User Score
8.3

Generally favorable reviews- based on 390 Ratings

User score distribution:
  1. Negative: 47 out of 390
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  1. Nov 9, 2022
    9
    After a whole decade of bad 3D Sonic games. I can officially say Sonic is back, the real Sonic. Sonic controls the best he ever has since the adventure era. Graphics are some of the best ever in a Sonic game. Open world is littered with tons of puzzles and bosses to do. It’s so fun just get to max boost and run through really fast throughout the islands. And the music, goes so hard.After a whole decade of bad 3D Sonic games. I can officially say Sonic is back, the real Sonic. Sonic controls the best he ever has since the adventure era. Graphics are some of the best ever in a Sonic game. Open world is littered with tons of puzzles and bosses to do. It’s so fun just get to max boost and run through really fast throughout the islands. And the music, goes so hard. Especially Cyberspace. Although the weakest part of the game. I’ve still fairly enjoyed them alongside the level design. Most of them were actually brand new rather than old level design. The story is definitely one of the more mature Sonic stories and I even got teary eye at a few cutscenes. I’m probably just sensitive LOL. The Super Sonic fights althoufh sometimes janky. The music makes up for it. It sounds like devil may cry and metal gear solid music. The game might have some pop in issues, cutscene lip syncing issues, a “not so good” final boss and a few other nitpicks. But I still believe this may be the BEST 3D Sonic Game. Even beating Unleashed which was my favorite until now. Thanks for reading my huge review Expand
  2. Nov 9, 2022
    9
    Having an absolute blast with this game. It's amazing to play a 3D sonic game with the quality of the Dreamcast titles, and possibly better. Technically it runs well on SRS X, I am sure Sega will apply a little more polish in future updates, but I am super happy with this game. Good work Sega.
  3. Nov 14, 2022
    9
    Sonic Frontiers Is the Breath of Fresh air That the Franchise Needed! The Story is Amazing, gameplay is Smooth, Graphics Are Insane for a sonic the hedgehog game. Its Open-zone Fun. *5 Massive Starfall Islands. Open Worlds Are amazing. Its Fantastic. If You Are a Hardcore Sonic Fan Like me, You will Adore this, If You have not played a sonic game before you will love it! The Story Goes AsSonic Frontiers Is the Breath of Fresh air That the Franchise Needed! The Story is Amazing, gameplay is Smooth, Graphics Are Insane for a sonic the hedgehog game. Its Open-zone Fun. *5 Massive Starfall Islands. Open Worlds Are amazing. Its Fantastic. If You Are a Hardcore Sonic Fan Like me, You will Adore this, If You have not played a sonic game before you will love it! The Story Goes As follows. Eggman Make And A.I. Called SAGE. Eggman Tries To Steal Ancient Techonology But Gets Sucked Into "Cyberspace". Sonic,Tails And Amy Go To Kronos Island In Hope Of Finsing The Chaos Emeralds. But Also get sucked into cyberspace. Sonic Arrives in Green Hill But.. Diferent. You will Instantly Realise that The Controls Are Silky smooth. But If You don't Like Them you can change them in the settings. Afterwards you get Droped in the Open-Zone With the Only context being. "Find the Chaos Emeralds Destroy the Titans, Break the Walls Between Dimensions." After You Leave the Tutorial Area, You Find Amy In A Weird Cage. You Give her hearts And She is Kinda saved not really. She is In Between The Cyberspace and The Real world. The only way to save Amy,Tails And Knuckles Is To Destroy The Titans And Find The Chaos Emeralds. The Story is Amazing. Filled with references and Character development. Gameplay is Good in The open zone but in Cyberspace...Not So Much. The Cyberspace Worlds Are Green Hill, Chemical Plant, Sky Sacturary, And The New One, A City. They are all mixed. good ones and bad ones. The Open-Zone However Is Fun. Filled With Many Things. Like Missions. If You Do Side Quests The World will Open Up With More Rails Springs Loops And More. and The Map Will Also open Up. Sonic Feels Like sonic again The rest of the cast also. No More "BALDY MC NOSEHAIR!" Or "SONIC HELP ME!''. It Feels like more of the Characters We Saw in unleashed And Black Knight. No More 2010's Stories. Its Back to being Serious. The Music Is awesome. Very good. the Super Sonic Fights Are Spectacular. Go Into This Game Without Spoilers. Its Worth It. No CGI Although The Trailers Had some cg. Play on hard mode for a secret ending. Overall its a 9.6/10. I 100% ed It Because It Left me wanting More.. Expand
  4. Nov 24, 2022
    9
    Easily the best sonic game in what 10+ years. The movement, World and soundtrack merge well together. The story is.. Well.. the downside but combat more than makes up for it.
  5. Nov 9, 2022
    9
    Overall this is a very good Sonic game, the best since Unleashed and Generations, Sonic controls really good in the open zones, the DropDash is amazing ( The best feeling of being in control of the character of all the games in the franchise ) and it’s very satisfying upgrading Sonic stats, the combat is awesome, the exploration, and I love that the game let you change Sonic acceleration,Overall this is a very good Sonic game, the best since Unleashed and Generations, Sonic controls really good in the open zones, the DropDash is amazing ( The best feeling of being in control of the character of all the games in the franchise ) and it’s very satisfying upgrading Sonic stats, the combat is awesome, the exploration, and I love that the game let you change Sonic acceleration, turning speed, boost speed, and more, I love the customization in that way, the history of this game is really really good, Ian is the best, the only thing that I don’t like it’s the reused assets from cyberspace, Green Hill, Chemical Plant, and Sky Santuary, and the physics in the Cyberspace levels, I’m loving this new generation of Sonic games!

    And the Super Sonic battles, uff, Sonic is officially back!

    9/10
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  6. Nov 10, 2022
    9
    -Interesting story
    -Sonic serious
    -Beautiful atmosphere
    -Fast yet precise gameplay
    -Both the cyberspace and the world are fun
    -Some textures and a few shadows are weak even on full graphics.
  7. Nov 9, 2022
    9
    Sonic Frontiers is a different game, with its technical deficiencies, but with a fresh proposal to the franchise and that at first may feel strange, but nevertheless, it is a game that catches you and sows what could be the future of the franchise.
  8. Nov 9, 2022
    9
    To say Sonic is back would be an under-statement.

    I went into this game highly optimistic, unlike most I really loved alot of the pre-release content and was actively excited to play the game. (I'm not justifying the awful marketing at the beginning, I just liked what I saw) I'm so happy to say the game exceeded my expectations. The Gameplay has finally found itself as the founding
    To say Sonic is back would be an under-statement.

    I went into this game highly optimistic, unlike most I really loved alot of the pre-release content and was actively excited to play the game. (I'm not justifying the awful marketing at the beginning, I just liked what I saw)

    I'm so happy to say the game exceeded my expectations. The Gameplay has finally found itself as the founding father of a formula I expect Sonic Team to use for years to come. Sonic is fast, extremely fast, but he controls fantastically. The controls are responsive, easy to use, everything blends together wonderfully and you can even set a slider to determine how you want Sonic to play. It's just a joy to play. The Gameplay loop sounds bland on paper: find token, talk to friends, defeat boss, enter portal, get keys, unlock chaos emeralds and you can guess what comes after that. Sonic Frontiers is just so much fun, that loop couldn't be more satisfying. I was genuinely struggling to put the game down, I myself put in 10 10 hours in the first day alone and I was only at the third island. For reference, it took me just over 3 hours to beat all of Sonic Forces. I hadn't even beaten the first island in that time. There's so much content here and it's all superb.

    For those thinking this may be another Colours or Generations with good Gameplay but a weak cringy story, fear not. Ian Flynn absolutely understands what makes Sonic Sonic. His character hasn't been this good since Black Knight. Roger provides a new approach to Sonic here, but it absolutely suits the tone of the game in a way that gets better and better the longer it goes on. Everyone else in the game is also spot on, with a highlight coming from new-comer Sage who I can see becoming a fan-favourite for plenty of years to come. The story is engaging, full of engaging lore and references that will genuinely catch you off guard in the best way possible.

