148Apps' Scores

  • Games
For 6,346 reviews, this publication has graded:
  • 39% higher than the average critic
  • 37% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Arena of Valor
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6347 game reviews
    • 58 Metascore
    • 70 Critic Score
    The swords are indeed massive and there's a surprising amount of platforming goodness to be had, but problematic controls sour the experience.
    • 58 Metascore
    • 70 Critic Score
    Call of Mini Zombies 2 scratches that primal gamer itch for shooting wildly at things that move, but don't expect much depth.
    • 58 Metascore
    • 60 Critic Score
    When the level design isn't constricting and there aren't too many variables, Feed the Duck is definitely a lot of fun.
    • 58 Metascore
    • 80 Critic Score
    Obscure metrics aside, Drawin' Growin' is a fun game. I really enjoyed watching the different areas of the kingdom spring to life as I completed levels, and the hectic all-at-once management style of gameplay fits the iOS style perfectly.
    • 58 Metascore
    • 70 Critic Score
    Plants War's core experience is fun enough to warrant several play sessions. It takes a while for things to stop feeling quite so "samey" due to unlocks being so tough to acquire, but it's always satisfying to earn that new unit and take it out for a spin.
    • 58 Metascore
    • 60 Critic Score
    Demonrock: War of Ages mashes together multiple RPG and strategy genres for its gameplay, but it just doesn't quite come together.
    • 58 Metascore
    • 60 Critic Score
    Briefly enjoyable but ultimately a waste of a good license, Storm of Vengeance is a fairly typical lane defense game.
    • 57 Metascore
    • 80 Critic Score
    GolfStar offers an enjoyable and tactical game of golf in every swing as players experience a number of different courses with gorgeous scenery.
    • 57 Metascore
    • 70 Critic Score
    The classic beat-em-up comes to iOS for the first time, but is hampered by control and difficulty issues.
    • 57 Metascore
    • 70 Critic Score
    Apart from some dodgy found control methods I think could do with some slight refining, Ridge Racer Accelerated is the Ridge Racer we all know, now on iPhone and iPod touch. A must for original fans of the franchise, and with future updates to the title slated to be bringing up to 40+ more courses and 60+ more machines free of charge, Ridge Racer Accelerated could be set to make its own mark on the App Store crowd.
    • 57 Metascore
    • 30 Critic Score
    Aside from a neat idea and some nice visuals, BOMBARIKA is a complete mess. Both technically and creatively, the game feels half-baked. All the while, the game is trying to hit you up to give it more money. On pretty much all fronts, there’s not much to enjoy about BOMBARIKA.
    • 57 Metascore
    • 60 Critic Score
    There's no game with quite such promise that gets squandered on something so frustrating to play like The Other Brothers.
    • 57 Metascore
    • 70 Critic Score
    I'm still not quite a fan, but I appreciate the effort here.
    • 57 Metascore
    • 70 Critic Score
    If you've played Guerilla Bob and Minigore and are desperate for another dual stick shooter to sooth your nervous twitch, go ahead and pick this one up. It certainly won't disappoint, but it also won't wow you.
    • 57 Metascore
    • 60 Critic Score
    Here's hoping Pac-Man's 40th birthday is more satisfying, and that he doesn't end up growing a ponytail and buying a red sports car to overcompensate. That would just be sad.
    • 57 Metascore
    • 70 Critic Score
    It's tough to choose between enjoying Iron Force and loathing it when half of the matches feel one-sided.
    • 57 Metascore
    • 60 Critic Score
    Kill Shot is often satisfying, but its more than pushy in-app purchases will leave you feeling a little bummed.
    • 57 Metascore
    • 80 Critic Score
    Despite an over-reliance on in-app purchases, Fightback is easily one of the coolest and most intense side-scrolling fighters on iOS.
    • 57 Metascore
    • 60 Critic Score
    Work your way up in terms of stardom with the help of Kim Kardashian and a series of energy bars.
    • 57 Metascore
    • 50 Critic Score
    An interesting setting for a racing game with a solid track collection that is unfortunately weighed down by poor execution on the part of physics and vehicular control.
    • 57 Metascore
    • 60 Critic Score
    One thing is for sure, Omium is a telling experiment in shoot-em-up games.
    • 57 Metascore
    • 50 Critic Score
    Featuring a tedious storyline that is hard to invest yourself into, a deluge of the same enemies over and over again, plus a little visual tarnish to boot, Third Blade is a game that doesn't live up to its own high aspirations.
    • 57 Metascore
    • 90 Critic Score
    I had my initial doubts about the gameplay mechanics of a falling character as side scrollers are always a sure bet. Then I took High Flyer Death Defyer's for a spin and was surprised at the level of entertainment it provided.
