half the game I had hoped for.
    • 60 Metascore
    • 55 Critic Score
    If you're a longtime fan or just looking to get into the show, check out the DVDs instead. Or hell, just go on the Adult Swim website and search for free clips from the show -- you're guaranteed to laugh more, and you won't have to plonk down $40, either.
    • 60 Metascore
    • 58 Critic Score
    It's just a damn shame that the nigh-amazing "The Rocketeer versus UFOs" premise crashes hard into "tepid Gears of Uncharted knock-off" ground.
    • 60 Metascore
    • 40 Critic Score
    BlackSite the narrative and BlackSite the game never meet in the middle.
    • 60 Metascore
    • 70 Critic Score
    The game does look good, though. And control is tight. Which means that while it may not be inspiring, it's perfectly playable -- arguably the best handheld racing game ever made.
    • 60 Metascore
    • 42 Critic Score
    If you want a good dungeon crawl, play the punishing-but-oh-so-satisfying Shiren the Wanderer. If you just want to collect 500 cute little guys and power-level the hell out of them, you can't go wrong with Pokémon Diamond and Pearl.
    • 60 Metascore
    • 50 Critic Score
    Here's the major problem: You're only allowed to control the main commander during the skirmishes. When you're not issuing seemingly useless orders to your head honcho, you're forced to sit and watch your nameless grunts swing wildly until they eventually hit something (the enemy, if you're lucky).
    • 60 Metascore
    • 55 Critic Score
    It's got a solid, enjoyable core experience, but Hudson isn't able to deliver enough quality content for the context.
    • 60 Metascore
    • 35 Critic Score
    Time Crisis 4 isn't broken, and the GunCon3 generally works as advertised; it's just appallingly unentertaining after ten minutes, insultingly expensive for what it offers, and has absolutely no place in the PS3 library of anyone but the most desperate gun nuts and Time Crisis devotees.
    • 60 Metascore
    • 83 Critic Score
    The game's a bit short and doesn't provide much beyond the visceral glee of running over craploads of people who actually have it coming, but that's probably more than enough for the lean, $10 price tag.

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