    The game isn't perfect, plenty of pop-in and jank, but this isn't a review that is intended to focus on it's negative areas. They are absolutely there and by all means, the execution of the ideas in the game could have certainly been better, but assessing the core ideas and philosophies established in this game makes one thing very clear: the effort and passion in Sonic Team has shined through here. If you're wondering if this marks a sign for good things to come in Sonic's 3D future, my answer is an absolute yes. I highly recommend it; it really is what we've been waiting for.
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  9. Nov 10, 2022
    9
    Clearly this is one of the best sonic games. The sonic team has finally found the formula for Sonic 3D.
    It is not a 10 for technical problems (popping), this bothers a bit when playing. If they had solved this problem the game would be a 10.
    The best of the game? in my opinion the experience when playing with SUPER SONIC.
    I love you SEGA and Sonic TEAM
  10. Nov 9, 2022
    9
    Not without it's flaws but is probably the most consistent quality out of all the 3D Sonic games, also helped by it's story which is a fun treat for anyone a fan of the past 3D entries since Sonic Adventure.
  11. Nov 9, 2022
    9
    This Game is absolutely incredible Fantastic Gameplay Interesting Story Good Writing The references to past games the new voice direction for the characters i mostly don't have any complaints one i do have and its pretty abundant that the pop in is absolutely terrible but i cant fault the team too much as its their first attempt but if this is the future of 3D Sonic This Man is completelyThis Game is absolutely incredible Fantastic Gameplay Interesting Story Good Writing The references to past games the new voice direction for the characters i mostly don't have any complaints one i do have and its pretty abundant that the pop in is absolutely terrible but i cant fault the team too much as its their first attempt but if this is the future of 3D Sonic This Man is completely on board A job well done for Sonic Team! Expand
  12. Nov 10, 2022
    9
    the game is absolutely amazing, i wrote a wall of text before this but metacritic voided it, the only problems i have are the fact that the final boss is kind of **** to play, and the third island plays like garbage
  13. Nov 10, 2022
    9
    Great game that hopefully gets built upon with a more polished sequel. Sonic controls great!
  14. Nov 10, 2022
    9
    Sonic Frontiers is by far the best Sonic game in a decade, or even more. Frontiers greatest strength is on it's gameplay, it is very fluid and very responsive, the combat on the beginning of the game may seem a little janky, but it improves when you unlock new skills, and the platform parts of the game, are great.
  15. Nov 11, 2022
    9
    Very very good game ! why did the press give these ratings? I don't understand at all
  16. Nov 14, 2022
    9
    This is the formula that works for Sonic.

    The open world is fun, the combat is fun, and the characters finally feel alive again. However, for a future game, I would love to see the combat abilities expanded upon, I’d like to see a lot of those pop-in rails be more integrated into the surrounding land rather than simply floating over nothing, and the Cyberspace levels leave much room for
    This is the formula that works for Sonic.

    The open world is fun, the combat is fun, and the characters finally feel alive again. However, for a future game, I would love to see the combat abilities expanded upon, I’d like to see a lot of those pop-in rails be more integrated into the surrounding land rather than simply floating over nothing, and the Cyberspace levels leave much room for improvement. Though I really ended up liking the shorter level length of the Cyberspace levels, It’s annoying when many of the stages feel 90% 2D. More 3D focus, better momentum, and the ability to lightdash and homing attack enemies without coming to an immediate stop would be greatly appreciated. Likewise, more unique settings in these traditional Sonic stages would be appreciated moving forward.

    The music in this game is a phenomenal step forward for this franchise as well. The edm perfectly contrasts to the otherwise somber, but beautiful piano tracks used for the main islands, and the metal tracks used for each Titan boss are perfect representations of what Super Sonic fights should, and feel sound like. The story does it’s best at tying together many of the character inconsistencies that the 2010s left behind, and it did so seemlessly. Though the finale may feel a bit anticlimactic, this story is easily the best the franchise has seen since 2008’s Sonic Unleashed. The voice direction is by far some of the best we’ve ever gotten in a Sonic game as well, and though I would’ve really liked to see some new character models for Sonic and the others to really give this a new era feel, I’m glad we at least got a far better vocal performance to represent the beginning of this new era.

    Overall, it’s a fun game. Can there, and should there be improvements for the next installment? Absolutely, but Sega, do not abandon this formula! It works so well for Sonic, and for once It feels like they’ve finally found the perfect formula for 3D Sonic.
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  17. Nov 14, 2022
    9
    This review contains spoilers, click expand to view. Mundo abierto entretenido, si te gusta explorar y hacer todos los desafíos este juego es para ti. Expand
  18. Nov 14, 2022
    9
    A great experience, truly an improvement over past games in story and gameplay,
  19. Nov 14, 2022
    9
    Muy sorprendente, transmite mucha sensación de soledad lo cual encaja mucho con la historia, a nivel sonoro es sobresaliente y es una gozada en cuanto a jugabilidad!
  20. Nov 15, 2022
    9
    I feel like this open-zone idea is a great step forward, I would like to see more like this in the future.
  21. Nov 15, 2022
    9
    Moving at the Speed of sound!!! Sonic is back and this time in a open zone style that honestly fits the little blue blur. Run,kick,homing attack and anime inspired combo moves right into this action packed whip neck speed right into this. Story touches on some themes not explored before and no matter how grime the situation seems you can count on Sonic to keep pushing forward. If your notMoving at the Speed of sound!!! Sonic is back and this time in a open zone style that honestly fits the little blue blur. Run,kick,homing attack and anime inspired combo moves right into this action packed whip neck speed right into this. Story touches on some themes not explored before and no matter how grime the situation seems you can count on Sonic to keep pushing forward. If your not a Sonic fan this may seem very bland at first glance but if your a fan this will be right what the doctor ordered. Get it…Eggman joke . Expand
  22. Nov 15, 2022
    9
    So...Sonic Frontiers.

    What a game. Mild spoilers ahead, but nothing too terrible for those who haven't played yet. Where to start...well, out the gate, I'm gonna say this is EASILY my second favorite 3D Sonic game, right behind Unleashed. Probably my fourth favorite in the whole franchise (3&K and Mania are my overall favorites). Let's get the negatives out of the way first so I can
    So...Sonic Frontiers.

    What a game. Mild spoilers ahead, but nothing too terrible for those who haven't played yet.

    Where to start...well, out the gate, I'm gonna say this is EASILY my second favorite 3D Sonic game, right behind Unleashed. Probably my fourth favorite in the whole franchise (3&K and Mania are my overall favorites).

    Let's get the negatives out of the way first so I can gush: Yes, the game has glaring pop-in. It's noticable af and kinda immersion breaking at times. Does it affect my overall enjoyment of the game? Not really. I just kinda wished Sonic team hid it through like, a digital effect considering the cyber space angle of the story.

    The Hard Mode secret final boss is...a thing. Never in my life would I think I would be playing that kinda genre in a Sonic game, but...well Sonic has had multiple playstyles before and I guess they had to make it somewhat different from all the mid-game bosses, gameplay wise...so it's whatever. Hard af tho it gave me 2 extra pity lives cus I kept dying for like an hour. Genuine gamer rage type stuff.

    A few of the more minor cutscenes have like...little to no animation whatsoever. It's fine for games like Yakuza, but I prefer when my animated characters are actually ANIMATED, but eh, chalk it up to Sega not giving enough time and manpower to Sonic Team yet again.

    There's really only like, 4 islands, instead of the 5 that's being marketed. With the last "2" being asset flips of a previous island. Pretty bummer, but despite looking the same, the platforming challenges, puzzles and enemies are different-ish, and that's pretty cool.