    • 57 Metascore
    • 60 Critic Score
    Half-Inch Heist can be nerve-wracking in a good way, the chiptune music is intense and a great fit, and I enjoy the pixel art style. With some tweaks to be more user-friendly, I think this could be a challenging-yet-fun game, instead of merely challenging my patience.
    • 57 Metascore
    • 60 Critic Score
    There’s nothing inherently bad or boring about any type of game. However, some games, like Dragon Storm, just need a little more effort to be made interesting.
    • 57 Metascore
    • 40 Critic Score
    This old-school dungeon-crawler is a little too rough around the edges and leaves out a few too many modern conveniences.
    • 57 Metascore
    • 60 Critic Score
    WrestleFest's randomness is what sinks this game; rules that are difficult to comprehend or discover how they work are not what modern games should have. Still, for those nostalgic for the old arcade-style wrestling games, this is a good fix. Beyond that? Might be best to stay away.
    • 57 Metascore
    • 80 Critic Score
    The charm factor alone is enough to make the game well worth playing, so solid mechanics and sprawling stages are just an added benefit.
    • 56 Metascore
    • 60 Critic Score
    The graphics and sound fit nicely into the world of Middle Earth. The music is soft and unobtrusive but adds a soothing element to the gameplay. I did notice some lag when scrolling in some portions of the game and it can sometimes take a while to load, but other than that I'd say it performs well.
    • 56 Metascore
    • 70 Critic Score
    The game allows players to get stuck very easily.
    • 56 Metascore
    • 70 Critic Score
    Adventure Time: Legends of Ooo is short, and adults should have little problem with beating the game and getting the Game Center achievements. But for fans of the show, it's a rewarding experience, jnand for the price of a taco, worth checking out.
    • 56 Metascore
    • 60 Critic Score
    It's not that Fast & Furious 6 isn't a fun drag racer, it's just that its slow recharging mechanic puts one off getting drawn in.
    • 56 Metascore
    • 70 Critic Score
    There's no story, and the duels are rather simple; even so, that simplicity makes it an easy way to get a few minutes' entertainment. As a Witcher fan, I would have liked a more significant tie-in with the game world, but even so The Witcher: Versus is, if not a must-have, certainly a fun way to spend some time.
    • 56 Metascore
    • 60 Critic Score
    Hail to the King: Deathbat may feel like "Coming Home" for Avenged Sevenfold's faithful, but most will find this mediocre hack-and-slash to be "An Epic of Time Wasted."
    • 56 Metascore
    • 70 Critic Score
    Danger Boat looks and sounds nice, and is a solid free game, but just lacks that magical sticky element that makes the great endless games so addictive.
    • 56 Metascore
    • 60 Critic Score
    Not great, nor is it terrible. It ultimately is just a jumbled mess that still needs work.
    • 56 Metascore
    • 70 Critic Score
    An enjoyable romp for Evil Dead fans.
    • 56 Metascore
    • 70 Critic Score
    Steam Punks falls well short of the game that it could be, but its promise is still evident.
    • 56 Metascore
    • 80 Critic Score
    The creator of Flappy Bird is back with a vengeance.
    • 56 Metascore
    • 60 Critic Score
    With its high level of polish and fun graphics, it's hard not to recommend CvZ, but it just isn't that enjoyable past a few levels. The whole system, in my opinion, needs to be reworked to make better use of the western town.
    • 56 Metascore
    • 50 Critic Score
    Show off those moves in the first motion-capture dancing game for iOS. Just don't expect to have that much fun while doing so.
    • 56 Metascore
    • 60 Critic Score
    This noir-inspired stealth game looks fantastic, but its gameplay is more frustratingly boilerplate than it is hardboiled.
    • 56 Metascore
    • 70 Critic Score
    Breakout Boost doesn't have a lot going on for free, but its very fair and affordable IAP practices are appealing in a world where even someone like myself, who understands the move to consumable IAP, feels kind of annoyed by the shoehorning of it in games where it otherwise doesn't belong. Breakout and Arkanoid fans should give this one a test.
    • 56 Metascore
    • 70 Critic Score
    It's got its problems, but I still had fun.
    • 56 Metascore
    • 70 Critic Score
    Crossword Dungeon is most definitely an interesting experiment and a very interesting new approach to crosswords, it just doesn't seem like it's been fully fleshed-out. That doesn't mean it's not fun or an entertaining distraction, though.
    • 56 Metascore
    • 50 Critic Score
    Part Kung-Fu epic, part rhythm-based fighting game and part self-promotion, Way of the Dogg is a fan-only affair, if that.
    • 55 Metascore
    • 80 Critic Score
    Highly recommended for fans of the original Duke Nukem games, Duke Nukem: Manhattan Project is a worthy port of a fast-paced, action-packed, side-scrolling platformer.
