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  • Summary: Bash through gangs of hostile robots and corrupt bosses in this stylish & punchy Action-RPG. As Zoe, a scrappy agile hero, you’ll search for your past while fighting for the future.

    Robots at Midnight is a retro-futuristic souls-like that takes place on Yob, a world now in ruins. Built as
    Bash through gangs of hostile robots and corrupt bosses in this stylish & punchy Action-RPG. As Zoe, a scrappy agile hero, you’ll search for your past while fighting for the future.

    Robots at Midnight is a retro-futuristic souls-like that takes place on Yob, a world now in ruins. Built as a luxury destination, the planet is overrun with dangers, challenging for any human to endure. Be home before Midnight.

    【Combat with Fluid Movement】
    Harness the power of your space-gauntlet, known as The MITT, to boost, punch, and kick off enemies! Energetic movement options let you explore the world or get the upper hand in combat. Find your fighting style as you perfect your skills and strategy. Test your scrap “metal”!

    【Choose Your Challenge】
    Robots at Midnight offers a flexible challenge level for souls-curious and hardcore players alike. In Hero mode, you will experience the action, story, and exploration of Yob at a more approachable pace. For Masters, this mode offers a faster, more intense challenge to test your reflexes, determination and strategies.
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Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Aug 12, 2025
    70
    You’ll have a good time with Robots at Midnight and should well enjoy the world-building that takes place. It's a relatively short experience, clocking in at around five to six hours to complete, or an hour shorter if you just plough through the main story.
  2. Sep 8, 2025
    48
    Robots at Midnight brings little to the genre that is new. It is decent enough but lacks the spark to elevate it.
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  1. Jul 2, 2025
    Robots at Midnight presents itself as a light and stylised alternative to traditional Souls-like games. With its streamlined mechanics, visually distinct universe and deliberately accessible gameplay, it manages to offer an enjoyable experience, driven by a few original ideas such as the MITT space-gauntlet and the dynamic sequences linked to when midnight strikes. However, beyond this promising façade, the game quickly reveals its limitations. Its short lifespan, lack of gameplay depth and sparse world betray the constraints of a modest project that struggles to live up to its ambitions. The gameplay, while functional, remains too linear to inspire real engagement, and the narrative and aesthetic elements never find the scope necessary to transform discovery into lasting immersion. Ultimately, Robots at Midnight is no failure, but it never really goes beyond the stage of an interesting prototype. It lays intriguing foundations without exploring them in depth, and is aimed primarily at a curious audience looking for a short, unusual and relatively accessible adventure in an often demanding genre.