    Yeah yeah; Green Hill, Chemical Plant and Sky Sanctuary are being reused for Cyberspace. Again. For the 4th game in 11 years. Even reusing level layouts from Gens, Unleashed and SA2....but, imma be real with you chief, this gripe I genuinely just do not care about. For one, the cyberspace levels are basically optional thanks to being able to find keys in the open zone and big, and for two, the level layouts are still fun and sonic still controls close enough to how he does in the open zone, and I still find them relatively fun...red rings are too easy to get tho. Miss the days when they were actually hidden...

    OKAY that's enough negativity time to GUSH

    So, this is basically Sonic's first collect-a-thon??? Hello???? That's so goddamn cool! I know tons of peeps have heard and thought comparisons to Breath of the Wild, just looking at the game, but trust me, this is a genuine collect-a-thon like Mario Odyssey, A Hat In Time etc, it's just that the maps are really big cus Sonic is really fast. And THAT'S why they're called Open Zones, cus this game is still FUNDAMENTALLY a platformer, and not a true open world game like Assassin's Creed or Marvel's Spider-Man or BotW.

    And SONIC, he controls SO well in the open zones! The turning, the drop dash, the boost, the FLOW. It's all so damn good. Easily, without a doubt, the best Sonic has controlled since the original Sonic Adventure, and it's a whole ass game of it instead of just like...1/3rd or half the game! The Open Zones are varied in their platforming, the puzzles make these rails that make traversal all the more smooth (plus rail jumping is GOATED once you get the hang of it), like yeah the puzzles are simple as hell, but y'know...kids game. Gotta give it SOME leeway.

    Speaking of it being a kids game, guess what's actually awesome again for the first time in 14 years? The STORY! Now, it ain't as massive in scope as say, SA2 or Unleashed...or even 06, but it's definitely a step in the right direction, ESPECIALLY in the character writing side of things! A big ol' THANK YOU to the MVP Ian Flynn for this! SO much course correcting from the Meta Era's garbage. I've always said I don't particularly care about story in a Sonic game...and tbh I still don't, but I never said a GOOD story wouldn't ADD to an already GOOD game, and this is 100% the case with Frontiers. Sonic is absolutely BACK in all his shonen glory

    ...and speaking of Shonen glory. THESE BOSS FIGHTS!!! OH MY GOD! The energy, the STYLE, SUPER SONIC BEING DBZ LEVELS OF BADASS, the MUSIC! These are EASILY, without a DOUBT the absolute BEST bosses in the whole franchise, bar none! I have never popped off so hard at a Super Sonic Boss Fight since the Final Hazard, and there's MORE THAN ONE OF THEM! The game is almost a must buy for them alone, at least to a Sonic fanbrat like me, lol

    The soundtrack as a whole is fantastic...but then again, this is Sonic, what else is new? Even Big's lo-fi beats to fish to are bumpin'. Genuine good stuff. Pissed that it didn't get a nomination for best OST at the Game Awards, as it more than deserves at least that.

    So, overall thoughts, Sonic Frontiers is not a perfect game by any stretch of the imagination....but it is absolutely a FANTASTIC Sonic game. I highly recommend anyone who's familiar with the series and platformers in general give it a try!
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  23. Nov 15, 2022
    9
    Sonic Team did the impossible by making me love Sonic again. The story is well done and the characters feel like themselves again. The music is on another level, and the game has the best boss battles in the series' history. I love Sage and the mysteries of the islands. The open world gameplay is really fun and the combat is exciting with spectacular combos. My main issue is withSonic Team did the impossible by making me love Sonic again. The story is well done and the characters feel like themselves again. The music is on another level, and the game has the best boss battles in the series' history. I love Sage and the mysteries of the islands. The open world gameplay is really fun and the combat is exciting with spectacular combos. My main issue is with cyberspace, which is a major letdown, with terrible controls and somewhat boring levels. This game's ending made me so emotional, hearing One Way Dream to cap off the game was phenomenal. I hope SEGA allows for this formula to stay, because this is the best base for an even better sequel. I thought nothing would be unleashed, but Sonic Frontiers is my favourite Sonic game yet.

    also i find it really funny that both frontiers and nier automata have the same final boss to get the true ending
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  24. Nov 16, 2022
    9
    This review contains spoilers, click expand to view. Here's my honest review of the game as a whole:

    While I have the Xbox Series X's lesser half, the Series S, I genuinely enjoyed the visual quality of the game and loved the entirety of the game with a passion reminiscent to when I first played Sonic Adventure, up until Sonic Frontiers released Sonic Adventure was my favorite sonic game, and that for a modern era game is worth a lot. The pop-up of the platforms is still present, which doesn't bother me that much unless Im trying to actively search for platforms. The few glitches I've encountered like at one point with the power boost I phased through one of Asura's arms cause i went too fast, in cyberspace at some point Sonic just stood on a rail while grinding it and I found that hilarious, and I phased through the titans a few times when attacking them, but honestly besides phasing through the titans these aren't necessarily big problems. In terms of the animation this game is from what i think nearly at peak in terms of sonic games, but sometimes like when talking to Amy, the animation can seem kind of stiff or like there's a man in a costume portraying Sonic and they kind of just stand there with little to no movement. Story wise you won't really get the full experience unless you go to every possible story point you can find, which actually means you get more replay value and lore to the franchise at the same time, but even without those extra story bits Ian Flynn's writing is just as good as ever and I enjoyed the experience and little references from past games as well as characters from the comics, even one or two of the old games are mentioned a couple times which I never expected. The gameplay feels like a refined Adventure game to me besides the sort of floaty jumps and maybe slight stiffness of the turning mid-air and when you drop-dash, which of course in the settings can be adjusted to feel more refined. I've never played Sonic Forces and left the game controls as standard so the experience could be as fresh and new as possible to me for both the Open Zone and Cyberspace, and need I say they were right about cyberspace being stiff and weirdly floaty, but much like a few reviews I've seen of Sonic Forces it's enough to be controlled if you know how to handle it well and it's very fun to master, along with the familiar throwbacks to the old Adventure games as well, but the experience while it wasn't the best it is very fun to run through and the open zone was very fluid majority of the time. The puzzles in the game are pretty fun and challenging too and the bosses were creative and awesome to fight, sometimes their mechanics like Squid are reused but in a cool and fun way, even the titans use the same mechanics in the some twisting ways. The final boss may not be what you expect it to be so you may get underwhelmed at first, but if you play on hard mode you will have a better time I will guarantee, it's kind of hard to get through but it's worth it in.. The End.

    This new era that Sonic Team has begun will be a great one if they continue to play their cards right, while of course it isn't a flawless start it is a great one, there was more I could touch on like the decent amount of enemy varieties but you should experience it for yourself to see what Im talking about. It seems almost everyone, including myself, is excited to see what's next for our beloved hedgehog.
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  25. Nov 16, 2022
    9
    I have 100% the game and it's good. Sonic is back to the tone that fits the series. Love the combat system as it reminds me of Sonic Chronicles a little, but 3D. This game is better than all of the 2010s Sonic games.

    There are some glitches and some weird movement issues in the cyberspace levels which brings a 10 to a 9. I like the Open Zone and The Super Titan fights. All in all, this
    I have 100% the game and it's good. Sonic is back to the tone that fits the series. Love the combat system as it reminds me of Sonic Chronicles a little, but 3D. This game is better than all of the 2010s Sonic games.

    There are some glitches and some weird movement issues in the cyberspace levels which brings a 10 to a 9. I like the Open Zone and The Super Titan fights. All in all, this is a good foundation for the next Sonic game and I can see them bulding an Adventure style game with this combat gameplay with multiple characters like Shadow. Maybe give us Tag pow moves like if in the next game Sonic teams up with other chracters.

