1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 61 Metascore
    • 45 Critic Score
    The game feels too labored and doesn't have enough thrills to lock us in. When it comes to handheld baseball, 2K7 isn't even a wild card compared to the champ, "MLB 07: The Show."
    • 61 Metascore
    • 75 Critic Score
    PictoImage is a game of simple, approachable thrills, and that bodes extremely well for pulling your significant other, siblings, or parents into its addictive grasp.
    • 61 Metascore
    • 42 Critic Score
    Superhero games should make you feel what it's like to step into the shoes of someone special. They should let you experience what it's like to wear the cape, strap on the belt, and feel power flowing through your veins. In short, the best superhero games make us feel extraordinary...Captain America: Super Soldier is anything but.
    • 61 Metascore
    • 42 Critic Score
    The lack of a versus mode is a gross oversight that makes versus battles an uncomfortable chore (the winner can't switch characters without resetting the entire game -- just like in the arcades!).
    • 61 Metascore
    • 65 Critic Score
    So if you don't mind a little bit of slow-paced memorization, there's a solid game here that will provide a lot of fun. It's just a shame that some of the levels don't leave more wiggle room to accomplish objectives in even slightly different ways.
    • 61 Metascore
    • 55 Critic Score
    If you're hoping for something with the depth and substance of a true sequel to the likes of Ape Escape, the discovery that you're getting a party game is a bit of a letdown. It's like working up an appetite for a deluxe pizza and being given a plateful of "Bagel Bites" instead.
    • 61 Metascore
    • 67 Critic Score
    Objectively, this first Watchmen episode is just an average brawler that looks fantastic at times, and has some good voice acting to boot.
    • 61 Metascore
    • 55 Critic Score
    A very standard beat 'em up/third-person shooter that has many of the elements you'd expect (minor upgrades between levels, slow-motion special power) and none that you wouldn't.
    • 60 Metascore
    • 40 Critic Score
    Yoshi's latest adventure simply proves that it really doesn't matter which way you look at a mediocre game -- it's boring from every angle, and no amount of spin can prove otherwise.
    • 60 Metascore
    • 42 Critic Score
    I can certainly think of worse ways to spend your time, but that list would pale in comparison to the staggeringly long catalogue of better ways.
    • 60 Metascore
    • 70 Critic Score
    While preserving what it can of the spirit of the show -- the goofy patients, the romances, the cliques, and such -- It manages a mesh of genres that makes it hard to classify, but keeps it entertaining, if not addictive. Plus, for the core target audience, who's likely a casual gamer at most, it's surprisingly accessible.
    • 60 Metascore
    • 60 Critic Score
    Not only is the camera annoying, but baiting the enemies into your trap becomes a mundane routine that's based on a few simple tactics -- most of the enemies are too stupid to realize they're being set up for a trap.
    • 60 Metascore
    • 55 Critic Score
    The minimal presentation, weak interface and comparatively paltry selection of titles hardly seems worthy of a golden anniversary.
    • 60 Metascore
    • 65 Critic Score
    Combine that frustration with the almost insultingly shallow combat and it's hard to get too excited about jumping back into the game more than once or twice.
    • 60 Metascore
    • 67 Critic Score
    Even with its frustrating controls, if you found yourself hooked on Cooking, you'll feel the same about Mama's adventures in Gardening -- with the same sense of accomplishment when you ace her assignments, and the same swearing and stylus throwing when things go horribly wrong.
    • 60 Metascore
    • 50 Critic Score
    While Ratatouille has its enjoyable moments, the main missions leave you feeling a bit hungry for something meatier, while the tasks like slides or races spoil your appetite.
    • 60 Metascore
    • 45 Critic Score
    Sonic Rivals 2 is a technically complete game, but in the altogether more important areas of inspiration and design, it's sorely lacking.
    • 60 Metascore
    • 50 Critic Score
    It does provide a few satisfying hours of gameplay before the backtracking sets in, and it has plenty of content to keep you busy for a while if you're a completist. But if you're looking for something new other than jokes, you won't find it here.
    • 60 Metascore
    • 33 Critic Score
    The game looked promising, as it employs the Assassin's Creed engine and offers an expansive world to explore. But the intimidating controls and lack of direction will scare away anyone hoping for some quick and easy fun, and sports-game enthusiasts looking for the next SSX or a snow-themed Skate won't find it here.
    • 60 Metascore
    • 60 Critic Score
    If framerate problems doesn't annoy you, then the stupidity of the A.I. may force you to say, "that sh*t is wow, bananas." Enemies are stricken by stupidity, as they'll simply stand there and allow you shoot the living daylights out of them.
    • 60 Metascore
    • 42 Critic Score
    Superhero games should make you feel what it's like to step into the shoes of someone special. They should let you experience what it's like to wear the cape, strap on the belt, and feel power flowing through your veins. In short, the best superhero games make us feel extraordinary...Captain America: Super Soldier is anything but.
    • 60 Metascore
    • 75 Critic Score
    Thanks to a borrowed "Prince of Persia: Sands of Time" engine, Luke's moves are fluid and smooth. Whether he's hoisting himself up on crate or wielding a lightsaber his actions are lifelike and accurate.
    • 60 Metascore
    • 30 Critic Score
    The amount of recycling involved in the level design here is abominable -- some areas repeat the same pair of linked rooms as many as three times in rapid succession, and the problem gets distinctly worse as the game progresses into its later levels. There's rarely an organic, realistic feel to most of the interior stages.
    • 60 Metascore
    • 60 Critic Score
    If you're a longtime fan, Redemption simply gives you more of what you want with no radical changes -- so in that regard, aficionados will likely be satisfied. Generally speaking, .hack has a neat idea, but the games just can't quite balance the concept with an action-RPG play style.
    • 60 Metascore
    • 20 Critic Score
    The combat is too difficult for young fans of the books to enjoy, but the adventure lacks the depth that experienced gamers crave. Because of that, it's impossible to recommend this game to anyone.
    • 60 Metascore
    • 58 Critic Score
    Avatar's not a bad-looking or playing game -- it's just very average. You may have the whole planet to explore, but your primary objectives boil down to "go to a point, push a button and or kill some guys, then go back to the start." The framework's in place -- a wide array of weapons, big enemies to take down -- but Avatar just doesn't put them in an interesting setting.
    • 60 Metascore
    • 40 Critic Score
    I love animals and enjoy trying to figure out and fulfill their every need, but Zoo Tycoon 2 lacks personality and depth. It doesn't even serve as an educational tool for aspiring zoologists.
    • 60 Metascore
    • 50 Critic Score
    While the uninspiring movie didn't help matters, it's the lethargic gameplay that winds up making King Arthur an equally disappointing game. Repetitive and frustrating, it fails to live up to the potential of its cinematic presentation.
    • 60 Metascore
    • 30 Critic Score
    The amount of recycling involved in the level design here is abominable -- some areas repeat the same pair of linked rooms as many as three times in rapid succession, and the problem gets distinctly worse as the game progresses into its later levels.
    • 60 Metascore
    • 35 Critic Score
    It's not an awful game. It's just utterly inferior to Lumines and costs just as much. What's the point?

Top Trailers