1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 55 Metascore
    • 55 Critic Score
    It's just addicting enough for you to stick it out for the entirety of the game, but unless you're in the mood for a stress headache you probably won't bust it out again.
    • 55 Metascore
    • 60 Critic Score
    A completely standard beat 'em up with nothing innovative, nothing that stands out, and a number of features that have been less than ideally copied from other games. Beyond that, it's a decent title.
    • 55 Metascore
    • 35 Critic Score
    It's a bad game, but it's a bad game with aspirations, and every so often it manages to entertain in spite of its gaping, hideous flaws.
    • 55 Metascore
    • 33 Critic Score
    The real shock is that, nearly 14 months later, Chosen One doesn't live up to the tech, the style, or the ambition of EA's "Homecourt." The game has far too many flaws -- and far too little polish and juice to make it worth playing.
    • 55 Metascore
    • 50 Critic Score
    Vaguely addictive.
    • 55 Metascore
    • 25 Critic Score
    This sort of do-nothing port is only going to alienate players and further reinforce the stereotype that the genre simply doesn't work on console systems.
    • 55 Metascore
    • 33 Critic Score
    If Capcom spices up the battle system a bit and hires some new writers, they may be able to create another Mega Man game worth playing...but until then, I'm keeping Star Force off the air.
    • 55 Metascore
    • 30 Critic Score
    The looseness of Conflict: Vietnam, from the lack of comfortable and immediate controls to the boring progression of the game, just doesn't cut it. While the idea of squad-driven combat set in the tense, emotionally-charged setting of Vietnam has potential, Conflict: Vietnam falls short in execution.
    • 55 Metascore
    • 55 Critic Score
    Outside of pushing around so many characters onscreen, which was really incredible back when the PS2 was brand-spankin'-new, the presentation in Samurai Warriors 2 leaves a lot to be desired. Architecture pops up all over the place, warriors materialize out of thin air on a regular basis, and slowdown is frequent. And the dialogue and voice acting is often laughable.
    • 55 Metascore
    • 42 Critic Score
    Via Domus is fan service through and through, and does deliver one genuinely amazing moment via its ending.
    • 55 Metascore
    • 58 Critic Score
    A ton of side missions offer varying entertainment value, plenty of doodads to collect and power Hulk up with, and even a few cool alternate character skins for the green guy to wear. But I can't just quietly ignore the fact that a similar, but far better Hulk game (the best superhero game, for my money) sits on my shelf at home, and is readily available for anyone to track down.
    • 55 Metascore
    • 60 Critic Score
    Simple? Yes. Fun? Well, only if repetition is your thing. But while the various controllable pirates (Capt. Jack Sparrow, Will Turner, and so on) are mostly identical, at least character-unique, trigger-based sword fatalities offer something different.
    • 55 Metascore
    • 40 Critic Score
    The derivative nature of the plot goes hand-in-hand with the completely unimaginative gameplay. Nothing here is original -- the RPG-in-a-computer gimmick is straight up .hack, and the action feels like martial arts-oriented Mega Man Legends.
    • 55 Metascore
    • 30 Critic Score
    It's never a good sign when I nearly fall asleep while playing a game...multiple times.
    • 55 Metascore
    • 33 Critic Score
    If Capcom spices up the battle system a bit and hires some new writers, they may be able to create another Mega Man game worth playing...but until then, I'm keeping Star Force off the air.
    • 55 Metascore
    • 40 Critic Score
    It's a messy button-masher that makes you really wish it had been able to realize its potential. Don't write it off completely, though...let's talk again in about six months.
    • 55 Metascore
    • 45 Critic Score
    But retro compilations are practically a dime a dozen these days, and next to the likes of "Namco Museum Battle Collection" and "Capcom Classics Collection," the games enshrined here show both their age and a general lack of inspiration.
    • 54 Metascore
    • 16 Critic Score
    WALL-E's just a bunch of schlock that shares a marketing department with a much, much better movie.
    • 54 Metascore
    • 45 Critic Score
    Point-and-click adventures can be great, but more often than not they end up being tedious and mundane. CSI: Miami falls squarely into the latter category, despite the high production values and being so faithful to the source material.
    • 54 Metascore
    • 50 Critic Score
    If you have a younger sibling or a rugrat of your own, sure, it may well be worth dropping 30 bucks on this thing to express your affection or shut them up or whatever you need to do. You probably just won't want it for yourself.
    • 54 Metascore
    • 50 Critic Score
    Though I'm open to new possibilities and reinterpretations of Mario Party, playing this game made me want to just jump on my Gamecube and play the original console versions -- even if I have to play against 3 CPU players because frankly, being the only player on a board game that's advertised as a party is just disheartening.
    • 54 Metascore
    • 33 Critic Score
    The real shock is that, nearly 14 months later, Chosen One doesn't live up to the tech, the style, or the ambition of EA's "Homecourt." The game has far too many flaws -- and far too little polish and juice to make it worth playing.
    • 54 Metascore
    • 65 Critic Score
    While the online play is a mess, the offline content is definitely worth a run-through, as well as the $3.99 price tag.
    • 54 Metascore
    • 40 Critic Score
    If this were a $20 budget title, then it'd be worth a purchase. But at the Xbox 360 standard $60 at the register, there's no way you should bother with Import Tuner Challenge. Wait for "Need For Speed Carbon," instead.
    • 54 Metascore
    • 50 Critic Score
    But the game feels low-budget and leaves more questions than answers, and the underlying "math" theme isn't exactly the best implementation of the puzzle system.
    • 54 Metascore
    • 50 Critic Score
    El Matador's story, characters, and gameplay add nothing new to the shooter genre. There's nothing here that's stupendously bad, but nothing good that's memorable either.
    • 54 Metascore
    • 40 Critic Score
    There's a thin line between awful and pointless, and Night Watch manages to wobble like a poorly spun top right in the middle, sporadically teetering too far into awful before righting itself, then drifting over to pointless territory. Again and again and again.
    • 54 Metascore
    • 67 Critic Score
    Objectively, this first Watchmen episode is just an average brawler that looks fantastic at times, and has some good voice acting to boot.
    • 54 Metascore
    • 25 Critic Score
    Absolutely nothing about Rise of the Argonauts stands out as special, and just when you think the game's about to take a turn for the better (at least in terms of reworking the Jason and the Argonauts story), its fundamental and technical problems -- including some annoying loading times in the Xbox 360 version -- bring it way back down.
    • 54 Metascore
    • 58 Critic Score
    Black Knight is a competent action game starring Sonic and friends, but one that's replaced the classic gameplay Sonic fans seek with overly simple swordplay. It'll do the trick just fine for younger players still infatuated with the blue porcupine, but everyone else will likely be just as let down as I was.

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