    30hrs of playtime
    100%
    Solid game not perfect but it's alright, enjoyed it.
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  26. Nov 16, 2022
    8
    Despite not being perfect, Sonic Frontiers is exceptionally enjoyable and a great start in a direction that I hope the franchise will continue to follow. This is the first NEW, Full price Sonic game I’ve purchased since Sonic Adventure when I bought my Dreamcast at release. And it is the first one that I’ve really enjoyed and looked forward to returning to since then, though SonicDespite not being perfect, Sonic Frontiers is exceptionally enjoyable and a great start in a direction that I hope the franchise will continue to follow. This is the first NEW, Full price Sonic game I’ve purchased since Sonic Adventure when I bought my Dreamcast at release. And it is the first one that I’ve really enjoyed and looked forward to returning to since then, though Sonic Generations comes close. There are rough spots to be sure. Pop up can be a bit much at times and some of the battles frustrating due to camera issues, but overall the positives WAY outpace the negatives. There is an almost zen feeling to the “open world “ and the “cyber” levels add the needed excitement spike. Often repeated tip, but go to settings and switch to the Performance mode if your system allows. You’ll not really notice the resolution change, but the jump from 30fps to 60 is huge! This is a great mix of speed and exploration and something I am very excited to see the future of. If you enjoy the Sonic franchise, this is well worth a look! Expand
  27. Nov 13, 2022
    8
    Jogo divertido demais, você pega pra jogar e se passam 4 ou 5 horas brincando, não tem muita enrolação na história o foco é a gameplay, com comandos ótimos e bem responsivos, depois de alguns anos sem nada muito relevante na saga enfim a Sega acertou de novo, recomendo para os antigos e novos fãs do nosso querido ouriço azul.
  28. Nov 12, 2022
    8
    The good:
    One Sonic in large themed areas to explore (not open world). It combines the best of 3D Sonic Adventure and the best 2D planes of the most classic Sonics and even a reference to Sonic Spinball. It's funny, absurd, irreverent, it feels like the cool moments of the 90s. Nice graphics. The rails are reminiscent of Sonic Adventure (and that FFX cinematic, only here you control them
    The good:
    One Sonic in large themed areas to explore (not open world). It combines the best of 3D Sonic Adventure and the best 2D planes of the most classic Sonics and even a reference to Sonic Spinball. It's funny, absurd, irreverent, it feels like the cool moments of the 90s. Nice graphics. The rails are reminiscent of Sonic Adventure (and that FFX cinematic, only here you control them and don't just watch). Very well managed loading times. Giant and menacing enemies. We have surprise guests

    The bad:
    It has an excess of Pop up and they do not implement fog to hide it. The novelty of the large area to explore ends soon. Enemies not very inspired (that if the generic robots have always been since the beginning of the saga). Sonic's bad reputation in 3D will drive many away. The fishing mini-game we already have many fishing mini-games.

    Lo Meh!:
    It's a great nod to the movie Sonic 2
    If you hate games where the accompanying characters never shut up, it's the same here. Console mods are expected to see Sanic and other recolored eyesores from deviantArt and fanfics
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  29. Nov 9, 2022
    8
    This is the first Sonic game since Unleashed to have a great emphasis on story.
    Presentation as a whole is great but Roger's voice direction rubs me the wrong way.
    The open world is really fun! The Cyberspace levels are less fun. Sonic and Knuckles have a wholesome bro moment on the second island. The level theming is weird. The first world is grassy ruins, the second world is desert,
    This is the first Sonic game since Unleashed to have a great emphasis on story.
    Presentation as a whole is great but Roger's voice direction rubs me the wrong way.
    The open world is really fun! The Cyberspace levels are less fun.
    Sonic and Knuckles have a wholesome bro moment on the second island.
    The level theming is weird. The first world is grassy ruins, the second world is desert, and then the third world is grey. Just grey.
    If this is meant to be the new direction for the series, then it's a solid start.
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  30. Nov 9, 2022
    8
    So far I really enjoyed this game, I love this new concept when sonic goes open world (or open zone they called it.) despite the world is a bit plain but you will get used to it. I will definitely recommend to play this,
  31. Apr 9, 2023
    8
    Fini sur Series X en 17h mais il me manque des objectifs pour avoir le 100%. Après une 1ère île en demi teinte qui m'a fait craindre le pire, le jeu se bonifie franchement dès le 2ème niveau. On prend vite plaisir à y jouer, découvrir les niveaux Cyberspace, chopper toutes les musiques du jeu et faire les quelques défis de chaque map.

    Le jeu se diversifie suffisamment entre chaque île
    Fini sur Series X en 17h mais il me manque des objectifs pour avoir le 100%. Après une 1ère île en demi teinte qui m'a fait craindre le pire, le jeu se bonifie franchement dès le 2ème niveau. On prend vite plaisir à y jouer, découvrir les niveaux Cyberspace, chopper toutes les musiques du jeu et faire les quelques défis de chaque map.

    Le jeu se diversifie suffisamment entre chaque île pour donner envie de progresser et le scénario devient intéressant au fil du jeu.

    Ses défauts: une technique datée avec un pop in ahurissant rendant pénible l'exploration de la carte (impossible d'étudier au loin les itinéraires à emprunter, ou trouver les balises de jeu par exemple), des îles visuellement moyennes qui ne font pas réellement rêver à part quelques beaux endroits, des textures vraiment pas folichones (mais en jouant à la Sonic en pleine vitesse, forcément on ne s'en rend pas compte), et un doublage français épouvantable (jouez en jap sous titré pour apprécier le jeu).

    La bande son est magnifique également.

    Non vraiment un excellent jeu qui mérite 7.5/10. Une formule qui fonctionne et qui mérite maintenant de l'investissement de SEga pour la rendre vraiment parfaite et nous offrir des mondes dignes des consoles de nouvelles générations.
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  32. Nov 14, 2022
    8
    This review contains spoilers, click expand to view. Sonic Frontiers is a rellay good presentation for a promising future for the franchise.
    The gameplay, music, bosses and open world design are great, and the plot is the most interesting one since Sonic Unleashed, and also the estetic of the open zones remembered me playing Sonic Adventure and Unleashed.
    It lacks on the final boss, which is dissapointing, and sometimes upgrading the habilities tends to be really easy when you find out that big the cat and the cyloop give you skill points. And sometimes the cyberspce phisics tends to be weird to control, but you can get used to.
    In general is a really good game, one of the best 3D games, but far from perfect.
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  33. Jan 24, 2023
    8
    What a surprise this game was! As a collectathon, this game is great, and I had a tonne of fun. Also one of those games that actually gets better as it goes on - there is some really cool world and level design beyond the 1st zone. Don't let the divisive reviews put you off if you are a fan of sonic, collectathons or platformers generally. This game is a tonne of fun and a breath of freshWhat a surprise this game was! As a collectathon, this game is great, and I had a tonne of fun. Also one of those games that actually gets better as it goes on - there is some really cool world and level design beyond the 1st zone. Don't let the divisive reviews put you off if you are a fan of sonic, collectathons or platformers generally. This game is a tonne of fun and a breath of fresh air for the platforming genre. Expand
  34. Nov 13, 2022
    8
    Sonic zooms into the open-zone world of "Sonic Frontiers".

    The action-packed combat upgrades based on the skill tree and statistics, such as the defense level. The skill tree gives players creativity in combat and requires strategic thinking in order to manage skill points and use them wisely. Different skills are required in certain points of the game, and not just in combat, as too.
    Sonic zooms into the open-zone world of "Sonic Frontiers".

    The action-packed combat upgrades based on the skill tree and statistics, such as the defense level. The skill tree gives players creativity in combat and requires strategic thinking in order to manage skill points and use them wisely. Different skills are required in certain points of the game, and not just in combat, as too.

    Visuals are stunning and visual effects are also used well during combat and while Sonic is roaming freely around the islands. Cutscenes and basic movement in-game are well-animated.

    Characters and the relationships between them are well-developed, especially in interactions where the plot progresses.

