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  • Summary: After my last game SUMMERHOUSE, I wanted to make something radically different. Still small, but faster, with numbers, fights and goblins!

    The result is SLOTS & DAGGERS, a strange little blend of slot machine and fantasy RPG. To make this game I combined a lot of things I deeply love
    After my last game SUMMERHOUSE, I wanted to make something radically different. Still small, but faster, with numbers, fights and goblins!

    The result is SLOTS & DAGGERS, a strange little blend of slot machine and fantasy RPG.
    To make this game I combined a lot of things I deeply love - weird fantasy worlds, crude drawings of strange little guys, old school crunchy hiphop drum machines and addictive arcade games that go “PLING PLING PLING” as they spit out little coins - with classic roguelike mechanics.
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Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. May 13, 2026
    70
    Slots & Daggers is clearly a niche title already: you have to be okay with handing your character over to the gods of RNG, and the A button is mostly there to stop reels from spinning. And while it burns ever-so-brightly for a few hours, it becomes a slog for the remainder.