    • 55 Metascore
    • 60 Critic Score
    Despite Ravenous Games' pedigree of solid releases, this endless running experience feels like it has a flat tire.
    • 55 Metascore
    • 80 Critic Score
    The controls aren't perfect, but some assists are included to make them a bit easier to handle. Obviously, the Mega Man series being what it is - extremely difficult platforming games that demand player perfection - this isn't the ideal Mega Man experience, but it is a fun way to experience these games on an iOS device.
    • 55 Metascore
    • 70 Critic Score
    Paperboy: Special Delivery offers sound gameplay but at a high price
    • 55 Metascore
    • 60 Critic Score
    This is not to say that MapleStory Cygnus Knights Edition is a bad game, it's just that I've played better. And its controls aren't so hot.
    • 55 Metascore
    • 50 Critic Score
    I understand the desire to make games that try to emulate console-style gameplay on iOS, but they usually wind up falling flat because they're not particularly a good fit for the platform. It's just that M.U.S.E. feels flat even for iOS, like if there's a really good game here, it's still ways off from being fully realized. There are other, better, 3rd party shooters to check out before this one.
    • 55 Metascore
    • 60 Critic Score
    A little too simplistic for comfort, Monsters University is a pretty by-the-numbers Auto Runner game.
    • 55 Metascore
    • 70 Critic Score
    A little too simple at times, there's still something rather charming about WWI shooter Six O'Clock High.
    • 55 Metascore
    • 60 Critic Score
    Star Trek games haven't had the best track record, and even in the futuristic mobile universe, they can't seem to catch a break.
    • 55 Metascore
    • 60 Critic Score
    The Drowning tries to revolutionize the mobile FPS control system, but only gets it half-right.
    • 55 Metascore
    • 50 Critic Score
    Even the most dedicated Transformers fans will likely feel let down by this one, perhaps being left wishing they'd transformed their dollars into something else instead.
    • 55 Metascore
    • 60 Critic Score
    Tecmo Bowl may have the soul of the classic series, but it lacks the technical execution to be as good as its ancestors.
    • 54 Metascore
    • 60 Critic Score
    Rogue Runner isn't a bad game because of its flaws, it just needs some kinks worked out and a layer of polish added to make it work well.
    • 54 Metascore
    • 50 Critic Score
    Deadman's Cross fuses a zombie-driven FPS with card-based battle gameplay. It's just a shame that some of this play is automated and needs a persistent internet connection.
    • 54 Metascore
    • 60 Critic Score
    We can appreciate spy action as much as the next guy, but the lack of depth and overall polish to the controls and mission variety make this a hard game to get behind.
    • 54 Metascore
    • 50 Critic Score
    Another blockbuster movie, another disappointing movie tie-in game. Captain America: The Winter Soldier - The Official Game wears out its welcome before you can even finish saying the title.
    • 54 Metascore
    • 50 Critic Score
    Catch 'em all in this simplistic, Pokémon-style, free-to-play role-playing game.
    • 54 Metascore
    • 80 Critic Score
    Run to the soundtrack of your own library in the latest rhythm game from the creators of Rock Band and Dance Central.
    • 54 Metascore
    • 70 Critic Score
    Glo Flo is extremely simple in its execution as well as its appearance but underneath that simplicity is, well, more simplicity.
    • 54 Metascore
    • 60 Critic Score
    The name proves to be the most exciting thing about this fairly underwhelming Endless Runner.
    • 54 Metascore
    • 80 Critic Score
    SimplePhysics is an original effort – one that I can't help but appreciate for the combination of creativity and challenge it offers.
    • 54 Metascore
    • 70 Critic Score
    For a quick iPhone romp, Naughty Bear really isn't a bad selection. It doesn't have a ton of depth and the whole gameplay aspect is lacking, but it is fairly entertaining.
    • 54 Metascore
    • 60 Critic Score
    Sonic Jump Fever isn't a bad game, it's just not a particularly interesting take on Doodle Jump style sensibilities.
    • 54 Metascore
    • 60 Critic Score
    It's a nice idea, but LEGO Star Wars: Microfighters turns too repetitive too quickly.
    • 54 Metascore
    • 60 Critic Score
    Driver Speedboat Paradise is a boat based racing game that you've seen before. A lot.
    • 53 Metascore
    • 80 Critic Score
    Fulfilling.
    • 53 Metascore
    • 80 Critic Score
    Setting up traps can get a bit tedious at times, but watching the bunny get flung, squashed, burned, and pummeled in different way is quite entertaining. Cartoon bunny lovers may want to pass on this one, though.
    • 53 Metascore
    • 50 Critic Score
    For the patient, or the diehard fans, it may be worth playing the waiting game. However, if this is somebody's first foray into the Minecraft universe, I'd advise tacking an extra Jackson on and just picking up the PC version instead.