    Overall, Sonic Frontiers is a great game and a celebratory milestone as Sonic has entered a new phase.
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  35. Nov 13, 2022
    8
    Sonic Frontiers, while not perfect, manages to successfully transition the blue blur to an open ended experience while keeping it's identity intact. While visual variety could be a little higher, specially in the Cyberspace levels, the game offers decent enough variety and looks beautiful all the way trough (just be prepared to deal with a bit of pop in of some assets). The most importantSonic Frontiers, while not perfect, manages to successfully transition the blue blur to an open ended experience while keeping it's identity intact. While visual variety could be a little higher, specially in the Cyberspace levels, the game offers decent enough variety and looks beautiful all the way trough (just be prepared to deal with a bit of pop in of some assets). The most important part, the control of Sonic, is spot on, Sonic has never controlled better in high speed while still being very controllable in more slow, platform heavy scenarios. Traversing the Open Zone is a thrilling treat and despite the repetitious game loop trough the game it never manages to become tedious as you speed trough challenge after challenge. Combat is simple at the surface but has enough dept to keep it interesting and refreshing, it gives emphasis on Sonic's speed and the varied enemy selection, each needing different strategies to tackle, keeps it fresh all the way trough. Bosses are a highlight and will get you hearth pumping. Simply put, the game is very fun. In terms of music, this is an area where the game excels. From the calm open zone tracks, to the energetic cyberspace tracks and the outright phenomenal boss themes, this is easily one of the best OSTs a Sonic game has ever received. Story is more somber and mysterious this time around as Sonic and friends try to unravel the mysterious story of the starfall islands and the fate of it's residents, it's guaranteed to keep you interested at the very least. Best part, however, is how Sonic and friends are portrayed, their character interactions are bound to make long time fans have a dumb smile as they play out, paired with many references and call backs to the earlier sonic adventures makes this one sweet treat for long time fans specially. This game is a great foundation and a good sign for things to come in the future for our fast blue friend. Sonic is back! Expand
  36. Nov 9, 2022
    8
    Sonic Frontiers feels like a desperate breath of fresh air into the series.

    It is not perfect by any means - cyberspace levels are hit or miss and some are genuinely AWFUL to go through and S rank (3-7 lmao), pop in is an issue though it's not a big deal to me, and there are a few minor bugs that I have encountered only twice in my 15 hours of playtime so far. However, everything else
    Sonic Frontiers feels like a desperate breath of fresh air into the series.

    It is not perfect by any means - cyberspace levels are hit or miss and some are genuinely AWFUL to go through and S rank (3-7 lmao), pop in is an issue though it's not a big deal to me, and there are a few minor bugs that I have encountered only twice in my 15 hours of playtime so far. However, everything else outshines it. The story is great with the help of Ian Flynn, known for the Sonic IDW comics. The voice acting is okay for the most part, Amy's in particular is wonderful. Character interactions are great and feel so much better than what we got in the last decade.

    Exploring the open world is genuinely great. I always find myself exploring to see what else there is to find instead of going to the main goal. Last night, I said I'd only play for another hour. Before I knew it, I had played for 8. (Also I do not understand the complaints about the world feeling "empty", I think stuff being spaced out is necessary given how fast Sonic goes.)

    But more or less, this game leaves a wonderful foundation for follow-ups. I cannot wait to see what the Sonic series brings in the future.

    P.S. The soundtrack is FIRE and they got Kellin Quinn from Sleeping with Sirens on it. 100/10 banger OST.
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  37. Nov 10, 2022
    8
    No game is perfect, but this game is really good, I would give it a 9 because I’m a Sonic Fan, but I would be too biased. Anyway, 06 was 16 (f word) years ago. Who. Cares. It was bad? Yes, maybe. However it isn’t that bad to be still talked 16 years later. Grow up. Anyway, back to Frontiers review.

    “Uh, Sonic should’ve died in 2D” What about Mario then? “Same thing for Mario” No. After
    No game is perfect, but this game is really good, I would give it a 9 because I’m a Sonic Fan, but I would be too biased. Anyway, 06 was 16 (f word) years ago. Who. Cares. It was bad? Yes, maybe. However it isn’t that bad to be still talked 16 years later. Grow up. Anyway, back to Frontiers review.

    “Uh, Sonic should’ve died in 2D”

    What about Mario then?

    “Same thing for Mario”

    No. After 10 years of cringe-jokes, bad writing we finally got a game where Sonic takes itself seriously again. It was never meant for kids. It was meant for everyone. Yeah the movies did him dirty (I’m not saying the movies are bad, they are REALLY good. Thing is, they made Sonic character for kids. It make sense since he’s still a kid there but then everyone will think he is. When he’s not.)

    “Image being a kid, he would be bored playing this game”

    Are you that kid? Stop self projecting. Why we have to treat Kids like they are stupid? Super Paper Mario was 14 years ago. Do I really have to explain what I’m saying? That game aged like fine wine. Bowser’s Inside Story is another one. And this will do the same because it’s good. It’s so good. Cyberspace is the “eh, okay” of the game, I see the potential, it can be improved. And here I thought I would hate this game, I hate open worlds and I don’t like Zelda at all, but I respect it because that’s just me, Zelda makes good games. Wait, silly me, this is an “Open Zone” game (coping? Maybe) but well, I liked it. Maybe that’s why it worked. I recommend it to you all.
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  38. LLJ
    Nov 13, 2022
    8
    Summary: A fun game with great foundations for Sonic future. Great new ideas just not everything executed well. Nice story, disappointing Cyberspace stages. If you are a sonic fan, you should enjoy this game! Full review below.

    As a long time sonic fan i was going into this game not knowing what to expect after forces. I played the at EGX and was surprised, overall the game felt good but
    Summary: A fun game with great foundations for Sonic future. Great new ideas just not everything executed well. Nice story, disappointing Cyberspace stages. If you are a sonic fan, you should enjoy this game! Full review below.

    As a long time sonic fan i was going into this game not knowing what to expect after forces. I played the at EGX and was surprised, overall the game felt good but i was disappointed by Cyber Space and was hoping that some further polish would be added. Now that i have the game, i can confirm that Cyberspace unfortunately is still the weakest part of the game, i wish it felt more like Unleashed or Generations! They had something good with the formula then, and ruined it with forces and this game hasnt massively improved on where forces failed.
    That being said some of the cyberspace levels are better than others but overall the physics let it down, sonic loses momentum after boosting , homing attack. Drop dash is one of the only methods to keep it going. Pop in is still also big issue which i hope they can fix in later updates

    That all being said the game generally feels fun, the open zone works, sonic is fast, responsive and exploring isnt a chore. Being able to tweak the controls and other things is great and i wish the physics and contol of sonic in the open zone transferred to cyberspace. It isnt perfect but the pros outweigh the cons, the open zone is great! Its a great foundation for future sonic games!

    Puzzles can be a bit easy, mainly the side puzzles though. Game overall needs more polish on the visuals and some of the ohysics as sonic will stick to the ground on some hills but fly off others.
    For the next game, please make the environments more sonic like with loops and twists built into the enviromnets rather than relying on rails for the most part.
    Upgrades are incoherent between the 2 Kocos.

    The story is ok but the script is much much better than previous games. The titan fights are epic and i hope Sonic Team continue this epic scale into future games!

    I wish there was more to do after 100% the game as cyberspace doesnt feel good enough to really want to go back to for me, especially as im someone who still goes back to the day stages on Unleashed and Modern generation stages!

    Also we need to be able to replay the titan fights!
    Also super sonic in stages would be good too

    This is by no means a negative review as i enjoyed the game throughly, and it is really really fun, my feedback is mainly for Sega to see (if they do) as I am a huge sonic fan so my rating would likely be higher than a casual gamer who doesnt care too much for Sonic. This game is so close to being something amazing and i hope that the next main sonic game builds upon what Frontiers has done, keeps the best bits and improves the good bits and gets rid of or improves the worst bits.
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  39. Nov 15, 2022
    8
    Sonic Frontiers is a great step in the right direction. The open zone gameplay controls fluid and smooth. Coolest part in the open zone is the fact that you can adjust Sonic's controls in the settings on how you desire. Cyberspace gameplay is also fun but only one downside is the fact that there are only 4 level themed stages such as Green Hill, Chemical Plant, Sky Sanctuary and the oneSonic Frontiers is a great step in the right direction. The open zone gameplay controls fluid and smooth. Coolest part in the open zone is the fact that you can adjust Sonic's controls in the settings on how you desire. Cyberspace gameplay is also fun but only one downside is the fact that there are only 4 level themed stages such as Green Hill, Chemical Plant, Sky Sanctuary and the one original theme City level nevertheless I liked the sunset version of Sky Sanctuary and Green Hill I thought that was pretty cool. Also Sonics control in the Cyberspace feels stiff. The combat is fun and some mini bosses throughout the open zone are challenging at times. The Titan bosses are hands down one of the best bosses I have seen in a Sonic game to date. Final boss is also challenging but its a bit dissapointing. Overall I give Sonic Frontiers an 8 out of 10. Expand
  40. Nov 13, 2022
    8
    Jimmy-boy was either playing the wrong game, is looking for a few quick views to his YT channel, or thinks the 'Cycle' killed his dog.

    Either way, beware of the Wyvern boss on Ares Island (Area) 2. There's a good chap.
  41. Nov 13, 2022
    8
    This game is everything I have wanted from Sonic since Generations. Its not perfect, but Its very fun, worth the purchase! Makes me feel like a kid playing SA1 again, and this game was made by 60 developers! Sonic is on the right track and hopefully it gets even better from here.
  42. Nov 14, 2022
    8
    Sonic Frontiers for sure is a great game, full of great references for Sonic fans and friendly to casual gamers.

    It has some issues, like the physics, specially on the cyberspace stages, or confusing parts like on some island areas, but besides that, it's such a fun game that deserves the title of best Sonic game so far.
  43. Nov 15, 2022
    8
    Enjoyed the game a lot. Very surprised by the improvement of control from Forces. First few islands had me stunned until they began to slightly dip in quality, but over all the openworld exploration and platforming was awesome. CyberSpace was pretty dull at times and the controls were strange but had its moments with a few stages I would like to replay and speedrun. Challenges were decent.Enjoyed the game a lot. Very surprised by the improvement of control from Forces. First few islands had me stunned until they began to slightly dip in quality, but over all the openworld exploration and platforming was awesome. CyberSpace was pretty dull at times and the controls were strange but had its moments with a few stages I would like to replay and speedrun. Challenges were decent. Rail jump momentum and dropdash go hard but the regular jump physics could have been better. Gaurdians were pretty fun and Titan bosses were an eyegasm but still fun to play. Amazing story that didn't have me cringe for once (I love what there doing with Tails). Ending felt a bit rushed, yet I was still left with a nice taste in my mouth. I hope to see more of this formula in the future. Expand
  44. Nov 15, 2022
    8
    they should make sonics run audio sound like a lawn mower. like when he runs over the grass and stuff
  45. Nov 16, 2022
    8
    This review contains spoilers, click expand to view. Sonic Frontiers is one of the great Sonic games, might even go far as to say top 5 Sonic games, only gripe I have against this game is the lackluster controls in Cyberspace, patch that to the point it controls like the open world, and it would’ve been a perfect 10. The open world by the way, is very well put together, visually and control wise. The story is the best of Roger’s era of Sonic so far, next to Colors, and the reference to past Sonic games to make everything more connected really sold it for me. This is definitely a recommendation for longtime Sonic fans and casual gamers alike. Expand
  46. Nov 19, 2022
    8
    Finally Sonic is back with a good 3D game. Not perfect but a step in the right direction.
    The Open-Zones on the Islands are much fun to play. Love to explore and unlock everthing. The cyberspace-levels are mixed: some of them are really cool, others are boring and just replaceable. All in all the technical side of the game is a little bit dusty. Graphics looking good but the pop-ups are
    Finally Sonic is back with a good 3D game. Not perfect but a step in the right direction.
    The Open-Zones on the Islands are much fun to play. Love to explore and unlock everthing. The cyberspace-levels are mixed: some of them are really cool, others are boring and just replaceable. All in all the technical side of the game is a little bit dusty. Graphics looking good but the pop-ups are massive and everywhere. The soundtrack is great like always.
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  47. Nov 22, 2022
    8
    A pesar de la poca expectativa que tenia del juego, este me sorprendió bastante e incluso sus mecánicas e historia fueron bastante interesantes y entretenidas. Ojala le sigan dando mantención para pulir uno que otro error técnico y le agreguen contenido "gratuito" como Skin de Shadow, Silver , Etc...
  48. Dec 4, 2022
    8
    If I were to describe this game in one phrase, it would be great, but flawed. The open zone(s) have a lot to do. Like platforming challenges, puzzles, and of course Bigs fishing game so you never feel like the game is forcing you into a specific mission until you're almost finished with each island. The game's story is also great, but I could find it confusing to someone new to theIf I were to describe this game in one phrase, it would be great, but flawed. The open zone(s) have a lot to do. Like platforming challenges, puzzles, and of course Bigs fishing game so you never feel like the game is forcing you into a specific mission until you're almost finished with each island. The game's story is also great, but I could find it confusing to someone new to the franchise. The game has good combat as well, although some of the moves feel like they should've been finishers rather than moves you can do in a combo(ex: spin slash, loop kick). The boss fights as Super Sonic feel great to play as well. If I were to point out negatives, it would first start with cyberspace. Sonic's open world controls in this game do simply not work well with linear levels, and as a result, Sonic feels off (and sometimes awful) to control in these stages, especially ones in 2D. The mini bosses (the non-Super Sonic fights) also are hit or miss. They're either fun to play (ex: Ninja, tower), have a ton of jank (ex: Asura, strider), or are just kinda boring (ex: Sumo, shark). This game also has some absolutely horrendous pop-in, it doesn't ruin the game or anything, but it didn't go unnoticed by me. In the end, I'd probably recommend the game, It worth checking it out. When this game was first revealed to be open world, I was terrified SEGA would mess this up. But I can confidently say, Sonic had a smooth transition to open world. Expand
  49. Dec 11, 2022
    7
    Can't help but feel like there's a lot of small inconveniences that bog down the final product of Sonic Frontiers. For game that has had the longest production time to date of any Sonic game, and the lates entry, it doesn't really look like it stands up graphically to newer games.

    The models being used for Sonic and friends have also aged, since they've been exactly the same since Sonic
    Can't help but feel like there's a lot of small inconveniences that bog down the final product of Sonic Frontiers. For game that has had the longest production time to date of any Sonic game, and the lates entry, it doesn't really look like it stands up graphically to newer games.

    The models being used for Sonic and friends have also aged, since they've been exactly the same since Sonic Unleashed with nary a change. And the animation has hardly improved since the likes of Forces.

    That said, I like the overall atmosphere and an honest attempt at a Triple A title from the Sonic franchise. It tries to change the gameplay up, and because of that it feels refreshing. Not to mention, there are finally decent call backs and nods to previous 3d Sonic games. Continuity in my Sonic game, finally?

    I won't rag on the game for what it doesn't have. I still long for Spindash to make a return to a 3d title, and be as good as it was in Sonic Adventure 1. So I will only talk about what's on offer. There is something similar to the spindash in the game, call dropdash. More of a holdover from the recent 2d Sonic titles than anything though. Still, glad to see it in the game, even if it's a little hard to control in comparison to the spindash of the past.

    Can't say I enjoy the combat that much, and there's a huge pause whenever Sonic collides with enemies. So I would describe the combat as incredibly stiff. Not to mention, when Sonic gets hit there are almost nary any recovery frames to escape from death. I prefer my combat games to have super smooth action, something akin to Devil May Cry, if at all possible. But Sonic's combat isn't really that varied or sophisticated for that. Not to mention, the camera goes all over the place whenever you do anything than mash X in combat, which can be disorienting.

    I liked Big's fishing mini game, though I wish it were more involved and not as simple as it is. It's still a chill thing to dabble into though. And the catches can be hilarious.