    • 53 Metascore
    • 50 Critic Score
    What I got, after the nostalgia wore off, is a fairly pedestrian arcade game with some big control issues to work out.
    • 53 Metascore
    • 80 Critic Score
    A very simple game to play but it's fun too. Accruing increasingly better multiplier scores is satisfying and there's enough going on to maintain your interest. I'm looking forward to new updates already.
    • 53 Metascore
    • 50 Critic Score
    Ghostbusters Paranormal Blast is a one session play that will keep players occupied about as long as a commercial break.
    • 53 Metascore
    • 70 Critic Score
    Borderlands Legends struggles to stand on its own two feet.
    • 53 Metascore
    • 60 Critic Score
    Awkward virtual controls mean that any fondness for the source material of Tomb Raider II soon fades.
    • 53 Metascore
    • 40 Critic Score
    Aside from some nice art, there’s not a whole lot to enjoy about Very Little Nightmares. From top to bottom, the game feels poorly conceived. It doesn’t work as a horror tone-piece, a puzzle game, or a mobile experience, which is a pretty big problem if you’re trying to make a horror-themed puzzle game on mobile.
    • 53 Metascore
    • 70 Critic Score
    Screen size aside, this game is intricate and boast an amount of depth not often seen in iOS games.
    • 53 Metascore
    • 70 Critic Score
    In short, fans of the original will want to get it.
    • 53 Metascore
    • 70 Critic Score
    Some technical problems keep this shooter from being the Painkiller clone it aims to be.
    • 53 Metascore
    • 60 Critic Score
    Run and gun in this beautiful shooter featuring a cast of three unique characters.
    • 53 Metascore
    • 60 Critic Score
    Who knew that porting a game from Nintendo DS to iOS was so tough?
    • 52 Metascore
    • 50 Critic Score
    The bottom line is that you could replace Tony Stark/Iron Man with any other character/villain combination and this game would be the same.
    • 52 Metascore
    • 60 Critic Score
    It's everyone's favorite, Peggle, but with a few too many freemium elements for comfort.
    • 52 Metascore
    • 50 Critic Score
    The nicest thing I can say about Dr. Who: The Mazes of Time is that it's a game; beyond that I have no more kind words.
    • 52 Metascore
    • 60 Critic Score
    Zombie High Dive is a fun idea with an appropriate physics engine, but it's hampered by a very frugal energy system.
    • 52 Metascore
    • 70 Critic Score
    At the end of the day, fans of immersive horror games will enjoy the fantastic cinematics of Hysteria Project 2. There's no question in my mind that this is the scariest game in the App Store, but it could be so much more.
    • 51 Metascore
    • 70 Critic Score
    This game is more obfuscating than it is complex, and while its disparate elements made me want to like it, playing it did a lot to dissuade me in an immediate fashion.
    • 51 Metascore
    • 80 Critic Score
    R.I.P. Rally combines arena-driving with some intense zombie-killing action. Players use a variety of weapons, including the vehicles themselves, to mow down the undead.
    • 51 Metascore
    • 60 Critic Score
    Being a superhero really shouldn't be this unexciting.
    • 51 Metascore
    • 40 Critic Score
    Fieldrunners Attack! is a game that is ostensibly about strategic base management and combat, but it fails to deliver on both fronts. Moreover, it doesn't make particularly good use of anything that made Fieldrunners appealing in the first place. Across the board, Fieldrunners Attack! is a very disappointing game.
    • 51 Metascore
    • 50 Critic Score
    Their whole existence as a band made up of digital characters seems like the perfect makeup for a great video game, but instead the developer went with a safe clone of another game. It almost feels like they didn't try.
    • 51 Metascore
    • 60 Critic Score
    Jurassic Park: The Game 1 just isn't very exciting despite the subject matter. The story and dialogue just isn't up to the quality of past Telltale Games which is a great disappointment.
    • 51 Metascore
    • 50 Critic Score
    The controls in Pocket Minions are terrible. It is way too easy to accidentally tap something, and it feels like half the time what I meant to tap was something besides what I did. It's just so busy, there's no room for the minions to breathe, and all the interface elements are just extremely cluttered. This is as true on the iPad as it is on the iPhone.
    • 51 Metascore
    • 80 Critic Score
    Kotomon is definitely unique. Anyone who sees the screenshots and enjoys the art style should pick it up. Almost all will enjoy the gameplay because of how it mashes a few different gameplay styles into one game. For $2.99 as a universal app, this one's worth picking up.
    • 51 Metascore
    • 70 Critic Score
    As an endless runner that mixes in some light-gun-style action with the endless runner formula, Die Hard ain’t terrible.
    • 51 Metascore
    • 50 Critic Score
    In short bursts Urban Crime can be enjoyable. However, the problems raised throughout this review means that any fun had is often negated before too long.

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