    Dislike being trapped in 2d sections in the overworld. It can really put a stop to whatever you're trying to do if you aren't engaging in it intentionally, and just trying to get somewhere else on the map. Speaking of, there is way too much rail grinding in my opinion. Would like more variety when it comes to traversal.

    Multiple times I've clipped through walls that I'm running over, mainly when it comes to boss fights and trying to run up their arms.

    Speaking of running, there's physics in Frontiers, but they're not really that good. No matter how fast Sonic goes, whenever he runs pass a steep decline you can assume that Sonic's feet will default to being magnetized to the ground. It can be incredibly jarring to run toward the edge of a cliff only to see him very suddenly drop straight down. You can mess with the speed of Sonic's on the ground and when boosting in the settings of the game. But I choose not to mess with those, since I believe that the original settings are usually what the creators intended the game to be. And I'd say I was correct too, because as I've seen with others gameplay, turning the boost all the way up makes the dropdash basically worthless in all aspects except for getting up normally unclimbable steep inclines. Not to mention, once you get back into Cyberspace levels, Sonic's speed settings and controls go back to default, which, as far as I'm concerned, shows that default is how Frontiers is intended to be played it.

    The Pinball mini game on Chaos Island is a nightmare to deal with. Either the ball is too big, the board is too small, or both. Not to mention the physics for pinball just straight isn't there, and every time the ball comes into contact with anything their will be a lightshow that makes it extremely hard to keep track of where the ball even is.

    Finally, there's really nothing to do once you've finished the game. There are no leaderboards for Cyberspace levels, or high scores, or even a reason to keep doing the Big's fishing mini game once you've leveled up your attributes to Max. So, once you've finished the game, that's it. There's nothing else to do except explore and look around, but there's really not much to look at other than the rail cluttered horizon.

    All in all, I'd say Frontiers is a good direction. Feels more like a proof of concept than a fully realized game at times though. And Sonic Team... please bring back the spindash. I miss that so much. Or at least give the dropdash proper ball mechanics. Or better yet, both!

    Maybe now Sonic Team will give some other Sonic characters their own gameplay or game?
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  50. Nov 9, 2022
    7
    A mediocre game with interesting purposes, but it fails during execution. A lot of flaws of collisions, terrible physics and soulless environment. Cyber levels are short, very linear and repeating the assets of Sonic Generations and Forces. The positive point goes to the Original Soundtrack (maybe the major point). If you like generic Open World game and avoiding this is a Sonic game, youA mediocre game with interesting purposes, but it fails during execution. A lot of flaws of collisions, terrible physics and soulless environment. Cyber levels are short, very linear and repeating the assets of Sonic Generations and Forces. The positive point goes to the Original Soundtrack (maybe the major point). If you like generic Open World game and avoiding this is a Sonic game, you can love this, but if you're a root fan and understand the essence, avoid this, it's another test of laboratory using the franchise. Expand
  51. Jan 7, 2023
    7
    As far as an open world Sonic game, I think this was very well done like a polished version of Sonic Adventure. My complaint with this game is that it got very repetative after the first 2 islands. There are many collectibles in this with most of the game requiring you to collect vault keys, tokens, gears etc. to progress. The story IMO was pretty average to bad. While it was fun runningAs far as an open world Sonic game, I think this was very well done like a polished version of Sonic Adventure. My complaint with this game is that it got very repetative after the first 2 islands. There are many collectibles in this with most of the game requiring you to collect vault keys, tokens, gears etc. to progress. The story IMO was pretty average to bad. While it was fun running around, unlocking all the skills and fighting different enemies it needs more variety. The cyberspace mini levels became more of a chore after a while as well. Expand
  52. Nov 11, 2022
    6
    Note: I am only seven hours into gameplay. Have attempted the first Titan but failed!

    Pros: Fun game! Lots of mini puzzles to do! Story is good! Music is excellent! Boss fights are fun! Cons: Graphics are underwhelming. Camera action is a bit wonky. The first island is okay, just doesn't feel connected while playing, it is a bit all over the place. Boss fights become dull after you
    Note: I am only seven hours into gameplay. Have attempted the first Titan but failed!

    Pros: Fun game! Lots of mini puzzles to do! Story is good! Music is excellent! Boss fights are fun!

    Cons: Graphics are underwhelming. Camera action is a bit wonky. The first island is okay, just doesn't feel connected while playing, it is a bit all over the place. Boss fights become dull after you kill them once or twice.
    First Titan boss: a little underwhelming, just a button smash which I failed, I realized where I had gone wrong and will get back to it later, I guess. All you need is to smash the buttons and do a couple of combos, it seems a bit of a boring boss to be honest. I still have 3 islands to do but I have a good feeling my opinion won't change.

    I am glad I bought the game but also feel I should have waited for the first price drop.
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  53. Jun 27, 2023
    6
    I didn’t come into this expecting too much. In that respect, it delivered. The islands felt bland and repetitive. The quests were so repetitive that half the time I forgot what the rationale was in doing them. I found myself simply following the waypoints, like a chore. But despite all that, there is still hope that this is the start of something good.

    The best thing in this game was
    I didn’t come into this expecting too much. In that respect, it delivered. The islands felt bland and repetitive. The quests were so repetitive that half the time I forgot what the rationale was in doing them. I found myself simply following the waypoints, like a chore. But despite all that, there is still hope that this is the start of something good.

    The best thing in this game was running around feeling tiny as Sonic. It felt like being an ant, in a good way. I’d love to see this mechanic in a Zelda or even a future Mario game. The music is perfect too. And that’s it for faultless things…

    The cyberspace missions were pretty good, and I genuinely had to put thought in in a lot of them. Being able to choose which missions to do to advance saved a lot of tedium, but the map system was prohibitive in finding all of them. I probably missed a few portals, and definitely didn’t get to all the fishing spots. Technically, the game didn’t help itself. Railings popped in everywhere. By the last section, I found myself having to carefully search for the start and end of each rail, lest it pop out of view, in the search for memory tokens - another tedious and arbitrary quest.

    Although the combat was mostly just mashing the same button over and over, it was satisfying - especially when fighting a difficult boss. Speaking of difficult bosses, the final boss certainly wasn’t this. It was very underbaked. In fact, a lot of the game was underbaked. I think for future Sonics, the team need to focus on massive open worlds, where as tiny as you feel, you use your speed and momentum to solve natural-feeling environmental challenges - supplanted with shrine-like cyberspace. They should drop the chimera of rails, hills and portals for a grittier open world. And I do believe the seeds of this game have been sown in Sonic Frontiers, even if it wasn’t the ultimate game.
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  54. Nov 12, 2022
    5
    Apenas y puede la consola con este juego
    como tiene bugs y poping esta versión.
  55. Nov 10, 2022
    5
    Some of the negative critic reviews are questionable after playing. The graphics are great and the gameplay loop is insanely addictive and rewarding. The story is grown up and interesting though it feels a bit disconnected as it can have long gaps between short story videos depending on how you’re playing.
  56. Nov 18, 2022
    5
    Un magnífico juego casi a la altura de Sonic Adventure, este último es difícil de superar.
    Un juego de aventuras y plataformas con cinco mapas gigantescos para explorar, en el que está lleno de diversas pruebas para ir consiguiendo las llaves para adquirir las esmeraldas, y recuerdos de tus compañeros.
    Un juego con el que pasaras unas horas muy entretenidas. Sonic Team se arriesgó mucho
    Un magnífico juego casi a la altura de Sonic Adventure, este último es difícil de superar.
    Un juego de aventuras y plataformas con cinco mapas gigantescos para explorar, en el que está lleno de diversas pruebas para ir consiguiendo las llaves para adquirir las esmeraldas, y recuerdos de tus compañeros.
    Un juego con el que pasaras unas horas muy entretenidas.
    Sonic Team se arriesgó mucho con este juego, y para mí, han ganado.
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  57. Nov 10, 2022
    4
    As a long-time Sonic fan (@39) I've been through pretty much all Sonic games (minus Nintendo Exclusives, Forces & Colors HD) I can say this game isn't as bad as Sonic '06, but it isn't better than Sonic Unleashed as far as gameplay goes. The storyline, dialog, and cinematics I have to admit very well done though.

    To me, Sonic Adventure for the Dreamcast will always be top-tier. The
    As a long-time Sonic fan (@39) I've been through pretty much all Sonic games (minus Nintendo Exclusives, Forces & Colors HD) I can say this game isn't as bad as Sonic '06, but it isn't better than Sonic Unleashed as far as gameplay goes. The storyline, dialog, and cinematics I have to admit very well done though.

    To me, Sonic Adventure for the Dreamcast will always be top-tier. The gameplay in Frontiers is frustrating at times simply because of all the combinations of attacks and moves. The trainer is okay to learn the attacks but it just throws you in. I died many times battling the island bosses simply because there is no explanation on how to go about the quick-time reactions.

    Another issue is the locked camera, there are times I needed to look at the stages to see if I missed a ring or item. I can't turn around the camera to look back. Plus, batting the bosses also proved difficult because of the camera getting either getting up close to Sonic or so far away you can't see where you are at.

    The stages you go through are all the same type, just different arrangments, all based on stages that have been used in the past (Green Hill, Chemical Planet, Sky Sanctuary, City Escape) All 'nostalgic' levels, nothing original other than the music for those stages.

    I loved previous Sonic titles because it was simple and enjoyable (for the most part). Frontiers could have worked if it was a new franchise maybe, but to take the Sonic franchise (to me) and make it seem more RPG-ish to nearly grind for items for Sonic to gain new abilities and attacks isn't what a Sonic game is about IMO.

    I get that many others love the game. I believe that to be more among the lines of 'Honey Moon' phase, great at first but soon the facts start to settle in once all fan fair dies out, Frontiers will eventually show its flaws. Simply put, Sonic Frontiers is a very complex game for even a veteran Sonic gamer like myself and too complex for its own good.

    The only saving grace in this game is the storyline (thanks in part to Ian Flynn), dialog, and cinematics as I said before.
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  58. Nov 15, 2022
    2
    This review contains spoilers, click expand to view. Maybe it's because I'm an old school Sonic fan that enjoyed Sonic in his hayday. Sonic, Sonic 2, 3 &Knuckles...all great games. I even liked Sonic Adventure 1 on the Dreamcast. Sonic Adventure 2 just felt linear. Sonic Mania was a masterpiece and return to form of just a great Sonic Platformer. That being said, 3D Sonic doesn't work and I'm tired of people coming on here to defend bad game play and level design. This game had potential when first announced but clearly falters in its execution. Sonic team needs.to go back to the drawing board and relook at the formula for how they approach Sonic in 3D. Here we are in 2022 and it feels like Sonic Team is still trying to fumble their way through a design that works. BLUF: It doesn't and for.people.who think that this game deserves scores that match a masterpiece like Mario Odyssey....some of these reviewers should be fired for greenlighting these scores. 3D Sonic, currently doesn't work. Expand
  59. Nov 14, 2022
    1
    Best to describe this game is "boring" , "bland" and "unpolished"

    Boring : the color scheme for the islands is completely gloomy and dead. The piano music makes me wanna sleep. The story has an incredibly dark tone where death is the whole theme. It's done horribly. The character interactions are boring too. Bland : the art direction is a cheap copy of BOTW and none of the ideas here
    Best to describe this game is "boring" , "bland" and "unpolished"

    Boring : the color scheme for the islands is completely gloomy and dead. The piano music makes me wanna sleep. The story has an incredibly dark tone where death is the whole theme. It's done horribly. The character interactions are boring too.

    Bland : the art direction is a cheap copy of BOTW and none of the ideas here are new. The cocos are bland chaos. The cyberspace is sonic generations. The cyber aesthetic was done in forces already. Unpolished: it's glitchy , graphics look not that impressive , sonics model has fabric texture for some reason. There's barely any animation here , and the cutscenes look like fangames.
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  60. Nov 20, 2022
    1
    Sonic Frontiers is a bland buggy mess of a game that is straight up repetitive and unfun to play, it truly is a shame that we have not gotten a good 3D Sonic game since Generations and a big part of that is the developers at Sonic Team working on a disgustingly low budget. It really saddens me seeing what this game COULD'VE been with higher funding and another year of development, butSonic Frontiers is a bland buggy mess of a game that is straight up repetitive and unfun to play, it truly is a shame that we have not gotten a good 3D Sonic game since Generations and a big part of that is the developers at Sonic Team working on a disgustingly low budget. It really saddens me seeing what this game COULD'VE been with higher funding and another year of development, but instead it came out quarter baked. despite all this, this truly is a step in the right direction for the franchise as opposed to Lost World, Forces and Sonic Boom, and again I hope that Sonic Team receives the funding they deserve to make an actual titan of a game that I know they are capable of making. Expand
  61. Nov 18, 2022
    0
    Its just all around bad. Feels like a Sonic reskin of something else. After playing through Origins and going to this, it's an absolute joke.
  62. Nov 10, 2022
    0
    Sonic Frontiers is a beautiful step forward for the blue blur and his friends. The combat is varied and satisfying, the story is mysterious and emotional, the voice acting is new while still feeling familiar, and the soundtrack is glorious, whether it's the soft violins of Kronos Island, the EDM music for Cyberspace, or the heavy metal for when you're up against the Titans! In SonicSonic Frontiers is a beautiful step forward for the blue blur and his friends. The combat is varied and satisfying, the story is mysterious and emotional, the voice acting is new while still feeling familiar, and the soundtrack is glorious, whether it's the soft violins of Kronos Island, the EDM music for Cyberspace, or the heavy metal for when you're up against the Titans! In Sonic Frontiers, it's up to you to save Sonic's friends and rescue them from cyberspace, all while trying to overpower the new threats that await. Unlike past Sonic games where you'd speed through levels, Frontiers takes a new approach: Open Zone, and it really pays off! As for the more linear reach the goal levels, they're a part of the new Cyberspace levels. While it's a little hard to get a hold of the, admittedly clunky controls, once you do you'll be S-ranking Cyberspace levels at the fastest speeds possible! Visually, the game looks fairly average, however you can still capture some gorgeous scenery and beautiful views from the Starfall Islands. There are a few gripes I have here and there with this game, but it doesn't knock any points, and they're more nitpicks than anything.

    Overall, Sonic Frontiers is a wonderfully crafted game by SEGA and Sonic Team, and is the best 3D Sonic game since Sonic Generations! From its fun and unique combat, to the beautifully designed open zones, to its fast paced Cyberspace stages, to its incredible story, its music, and its beautiful visuals, Sonic Frontiers is worth your time and is a very thrilling game!

    10/10... Sonic the Hedgehog is back!
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  63. Nov 11, 2022
    0
    Poco atrapante y careciente se encaanto, un mundo abierto con un apartado artístico muy genérico
  64. Dec 2, 2022
    0
    pretty goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood
Metascore
61

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 12
  2. Negative: 1 out of 12
  1. Nov 29, 2022
    60
    I spent a lot of my time with Sonic Frontiers having a ton of fun, even if there were just as many moments where I was frustrated and ready to be done with it. This isn’t a great game, but it’s one that should satisfy Sonic fans desperate for an interesting game starring their favorite blue blur, and for the first time in a long time, it feels like the series may have a sense of direction. There’s still work to be done to make it more than that, but this is a big step in the right direction.
  2. Nov 27, 2022
    73
    Big,fun, impressive at times, a little rough around the edges maybe, but Sonic: Frontiers is a step in the right direction for Sega and the beloved blue blur.
  3. Nov 23, 2022
    65
    Sonic Frontiers is a fascinating move into open world for the Sonic franchise. It's frequently flawed, and doesn't always match the heights of Sonic's best games. But the fact that it occasionally does reach those highs, while offering a totally new experience, is pretty impressive, and leaves Sonic Team with a strong foundation to improve upon.